Chris Grun

Moby ID: 8175

Biography edit · view history

Chris Grun is currently working on live action concept design.

He worked with EA/Pogo.com from 2002 - present as a freelance concept/game artist. From 2003 - 2005 he was a full-time employee. There, he created concepts for online games and also did production artwork.

In 2003, he worked at Treyarch on Ultimate Spiderman in the first 3 months of production as one of the first concept artists on the title. He provided concepts for character animation and environments.

Chris worked at Broderbund Software and all of its incarnations from 1995 - 2000 as a animator/concept artist/art director on a whole slew of titles. Carmen Sandiego / Warbreeds / Prince of Persia / Hotwheels being the most memorable.

Credited on 8 games

Displaying most recent · View all

Ultimate Spider-Man (Limited Edition) (2005, PlayStation 2) Concept Artists
Ultimate Spider-Man (2005, GameCube) Concept Artists
Prince of Persia 3D (1999, Windows) Visual Designer
Dr. Seuss: Preschool (1998, Windows 16-bit) Entire Brøderbund Team
WarBreeds (1998, Windows) Visual Designer
Dr. Seuss Kindergarten (1998, Windows) Entire Brøderbund Team
Where in the World is Carmen Sandiego? (1996, Windows) Animators
Where in the U.S.A. Is Carmen Sandiego? (1996, Windows 16-bit) Animators

[ full credits ]

Related Sites add

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: