Yoji Shinkawa

aka: 新川 洋司
Moby ID: 52658

Biography edit · view history

Yoji Shinkawa is a Japanese artist known for his work as a designer on games created by Hideo Kojima.

Shinkawa graduated from Kyoto Seika University. He was hired by Konami in 1994 and initially worked as a debugger on Policenauts. When the game was ported to consoles he was the art director for the project. He subsequently worked in the same role on all of the Metal Gear Solid games directed by Kojima.

Credited on 37 games

Displaying most recent · View all

Cyberpunk 2077: Phantom Liberty (2023, Xbox Series) Concept Artist
Death Stranding: Director's Cut (2022, Windows) Art Director
Cyberpunk 2077 (2020, Windows) Concept Artist
Death Stranding (2019, PlayStation 4) Art Director
Left Alive (2019, PlayStation 4) Character Design
Zone of the Enders: The 2nd Runner - M∀RS (2018, Windows) Mechanic Design
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) Art Director
Mighty Switch Force! Academy (2015, Windows) Special Thanks
Metal Gear Solid V: Ground Zeroes (2014, Windows) Character & Mechanical Design
Metal Gear Rising: Revengeance (2014, Windows) Character Concept Artist
Metal Gear Rising: Revengeance - Blade Wolf (2013, Xbox 360) Character Concept Artist
Metal Gear Rising: Revengeance - Jetstream (2013, PlayStation 3) Character Concept Artist
Metal Gear Rising: Revengeance (2013, PlayStation 3) Character Concept Artists
PlayStation All-Stars Battle Royale (2012, PlayStation 3) Metal Gear Franchise: Kojima Productions
Zone of the Enders: HD Collection (2012, PlayStation 3) Supervision
Assassin's Creed: Brotherhood (2011, Windows) Art Director
Assassin's Creed: Brotherhood (2010, Xbox 360) Art Director
Front Mission Evolved (2010, Windows) Kojima Productions
Metal Gear Solid: Peace Walker (2010, PSP) Character & Mechanical Design
Metal Gear Solid Touch (2009, iPhone) Character Design

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: