Mark Brian Sachs

aka: Mark Sachs

Credited on 14 games

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Destiny 2: The Witch Queen (2022, Xbox One) Engineering
Destiny 2: Shadowkeep (2019, PlayStation 4) Engineering
Destiny 2 (2017, PlayStation 4) Engineers - Gameplay
Infinite Crisis (2015, Windows) Additional Engineering
Sunless Sea (2015, Windows) Special Thanks to (Kickstarter Backers)
Destiny (2014, Xbox One) Investment Engineers
Dungeons & Dragons Online: Shadowfell Conspiracy (2013, Windows) Game Technology Team
Dungeons & Dragons Online: Menace of the Underdark (2012, Windows) Game Technology Team
The Lord of the Rings Online: Mines of Moria (2008, Windows) Game Technology Team
Stranglehold (2007, PlayStation 3) Programmers
Psi-Ops: The Mindgate Conspiracy (2004, Xbox) Programming Team
Survivor: The Interactive Game (2001, Windows) Interface coding, UUtil
Combat (2001, Windows) Engine Coding, Network and Tool Coding, Design
Tom Clancy's Rainbow Six: Covert Ops Essentials (2000, Windows) 3D Coding & ShowTech Coding & 3D User Interface Design

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Circa 2015
Mark Sachs
source: LinkedIn profile picture

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