Martin Kenwright

Moby ID: 6248

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Martin Kenwright is the former CEO and founder of Evolution Studios and Digital Image Design, and co-founder of Bigbig Studios.

In 1986 he joined the games industry straight from college. He worked freelance as a games designer, 2D/3D artist and manager. In that year he was a graphic artist on Strike Force Harrier for Atari ST for Eigen Software and later became employed by H&H Software/Rowan Software and worked on Strike Force Harrier, Fleet Street Editor, Spitfire '40, Tetris, Falcon, and Falcon Operation: Counterstrike, and did design work on Flight of the Intruder, and at the same time he developed graphics for Goldrunner 2 Scenery Disk, Turbo Trax and Jug for MicroDeal.

In 1989 he founded Digital Image Design Ltd. (DID), developers of F29 Retaliator, Epic, Robocop 3, TFX, Inferno, EF2000, EF2000 v2.0, F22 ADF, F22 Total Air War, Wargasm, and many more simulation-driven games plus simulation solutions for the UK and US military.

Martin sold DID in 1999 and founded Evolution Studios, with six DID friends: Russell Payne, Mick Hocking, Scott Kirkland, Paul Frewin, Paul Hollywood, Ian Boardman and Chairman Ian Hetherington, who previously founded Psygnosis (later Sony Studio Liverpool) and launched Lemmings, Formula 1 and WipeOut.

In July 1999 Evolution Studios was formed and became the first independent developer to be awarded a first-party publishing deal by Sony Computer Entertainment Europe for the PlayStation 2 to build the official World Rally Championship (WRC) franchise and developed driving physics simulation for the world rally teams including Prodrive. He conceived the 5 official WRC world rally titles for the PS2.

In 2005 Evolution were again the first independent developer to create a PlayStation 3 title with Motorstorm and another yet unannounced future project. Martin also created the devolution project which co-founded Simul Ltd and Bigbig Studios Ltd, who developed the launch titles Pursuit Force for PSP and Little Deviants for PS Vita

In September 2007 Evolution was acquired by Sony. Martin left the company and took a long sabbatical. In 2012, Martin Kenwright is currently starting to explore new ventures. In 2013 Evolution were yet again the first developer to create the first driving game for the Launch of the PS4, It was the unannounced product devised by Martin called "Drive Club"

Credited on 22 games

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Driveclub (2014, PlayStation 4) Special Thanks and Original Concept for DriveClub
MotorStorm: Pacific Rift (2008, PlayStation 3) Evolution Studios Special Thanks
Pursuit Force: Extreme Justice (2007, PSP) Management Team at Evolution Studios Ltd
MotorStorm (2006, PlayStation 3) CEO
Pursuit Force (2005, PSP) In association with Evolution Studios Management
WRC: Rally Evolved (2005, PlayStation 2) CEO
WRC 4: The Official Game of the FIA World Rally Championship (2004, PlayStation 2) CEO
WRC 3: The Official Game of the FIA World Rally Championship (2003, PlayStation 2) CEO
WRC II Extreme (2002, PlayStation 2) Game Design
WRC World Rally Championship (2001, PlayStation 2) Game Design
Wargasm (1998, Windows) Game Design
Total Air War (1998, Windows) Directors
F22 Air Dominance Fighter (1997, Windows) Managing Director
EF 2000 (1995, DOS) Managing Director
Inferno (1994, DOS) Special Thanks To
TFX (1993, DOS) Design
F29 Retaliator (1992, PC-98) Original Concept and Design
RoboCop 3 (1992, Amiga) Director
Epic (1992, Amiga) Concept & Design
Turbo Trax (1989, Amiga) Graphics

[ full credits ]


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