Doug Church

Moby ID: 4965

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Doug Church has been in the game industry since 1990, working on a variety of PC titles (Ultima Underworld, System Shock, Thief, a bit of Flight Unlimited thrown in) at what became LookingGlass Studios. He left in late 1999 and consulted on a variety of titles, a tiny bit on Ion's Deus Ex and Harmonix's Frequency, some MMP's in Hong Kong. Programmer by training, he focuses on game design and technology, and ways to elegantly blend the two.

Doug also worked for Eidos where he did a variety of design direction, technology investigation, and management. In May 2005, he joined Electronic Arts Los Angeles as an executive producer.

Credited on 43 games

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The Finals (2023, Windows) Embark Team
System Shock (2023, Windows) Project Leader
Weird West (2022, Windows) WolfEye Special Thanks
Underworld Overlord (2018, Android) Thanks
Thumper (2016, Windows) Special Thanks
The Lab (2016, Windows) Valve is
System Shock: Enhanced Edition (2015, Windows) Programming
Halo 4 (2012, Xbox 360) Special Thanks
Dishonored (2012, Windows) Special Thanks
Counter-Strike: Global Offensive (2012, Windows) Valve
Portal 2 (2011, Windows) Personnel
Dance Central (2010, Xbox 360) Thanks
Rock Band 3 (2010, Wii) Design Consultants
Green Day: Rock Band (2010, Wii) Harmonix Music Systems, Inc.
The Misadventures of P.B. Winterbottom (2010, Windows) Student Team Advisors
Boom Blox Bash Party (2009, Wii) Development Team Special Thanks
Braid (2009, Windows) Discussion and Playtest
LEGO Rock Band (2009, Nintendo DS) Engineering Consultant
Boom Blox (2008, Wii) Additional Production
MySims (2007, Wii) Special Thanks

[ full credits ]

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