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Stephen Clarke-Willson

aka: Stephen Clarke-Willson Ph.D., Dr. Stephen H. Clarke-Willson, Stephen Clarke Willson, Stephen "The Doc" Clarke-Willson, Stephen Clarke-Wilson
Moby ID: 98600

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Stephen received his Ph.D. in Information and Computer Science in 1986. After working on one of the largest video game systems of all time - the B2 Stealth Bomber at the Northrop Corporation - he switched into games, starting at Virgin Interactive Entertainment in 1990, where he was in charge of all product development until 1994. During that time he grew the development team from eight people in Irvine, CA., to 180 people world-wide, and was instrumental in the acquisition of Westwood Studios.

From 1994 until 1999 Dr. Clarke-Willson consulted on interactive software of all kinds with clients in Hollywood, Chicago, Texas, Ontario, and Silicon Valley. He joined Dan Elenbaas in 1999 to help found Adrenium Games, Amaze Entertainment’s advanced game platform studio, with the sole purpose of pushing next generation console platforms to new levels of graphic quality and fun.

Credited on 64 games

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Guild Wars 2: Heart of Thorns (2015, Windows) Studio Technical Director
Guild Wars 2 (2012, Windows) Studio Technical Director
Guild Wars: Eye of the North (2007, Windows) Programmers
Guild Wars: Nightfall (2006, Windows) Programmers
Guild Wars: Factions (2006, Windows) Programmers
Guild Wars (2005, Windows) Programmers
Lemony Snicket's A Series of Unfortunate Events (2004, PlayStation 2) Head of R & D
Crushed Baseball (2004, Game Boy Advance) Executive Studio Director
Digimon Rumble Arena 2 (2004, GameCube) Head of R&D
Spider-Man 2: The Game (2004, Windows) Executive Studio Director, Adrenium Games
Shrek 2 (2004, Windows) Executive Studio Director, Adrenium Games
Digimon Racing (2004, Game Boy Advance) Executive Studio Director, Adrenium
Samurai Jack: The Shadow of Aku (2004, GameCube) Executive Producer
The Sims: Bustin' Out (2003, Game Boy Advance) Executive Studio Director, Adrenium Games
007: Everything or Nothing (2003, Game Boy Advance) Executive Studio Director, Adrenium Games
The Lord of the Rings: The Return of the King (2003, Game Boy Advance) Executive Studio Director, Adrenium Games
The Hobbit (2003, Windows) Executive Studio Director, Adrenium Games
Disney's Brother Bear (2003, Windows) Executive Studio Director, Adrenium Games
Disney•Pixar Finding Nemo (2003, Macintosh) Executive Studio Director – Adrenium Games
Daredevil (2003, Game Boy Advance) Executive Studio Director

[ full credits ]

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