Erik Koehlert

Moby ID: 81840

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Erik Koehlert has worked in the games industry at Acclaim Studios Austin where his positions included lead artist, assistant lead artist, fx artist, and environment artist. Published game credits included All-Star Baseball 2005, NBA Jam 2004, VEXX, NFL Quarterback Club 2002, All Star Baseball 2002, All Star Baseball 2001, NFL Quarterback Club 2000. He has developed for Nintendo 64, Dreamcast, Playstation 2, Nintendo Gamecube, and XBox.

Currently Erik is focused on the development of tools and methods to aid in art asset management and creation at Flagship Studios. He assists in getting internally and externally produced content into the game while working hard to vanquish any issues with the art content pipeline. Erik sets up ragdolls and does a little of everything else (modeling, texturing, animating, fx) as needed.

Credited on 11 games

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Immortals of Aveum (2023, PlayStation 5) Additional Technical Art
WWE 2K20 (2019, Windows) Technical Artists
Mafia III (2016, Windows) Principal Character TDs
The Bureau: XCOM Declassified - Hangar 6: R&D (2013, Windows) 2K Marin
The Bureau: XCOM Declassified (2013, Xbox 360) 2K Marin
Hellgate: London (2007, Windows) Technical Art
All-Star Baseball 2005 (2004, PlayStation 2) Asst. Lead Artist
Vexx (2003, PlayStation 2) Art
All-Star Baseball 2002 (2001, PlayStation 2) Artists
NFL QB Club 2001 (2000, Nintendo 64) Art Consultants
NFL Quarterback Club 2000 (1999, Nintendo 64) Artist

[ full credits ]

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