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Daniel Berke

aka: Dan Berke
Moby ID: 94980

Biography edit · view history

Dan Berke has a degree in Computer & Systems Engineering from Rensselaer Polytechnic Institute. After graduating in 1993, he got sucked into the defense industry and moved to San Diego to work on satellite telemetry systems. However, his goal was always to get into professional game programming, and in 1995 he got his break. He was hired at what turned out to be a doomed start-up game company. Five months later, he quit and went to another start-up game development house.

Over the course of his two years at Screaming Pink, Inc., Dan was on the core team for the Sega Saturn version of Earthworm Jim 2 and was the lead programmer on the Sony PlayStation version, which unfortunately was only released in Europe. After two years, Dan left Screaming Pink to move on to bigger and better things. As fate would have it, he wound up moving to Seattle to work for Electronic Arts. His EA releases include Need for Speed III: Hot Pursuit and Need for Speed: High Stakes. He then worked at Monolith Productions developing action games for the PlayStation 2, such as No One Lives Forever. He also spent some time at Microsoft Game Studios where he contributed to Rise of Nations: Rise of Legends. Currently he works at Amaze Entertainment on children's adventure games.

Dan Berke also co-founded 11th Dimension Entertainment with Matthew Engle in 1990. He is responsible for all programming, product management, and anything remotely technical. They created two Ultima-inspired games, Excelsior Phase One: Lysandia and Excelsior Phase Two: Errondor.

Credited on 21 games

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Lips (2008, Xbox 360) XNA LIVE Server SDEs
Banjo-Kazooie: Nuts & Bolts (2008, Xbox 360) XNA LIVE Server
Gears of War 2 (2008, Xbox 360) Lead Developers
Gears of War 2 (Limited Edition) (2008, Xbox 360) Developers
Rise of Nations: Rise of Legends (2006, Windows) Microsoft Tools and Technology
Lemony Snicket's A Series of Unfortunate Events (2004, Windows) Additional Engineering
DreamWorks Shark Tale (2004, Windows) Programmers
Shrek 2 (2004, Windows) Engine & Tools Development
Disney's Brother Bear (2003, Windows) Additional Programming
Disneyā€¢Pixar Finding Nemo (2003, Macintosh) Lead Programmer
Disneyā€¢Pixar Finding Nemo: Nemo's Underwater World of Fun (2003, Windows) Amaze Engine and Tools Development
The Operative: No One Lives Forever (2002, PlayStation 2) Engine Engineer
The Operative: No One Lives Forever - Game of the Year Edition (2001, Windows) Engineer
Excelsior Phase Two: Errondor (2000, Windows) Programming
Ultimate Hunt Challenge Pack (2000, Windows) Special Thanks
Deer Hunt Challenge (1999, Windows) Special Thanks
Need for Speed: High Stakes (1999, Windows) Programmers
Need for Speed III: Hot Pursuit (1998, Windows) Programmers
Earthworm Jim 2 (1996, PlayStation) Programming
Excelsior Phase One: Lysandia (1993, DOS) Concept and Design

[ full credits ]

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