Cédric Toton
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Cédric Toton has 9 years of Professional experience in the video game industry:
Senior Graphic Artist on several Games
Presently, Graphic Technical Director / Senior Artist / Data coordinator (graphics). UbiSoft (Montpellier, France)
COMPETENCES * Technical Director * Responsible of 3D Artists Pre-production and conception data.M * Very good technical knowledge in gaming platforms PS2, Xbox, X360, PS3. * Very good knowledge in Production methods * Ergonomic knowledge and efficiency increases in game platform, dedicated to production * Great knowledge in 3d modeling dedicated to real-time 3D Computer Graphics * 2D Art Works, texturing. * DATA coordinator on video game production. * Good knowledge: 3D animation - Key framed. * Very good Spoken and written English level – Well spoken end written Spanish level - Fluent French.
KNOWN SOFTWARES * Maya * 3DS Max * Photoshop * Visual source safe * Perforce * MS Office
CAREER EXPERIENCE
2005-2007
Beowulf
Publisher : UbiSoft
Platforms: X360, PS3, PC
Concept, Pre-production, Co-Production with Shanghai Team. Technical Director
2004 – 2005
Ghost Recon Advanced Warfighter
Publisher : UbiSoft
Platform X360
Concept, Pre-production, production.
Graphic Technical Director.
2002 – 2004
Tork : Prehistoric Punk
Publisher : UbiSoft
Platform Xbox
Production, FX Supervisor, Graphic Artist, polish.
2002
3DRT Trailer « The messenger » (Evil Twin 2)
Graphic Ressources Director
2D Art works, modeling, FX, lightning, Cinematic 3DRT
2001
The Shadow of Zorro
Publisher: Cryo
Platforms PC, PS2
Concept Art, Pre-production, production.
UI conception, lightning, FX.
1998 - 2001
Evil Twin: Cyprien’s Chronicles
Publisher :Ubi Soft
Platforms PC, Dreamcast, PS2
Concept Art, Pre-production, production.
Co-Art Director, Graphic Artist, Level Design, Game play tuning, lightning, RT Cinematic, polish.
EDUCATION
1997/1998: University Graduation - Product Designer from “European Institute of product Design” (Toulon, France).
1996: National Army – Mirage 2000 support (Orange, France)
1995: University Graduation – 3rd year specialisation in Product Design (Nîmes, France)
1992/1994: University Graduation - Mechanical engineering and manufacturing system (Nîmes, France)
1991: Bachelor Degree « C » (Math, physics)
Credited on 11 games
Displaying most recent · View all
Riders Republic (2021 on Windows) | Senior Technical Director, Art |
Tom Clancy's Ghost Recon: Breakpoint (2019 on Windows) | Senior Technical Director, Art |
Tom Clancy's Ghost Recon: Wildlands (2017 on Windows) | Senior Technical Art Director |
ZombiU (2012 on Wii U) | Level Art Technical Director |
Tom Clancy's Ghost Recon: Future Soldier (2012 on Windows) | Technical Director, Art |
Michael Jackson: The Experience (2010 on Wii) | ...to |
Beowulf: The Game (2007 on Windows) | Team leaders |
Tom Clancy's Ghost Recon: Advanced Warfighter (2006 on Xbox 360) | Visual Arts |
Evil Twin: Cyprien's Chronicles (2001 on Windows) | Special effects & additionnal artwork |
Jekyll & Hyde (2001 on Windows) | Thanks To All Of The Other Members Of In Utero |
The Shadow of Zorro (2001 on Windows) | Lights, Special Effects & Additional Artwork |
[ full credits ]
Frequent Collaborators
- 9 games with Yves Guillemot
- 9 games with Anne Blondel-Jouin
- 8 games with Christine Burgess-Quémard
- 8 games with Philippe Bayle
- 8 games with Manuel Bachet
- 8 games with Pierre Escaich
- 8 games with David Legrand
- 8 games with Nicolas Schoener
- 8 games with Alexandre Carlotti
- 7 games with Cyril Derouineau
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