Tim Ansell
aka:
Tim Ansel
Moby ID: 6246
Biography edit · view history
Tim is a very nice man indeed: mild mannered, affable, lovable and loving beyond measure, as well as a DIY expert. This last point explains the Black & Decker pressed against my kneecap. He has an endless fund of witty remarks and rejoinders, a collection of game industry anecdotes, a goodly selection of jokes old and new, a steely will and a twitchy trigger finger.
All have stood him in good stead in his steady rise to near sainthood in the games industry. His personal profile may not be as high as some, but his track record is enviable. Tim began programming professionally in 1985, working on Amstrad CPC titles (only games archaeologists would recognise a CPC now!) along with conversions to Spectrum, Commodore 64, Atari 800 and IBM PC/Tandy formats. The list of early games is impressive and quite long. In the games industry of today this is the equivalent of having done your early work in Latin - or possibly Linear B. Something very old anyway. Tim also had extensive experience of working on the FMTowns, a Fujitsu machine developed for the Japanese market on which he did R&D work for Psygnosis. Tim has, in short, been there, done that and got loads of T-shirts in the process.
He still owns and runs The Creative Assembly - now a company of around 70 people - that he founded in 1987. Initially, though, Tim kept the company small so that he could pursue his love of programming games, but by 1996 it was clear that single-team developers were going to find the future an ‘interesting’ time (as in the Chinese curse). Enter, stage left, an experienced development manager bearing a cup of tea: Mike Simpson.
Meanwhile, back to Tim. He has successfully guided the company to its present 70 staff (or so) in the UK and Australia. They are working on assorted Total War products, the franchise and brand that CA have created for themselves over the last 6 years. Now Total War is one of the more successful brands in the games business, and poised to become even bigger with upcoming TV shows on both sides of the Atlantic using the game engine. E3 2003 confirmed this, when Rome: Total War was presented to wide critical acclaim (and a few awards too!). In large part the roots of this success have to be traced back to Tim, as he has the rare ability to spot nincompoops who want jobs for what they really are, and a talent for managing intellectual property that is sadly lacking elsewhere in the industry…
Source: CA OZ company homepage
Credited on 24 games
Displaying most recent · View all
Spartan: Total Warrior (2005, Xbox) | Supporting Roles |
Rome: Total War - Barbarian Invasion (2005, Windows) | Supporting Roles |
Rome: Total War (2004, Windows) | Supporting Roles |
Medieval: Total War - Viking Invasion (2003, Windows) | Executive Producer |
Medieval: Total War (2002, Windows) | Executive Producer |
Shogun: Total War - The Mongol Invasion (2001, Windows) | Project Management |
Rugby (2001, PlayStation 2) | Technology & Libraries |
Shogun: Total War (2000, Windows) | Project Management |
AFL 99 (1999, Windows) | Core Technology |
ICC Cricket World Cup England 99 (1999, Windows) | Technology & Libraries |
AFL '98 (1998, Windows) | 3D Programming |
International Rugby League (1996, DOS) | Lead Programmer |
Rugby World Cup 95 (1995, DOS) | Programming |
FIFA International Soccer (1994, DOS) | Lead Programmer |
Microcosm (1994, DOS) | Programming |
Shadow of the Beast II (1993, FM Towns) | Rewritten and Programmed for the FM Towns by |
Infestation (1992, FM Towns) | FM-Towns Version |
Shadow of the Beast (1991, FM Towns) | Rewritten and Programmed for the FM Towns by |
Blood Money (1990, DOS) | IBM Conversion |
Stryx (1990, DOS) | PC Version By |
[ full credits ]
Frequent Collaborators
People- 11 games with Jeff van Dyck
- 9 games with George Fidler
- 9 games with Michael de Plater
- 9 games with Alan Ansell
- 9 games with Greg Alston
- 9 games with Clive Gratton
- 9 games with Mike Simpson
- 9 games with Alistair Hope
- 8 games with Shane O'Brien
- 8 games with Jude Bond
[ 950 more people ]
Companies
- 20 games with Creative Assembly Ltd., The
- 9 games with Electronic Arts, Inc.
- 7 games with EA Sports
- 5 games with Psygnosis Limited
- 4 games with Activision Publishing, Inc.
- 4 games with Electronic Arts Ltd.
- 4 games with Effective Media GmbH
- 4 games with Activision Blizzard UK Ltd.
- 3 games with TiVo Corporation
- 3 games with Electronic Arts GmbH
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