Isabelle Gagnon

Moby ID: 56541

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Credited on 27 games

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Immortals: Fenyx Rising (2020, PlayStation 5) Texture Artists
Assassin's Creed: Valhalla (2020, PlayStation 4) Texture Artist
Assassin's Creed: Origins (2017, PlayStation 4) Texture Artists
For Honor (2017, Windows) Texture Artist
Assassin's Creed: Syndicate (2015, Windows) Texture Artists
Assassin's Creed: Unity (2014, Windows) Texture Artists
Assassin's Creed: Revelations - The Lost Archive (2012, Xbox 360) Texture Artists
Assassin's Creed: Revelations (2011, Xbox 360) Texture Artists
Assassin's Creed: Brotherhood (2011, Windows) Team Lead Texture Artist
Assassin's Creed: Brotherhood (2010, Xbox 360) Team Lead Texture Artist
Assassin's Creed II (2009, PlayStation 3) Team Lead Texture Artist
Assassin's Creed II (2009, Windows) Team Lead Texture Artist
Tom Clancy's Splinter Cell: Conviction (2009, Windows) Texturing
Prince of Persia (2008, PlayStation 3) Texture Artists
Assassin's Creed (Director's Cut Edition) (2008, Windows) Shader Artists
Assassin's Creed (2007, Xbox 360) Shader Artists
Surf's Up (2007, Windows) Texture Artists
Tom Clancy's Splinter Cell: Chaos Theory (2005, PlayStation 2) Shadowing Artists
Myst IV: Revelation (2004, Windows) Textures & Concept Art Artist
Batman: Rise of Sin Tzu (2003, GameCube) Special Thanks

[ full credits ]

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