Zach Bohn
Credits (6 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
Action | |
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God of War: Ragnarök (2022, PlayStation 4) | UI/UX Design |
God of War (2022, Windows) | Santa Monica Studio |
Ratchet & Clank: Rift Apart (2021, PlayStation 5) | Special Thanks |
Marvel Spider-Man: Miles Morales (2020, PlayStation 5) | Special Thanks |
Marvel Spider-Man (2018, PlayStation 4) | UI Designer |
Behind view | |
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God of War: Ragnarök (2022, PlayStation 4) | UI/UX Design |
God of War (2022, Windows) | Santa Monica Studio |
Ratchet & Clank: Rift Apart (2021, PlayStation 5) | Special Thanks |
Marvel Spider-Man: Miles Morales (2020, PlayStation 5) | Special Thanks |
Marvel Spider-Man (2018, PlayStation 4) | UI Designer |
Diagonal-down | |
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Skyshine's BEDLAM: Redux! (2016, Windows) | BEDLAM Backers |
Direct control | |
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God of War: Ragnarök (2022, PlayStation 4) | UI/UX Design |
God of War (2022, Windows) | Santa Monica Studio |
Ratchet & Clank: Rift Apart (2021, PlayStation 5) | Special Thanks |
Marvel Spider-Man: Miles Morales (2020, PlayStation 5) | Special Thanks |
Marvel Spider-Man (2018, PlayStation 4) | UI Designer |
Fantasy | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | UI/UX Design |
God of War (2022, Windows) | Santa Monica Studio |
Marvel Spider-Man: Miles Morales (2020, PlayStation 5) | Special Thanks |
Marvel Spider-Man (2018, PlayStation 4) | UI Designer |
Hack and slash | |
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God of War: Ragnarök (2022, PlayStation 4) | UI/UX Design |
God of War (2022, Windows) | Santa Monica Studio |
Licensed | |
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Marvel Spider-Man: Miles Morales (2020, PlayStation 5) | Special Thanks |
Marvel Spider-Man (2018, PlayStation 4) | UI Designer |
Managerial / business simulation | |
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Skyshine's BEDLAM: Redux! (2016, Windows) | BEDLAM Backers |
North America | |
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Marvel Spider-Man: Miles Morales (2020, PlayStation 5) | Special Thanks |
Marvel Spider-Man (2018, PlayStation 4) | UI Designer |
Post-apocalyptic | |
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Skyshine's BEDLAM: Redux! (2016, Windows) | BEDLAM Backers |
Puzzle elements | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | UI/UX Design |
God of War (2022, Windows) | Santa Monica Studio |
Ratchet & Clank: Rift Apart (2021, PlayStation 5) | Special Thanks |
Quick Time Events (QTEs) | |
---|---|
Marvel Spider-Man: Miles Morales (2020, PlayStation 5) | Special Thanks |
Marvel Spider-Man (2018, PlayStation 4) | UI Designer |
RPG elements | |
---|---|
God of War: Ragnarök (2022, PlayStation 4) | UI/UX Design |
God of War (2022, Windows) | Santa Monica Studio |
Skyshine's BEDLAM: Redux! (2016, Windows) | BEDLAM Backers |
Sandbox / open world | |
---|---|
Marvel Spider-Man: Miles Morales (2020, PlayStation 5) | Special Thanks |
Marvel Spider-Man (2018, PlayStation 4) | UI Designer |
Sci-fi / futuristic | |
---|---|
Ratchet & Clank: Rift Apart (2021, PlayStation 5) | Special Thanks |
Skyshine's BEDLAM: Redux! (2016, Windows) | BEDLAM Backers |
Shooter | |
---|---|
Ratchet & Clank: Rift Apart (2021, PlayStation 5) | Special Thanks |
Stealth | |
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Marvel Spider-Man: Miles Morales (2020, PlayStation 5) | Special Thanks |
Marvel Spider-Man (2018, PlayStation 4) | UI Designer |
Strategy / tactics | |
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Skyshine's BEDLAM: Redux! (2016, Windows) | BEDLAM Backers |
Tactical RPG | |
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Skyshine's BEDLAM: Redux! (2016, Windows) | BEDLAM Backers |
Turn-based | |
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Skyshine's BEDLAM: Redux! (2016, Windows) | BEDLAM Backers |