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Michael Rea

aka: Mike Rea
Moby ID: 6152

Biography edit · view history

Michael Rea started his career in the industry in 1991 as a playtester for Microprose. From testing, he moved into designing, designing and producing several simulations.

Mike joined Meyer Glass Interactive (a.k.a. Day 1 Studios) where he was Producer / Designer on several projects. Then, he went on to BreakAway Games.

He is currently working for ZeniMax Online Studios.

Credited on 35 games

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The Elder Scrolls Online: High Isle (2022, Windows) Producers
The Elder Scrolls Online: Blackwood (2021, Windows) Producers
The Elder Scrolls Online: Greymoor (2020, Windows) Producers
The Elder Scrolls Online: Elsweyr (2019, Windows) Producers
The Elder Scrolls Online: Summerset (2018, Windows) Producers
The Elder Scrolls Online: Morrowind (2017, Windows) Producers
The Elder Scrolls Online: Tamriel Unlimited (2015, Windows) Producers
The Elder Scrolls Online (2014, Windows) Producers
Expeditions: Conquistador (2013, Windows) Our Generous Kickstarter Backers
Command & Conquer 3: Kane's Wrath (2008, Windows) Senior Producer
The Lord of the Rings: The Battle for Middle-earth II - The Rise of the Witch-king (2006, Windows) Designers
MechAssault (2002, Xbox) Additional Contributors
Emperor: Rise of the Middle Kingdom (2002, Windows) Quality Assurance
Austerlitz: Napoleon's Greatest Victory (2002, Windows) Producer
Uncommon Valor: Campaign for the South Pacific (2002, Windows) Playtesters
Battleship: Surface Thunder (2000, Windows) Producer
Missile Command (1999, Windows) Associate Producer
Axis & Allies (1998, Windows) Co-Designers
1942: The Pacific Air War Scenario (1995, DOS) Game Design
1942: The Pacific Air War (1994, DOS) Game Design

[ full credits ]

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