David Lightbown
Biography edit · view history
After spending most of his formative years in his parents’ basement trying to clone 8-bit console games on an Apple IIgs, David got a job in the games industry. Since then, he has dedicated the majority of his career to working on content creation tools and pipelines.
In addition to contributing to a variety of games as a technical director, David has delivered presentations at the Game Developers Conference, Montreal International Game Summit, and Siggraph, in various cities within Canada, the United States, and Europe.
He has also collaborated with Autodesk to create product reviews, training manuals, tutorial videos, and masterclasses. In 2010, he received the Autodesk Master Award for his contributions to the 3D community.
David current holds the title of technical director at Ubisoft Montreal.
Credited on 47 games
Displaying most recent · View all
Tom Clancy's Rainbow Six: Extraction (2022 on Windows) | Graphic Technical Director |
Just Dance 2022 (2021 on Nintendo Switch) | Graphic Technical Director |
Far Cry 6 (2021 on Windows) | Dunia Tech Team |
Immortals: Fenyx Rising (2020 on PlayStation 5) | Graphic Technical Director |
Assassin's Creed: Valhalla (2020 on PlayStation 4) | Graphic Technical Director |
Watch Dogs: Legion (2020 on Windows) | Graphic Technical Director |
Hyper Scape (2020 on Windows) | Graphic Technical Director |
Just Dance 2020 (2019 on Wii) | Graphic Technical Director |
Tom Clancy's Ghost Recon: Breakpoint (2019 on Windows) | Graphic Techical Director |
Trials Rising (2019 on Windows) | Graphic Technical Director |
Far Cry: New Dawn (2019 on PlayStation 4) | Graphic Technical Director |
Starlink: Battle for Atlas (2018 on PlayStation 4) | Graphic Technical Director |
Assassin's Creed: Odyssey (2018 on PlayStation 4) | Graphic Technical Director |
Transference (2018 on Xbox One) | Graphical Technical Director |
Far Cry 5 (2018 on PlayStation 4) | Graphic Technical Director |
Assassin's Creed: Rogue - Remastered (2018 on PlayStation 4) | Technical User Experience Director |
Assassin's Creed: Origins (2017 on Windows) | Graphical Technical Director |
For Honor (2017 on Windows) | Graphic Technical Director |
Watch_Dogs 2 (2016 on PlayStation 4) | Graphic Technical Director |
Tom Clancy's Rainbow Six: Siege (2015 on Windows) | Technical User Experience Director |
[ full credits ]
Frequent Collaborators
- 33 games with Bruno Champoux
- 28 games with Laurent Detoc
- 27 games with Yves Guillemot
- 27 games with Anis Boujaouane
- 27 games with Nicolas Côté
- 27 games with Pierre-Jules Tremblay
- 27 games with Tony Key
- 27 games with Stéphane Grenier
- 27 games with François Tremblay
- 27 games with Pierre Jouen
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: