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Brian Sox

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Brian Sox has been working as a video game programmer since 2001. He is a graduate of Winthrop University and the SC Governor's School for Science and Math.

Currently living in Orlando Florida, Sox works at Electronic Arts.

Credited on 21 games

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Knockout City (2021 on Windows) Additional Engineering
Mario Kart Live: Home Circuit (2020 on Nintendo Switch) Programming
Madden NFL 17 (2016 on PlayStation 4) Software Engineers
TRON: Evolution - Battle Grids (2010 on Wii) Additional Engineering
Marvel Ultimate Alliance 2 (2009 on PlayStation 2) Engineers
Tony Hawk's American Sk8land (2005 on Game Boy Advance) Programming
2 in 1: DreamWorks Shark Tale + Shrek 2 (2005 on Game Boy Advance) Programming
Batman Begins (2005 on Game Boy Advance) Lead Programmer
Spider-Man 2 (2004 on Nintendo DS) Programming
Shrek 2: Beg for Mercy! (2004 on Game Boy Advance) Programmers
That's So Raven (2004 on Game Boy Advance) Programming Support
Crash Bandicoot Purple: Ripto's Rampage (2004 on Game Boy Advance) Programming Support
Spyro Orange: The Cortex Conspiracy (2004 on Game Boy Advance) Programming Support
Disney's Brother Bear (2003 on Game Boy Advance) Special Thanks
Disney's The Lion King 1 ½ (2003 on Game Boy Advance) Game Concept
Jet Grind Radio (2003 on Game Boy Advance) Additional Programming
Disney•Pixar Finding Nemo (2003 on Game Boy Advance) Programming
X2: Wolverine's Revenge (2003 on Game Boy Advance) Programming
Bruce Lee: Return of the Legend (2003 on Game Boy Advance) Engineering
Crash Bandicoot 2: N-Tranced (2003 on Game Boy Advance) Programming

[ full credits ]

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