Daniel Berke
aka: Dan Berke
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Dan Berke has a degree in Computer & Systems Engineering from Rensselaer Polytechnic Institute. After graduating in 1993, he got sucked into the defense industry and moved to San Diego to work on satellite telemetry systems. However, his goal was always to get into professional game programming, and in 1995 he got his break. He was hired at what turned out to be a doomed start-up game company. Five months later, he quit and went to another start-up game development house.
Over the course of his two years at Screaming Pink, Inc., Dan was on the core team for the Sega Saturn version of Earthworm Jim 2 and was the lead programmer on the Sony PlayStation version, which unfortunately was only released in Europe. After two years, Dan left Screaming Pink to move on to bigger and better things. As fate would have it, he wound up moving to Seattle to work for Electronic Arts. His EA releases include Need for Speed III: Hot Pursuit and Need for Speed: High Stakes. He then worked at Monolith Productions developing action games for the PlayStation 2, such as No One Lives Forever. He also spent some time at Microsoft Game Studios where he contributed to Rise of Nations: Rise of Legends. Currently he works at Amaze Entertainment on children's adventure games.
Dan Berke also co-founded 11th Dimension Entertainment with Matthew Engle in 1990. He is responsible for all programming, product management, and anything remotely technical. They created two Ultima-inspired games, Excelsior Phase One: Lysandia and Excelsior Phase Two: Errondor.
Credited on 21 games
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Lips (2008 on Xbox 360) | XNA LIVE Server SDEs |
Banjo-Kazooie: Nuts & Bolts (2008 on Xbox 360) | XNA LIVE Server |
Gears of War 2 (2008 on Xbox 360) | Lead Developers |
Gears of War 2 (Limited Edition) (2008 on Xbox 360) | Developers |
Rise of Nations: Rise of Legends (2006 on Windows) | Microsoft Tools and Technology |
Lemony Snicket's A Series of Unfortunate Events (2004 on Windows) | Additional Engineering |
DreamWorks Shark Tale (2004 on Windows) | Programmers |
Shrek 2 (2004 on Windows) | Engine & Tools Development |
Disney's Brother Bear (2003 on Windows) | Additional Programming |
Disneyā¢Pixar Finding Nemo (2003 on Macintosh) | Engine & Tools Development |
Disneyā¢Pixar Finding Nemo: Nemo's Underwater World of Fun (2003 on Windows) | Amaze Engine and Tools Development |
The Operative: No One Lives Forever (2002 on PlayStation 2) | Engine Engineer |
The Operative: No One Lives Forever - Game of the Year Edition (2001 on Windows) | Engineer |
Excelsior Phase Two: Errondor (2000 on Windows) | Programming |
Ultimate Hunt Challenge Pack (2000 on Windows) | Special Thanks |
Deer Hunt Challenge (1999 on Windows) | Special Thanks |
Need for Speed: High Stakes (1999 on Windows) | Programmers |
Need for Speed III: Hot Pursuit (1998 on Windows) | Programmers |
Earthworm Jim 2 (1996 on SEGA Saturn) | Programming |
Excelsior Phase One: Lysandia (1993 on DOS) | Concept and Design |
[ full credits ]
Frequent Collaborators
- 8 games with Mark Yeend
- 7 games with Caesar Filori
- 6 games with Guy Whitmore
- 6 games with Mike Cody
- 6 games with Lindsay Gupton
- 6 games with Stephanie Hjertager
- 6 games with Todd Gilbertsen
- 6 games with Phillip Trumbo
- 6 games with Christian Kimball
- 6 games with Daniel Elenbaas
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