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Bob Smith

Credited on 40 games

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Ghostbusters: Slime City (2016 on Android) Developed by EightPixelsSquare
CroZXy Road (2016 on ZX81) Game programming by
Pandemic (2014 on ZX81) Game graphics by
X=Y=Z (2014 on ZX Spectrum) Graphics by
ZXagon (2014 on ZX81) Code by
Quack! (2014 on ZX81) By
One Little Ghost (2012 on ZX81) By
Impact! (2012 on ZX81) By
Noir Shapes (2012 on ZX81) Game programming by
007: Legends (2012 on PlayStation 3) Core Technology
Harry Potter for Kinect (2012 on Xbox 360) Core Tech
GoldenEye 007: Reloaded (2011 on PlayStation 3) Core Technology
GoldenEye 007: Reloaded (2011 on Xbox 360) Core Technology
Rio (2011 on Wii) Core Technology
Dead Space: Extraction (2011 on PlayStation 3) Core Technology
Boulder Logic (2011 on ZX81) By
GoldenEye 007 (2010 on Wii) Core Technology
Virus (2010 on ZX81) Graphics by
Dominetris (2010 on ZX81) Game Programming
Disney G-Force (2009 on Windows) Engine

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