🕹️ New release: Lunar Lander Beyond

Liao Jun Hao

aka: Liao Junhao
Moby ID: 83416

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Liao Jun Hao currently works at Epic Games China as an art manager who's responsible for art direction, quality control and project management. He has over nine years' experience in creating console games for the Xbox 360, Xbox, PS2, Nintendo 64, PS, and PC in the art field.

He has previously worked for Tose, Konami, and Ubisoft, during which he developed many games such as* Tom Clancy’s SplinterCell - Double Agent (Xbox360) * Tom Clancy’s Ghost Recon (PS2) * Tom Clancy’s SplinterCell - Pandora Tomorrow (Xbox) * Tom Clancy’s SplinterCell (PS2) * World Soccer 2002 J-League (PS2) * World Soccer 2002 (Xbox) * Jikkyou Powerful Pro Baseball (PC Online * GUNBALLINA (PS) * Biohazard Zero (NGC) * Chocobo Stallion (PS)

Credited on 19 games

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Far Cry 6: Collapse - Season Pass Content (2022, Xbox One) Art Director
Far Cry 6: Control - Season Pass Content (2022, Xbox One) Art Director
Far Cry 6: Insanity - Season Pass Content (2021, Xbox One) Art Director
Far Cry 6 (2021, Windows) Art Director
Far Cry: New Dawn (2019, PlayStation 4) Art Director
Far Cry: Primal (2016, PlayStation 4) Art Director
Far Cry 4 (2014, Windows) Art Director
Trials Evolution: Gold Edition (2013, Windows) Art Director
Far Cry 3 (2012, PlayStation 3) Art Director
I Am Alive (2012, Xbox 360) Art Director
Cloudy with a Chance of Meatballs (2009, PlayStation 3) Art Director
Gears of War 2 (2008, Xbox 360) Special Thanks
Gears of War 2 (Limited Edition) (2008, Xbox 360) President
Unreal Tournament III (2008, Xbox 360) Lead Environment Artist
Tom Clancy's Splinter Cell: Double Agent (2006, Xbox 360) Senior Level Art Team
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Xbox) 3D Team
Tom Clancy's Ghost Recon 2: 2007 - First Contact (2004, PlayStation 2) Graphic Designers
International Superstar Soccer 3 (2003, Windows) Designers
Tom Clancy's Splinter Cell (2003, GameCube) 3D Artists

[ full credits ]

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