Jeremy Parker
Moby ID: 60068
Biography edit · view history
Jeremy Parker worked as a Lead Designer at Treyarch on a series of successful Spider-Man games. Parker previously worked on Ultimate Spider-Man and Call of Duty: Finest Hour. He was also involved with Spider-Man 2 and Spider-Man: The Movie. On August 29th, 2005, he joined Climax LA.
Credited on 10 games
Displaying most recent · View all
Spellfall (2014, Android) | Additonal Game Design |
God of War: Ascension (2013, PlayStation 3) | Additional Design Support |
God of War III (2010, PlayStation 3) | Level Designers |
God of War II (2007, PlayStation 2) | Design - Level Design and Scripting |
Ultimate Spider-Man (Limited Edition) (2005, PlayStation 2) | Engine & Tools Programmers |
Ultimate Spider-Man (2005, GameCube) | Engine Programmers |
Call of Duty: Finest Hour (2004, PlayStation 2) | Treyarch Design - Tillet |
Spider-Man 2 (2004, GameCube) | Designers |
Minority Report: Everybody Runs (2002, Xbox) | Support Programmers |
Spider-Man (2002, GameCube) | Engineer |
[ full credits ]
Frequent Collaborators
People- 6 games with Marilena Morini
- 6 games with Tim Vanlaw
- 6 games with Willie Bolton
- 6 games with Nadine Theuzillot
- 6 games with Denise Walsh
- 6 games with Kathy Vrabeck
- 6 games with Hans Wakelin
- 6 games with Jennifer Vitiello
- 6 games with Nicholas Favazza
- 6 games with Joseph Favazza
Companies
- 6 games with Activision Publishing, Inc.
- 5 games with Activision Deutschland GmbH
- 5 games with ATVI France SARL
- 4 games with Treyarch Corporation
- 4 games with Activision Blizzard UK Ltd.
- 4 games with NBG EDV Handels- und Verlags GmbH
- 3 games with SIE Santa Monica Studio
- 3 games with Sony Interactive...
- 2 games with Sony Interactive...
- 2 games with Soundelux Design Music Group
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