Steven Coallier

aka: Steve Coallier
Moby ID: 70144

Biography edit · view history

Steve started in the game industry as a Tester at Sierra Online in 1989. He got tired of that quickly and begged to program, and Sierra in their wisdom let him do so, porting over 20 titles to the Commodore Amiga.

In 1992 Steve moved to Electronic Arts, where he is currently (in 2002) a Development Director.

Credited on 22 games

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Leo's Fortune (2015, Windows) Senior Director of Development
The Godfather II (2009, Windows) Senior Development Directors
The Godfather: Blackhand Edition (2007, Wii) Senior Development Directors
The Godfather: The Game (2006, Windows) Development Directors
Knockout Kings 2003 (2002, GameCube) Development Director
Knockout Kings 2002 (2002, Xbox) Development Director
NASCAR 2001 (2000, PlayStation 2) Programming
Knockout Kings 2000 (1999, PlayStation) Lead Engineer
NCAA March Madness 99 (1998, PlayStation) Software Manager/Technical Lead
Jane's Combat Simulations: WWII Fighters (1998, Windows) Additional Engineering
March Madness '98 (1998, PlayStation) Lead Playstation Software Engineer
Wing Commander IV: The Price of Freedom (1997, PlayStation) Special Thanks to Wing III PlayStation Game Console Team
Wing Commander III: Heart of the Tiger (1996, PlayStation) Programming
Shadowcaster (1993, DOS) Lead Programming
Castle of Dr. Brain (1992, Amiga) Development System
Police Quest 3: The Kindred (1991, DOS) Development System
Mixed-Up Mother Goose (1991, Amiga) Amiga Conversion
Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (1991, DOS) Interpreter / Development System
Conquests of the Longbow: The Legend of Robin Hood (1991, DOS) Development System
Hoyle: Official Book of Games - Volume 2: Solitaire (1990, Atari ST) Atari Version by

[ full credits ]

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