🐳 New! Moby v2023.06.02 update

Cédric Toton

Biography edit · view history

Cédric Toton has 9 years of Professional experience in the video game industry:

Senior Graphic Artist on several Games

Presently, Graphic Technical Director / Senior Artist / Data coordinator (graphics). UbiSoft (Montpellier, France)

COMPETENCES * Technical Director * Responsible of 3D Artists Pre-production and conception data.M * Very good technical knowledge in gaming platforms PS2, Xbox, X360, PS3. * Very good knowledge in Production methods * Ergonomic knowledge and efficiency increases in game platform, dedicated to production * Great knowledge in 3d modeling dedicated to real-time 3D Computer Graphics * 2D Art Works, texturing. * DATA coordinator on video game production. * Good knowledge: 3D animation - Key framed. * Very good Spoken and written English level – Well spoken end written Spanish level - Fluent French.

KNOWN SOFTWARES * Maya * 3DS Max * Photoshop * Visual source safe * Perforce * MS Office

CAREER EXPERIENCE

2005-2007

Beowulf

Publisher : UbiSoft

Platforms: X360, PS3, PC

Concept, Pre-production, Co-Production with Shanghai Team. Technical Director

2004 – 2005

Ghost Recon Advanced Warfighter

Publisher : UbiSoft

Platform X360

Concept, Pre-production, production.

Graphic Technical Director.

2002 – 2004

Tork : Prehistoric Punk

Publisher : UbiSoft

Platform Xbox

Production, FX Supervisor, Graphic Artist, polish.

2002

3DRT Trailer « The messenger » (Evil Twin 2)

Graphic Ressources Director

2D Art works, modeling, FX, lightning, Cinematic 3DRT

2001

The Shadow of Zorro

Publisher: Cryo

Platforms PC, PS2

Concept Art, Pre-production, production.

UI conception, lightning, FX.

1998 - 2001

Evil Twin: Cyprien’s Chronicles

Publisher :Ubi Soft

Platforms PC, Dreamcast, PS2

Concept Art, Pre-production, production.

Co-Art Director, Graphic Artist, Level Design, Game play tuning, lightning, RT Cinematic, polish.

EDUCATION

1997/1998: University Graduation - Product Designer from “European Institute of product Design” (Toulon, France).

1996: National Army – Mirage 2000 support (Orange, France)

1995: University Graduation – 3rd year specialisation in Product Design (Nîmes, France)

1992/1994: University Graduation - Mechanical engineering and manufacturing system (Nîmes, France)

1991: Bachelor Degree « C » (Math, physics)

Credited on 11 games

Displaying most recent · View all

Riders Republic (2021 on Windows) Senior Technical Director, Art
Tom Clancy's Ghost Recon: Breakpoint (2019 on Windows) Senior Technical Director, Art
Tom Clancy's Ghost Recon: Wildlands (2017 on Windows) Senior Technical Art Director
ZombiU (2012 on Wii U) Level Art Technical Director
Tom Clancy's Ghost Recon: Future Soldier (2012 on Windows) Technical Director, Art
Michael Jackson: The Experience (2010 on Wii) ...to
Beowulf: The Game (2007 on Windows) Team leaders
Tom Clancy's Ghost Recon: Advanced Warfighter (2006 on Xbox 360) Visual Arts
Evil Twin: Cyprien's Chronicles (2001 on Windows) Special effects & additionnal artwork
Jekyll & Hyde (2001 on Windows) Thanks To All Of The Other Members Of In Utero
The Shadow of Zorro (2001 on Windows) Lights, Special Effects & Additional Artwork

[ full credits ]

developer photo

Cedric Toton - Nov 15th 2006

Frequent Collaborators

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: