Red Faction
Description official descriptions
The Ultor Corporation of Mars is successful because of the mineral wealth of that planet. It employs a number of miners and scientists to mine the Noachite ores far underground. The miners are constantly pressured by the guards to work harder and faster, while at the same time being forced to share their meager resources. While the mines itself are dangerous, so too is the mysterious plague that has broken out among the ranks of miners, killing many. Into this low morale situation, propaganda against Ultor has begun appearing, signed only by "Eos". These pamphlets and posters urge the miners to rise up against their oppressors and take a stand, also recruiting members into their secretive "Red Faction". As a result of Eos' efforts, tensions are rising high between the Ultor corporation and its workers, any little incident could ignite...
Red Faction is a first-person shooter. Players take the role of Parker, a miner working underground for the Ultor Corporation. Equipped in an environment suit, Parker is protected from various hazards and able to breathe deep in the mines and in airless locations. At times, Parker also needs to travel undercover in a less protective disguise. Parker defends himself with a variety of weapons, most of which feature a primary and secondary firing mode. The weapons are divided into: hand weapons such as riot shields and flamethrowers, light arms which include pistols and shotguns, heavy arms featuring rocket launchers and sub-machine guns and finally weapons that are thrown or placed such as grenades and explosives. The game features a variety of vehicles to drive in first-person; including jeeps, drillers, flying craft and submarines. In order to survive, Parker must link up and aid his fellow miners, receiving direction and objectives via com-link messages.
Red Faction features a game engine called Geo-Mod. It allows holes to be blasted into all manner of terrain including floors, walls and ceilings. While limited to certain surfaces, such as rock, ice and concrete, this nonetheless results in a more destructible environment where deviation from the level design is encouraged. Players are able to at multiple points, create their own paths, tunneling past obstacles and into new environments. Only heavy explosives; such as missiles, torpedoes, grenades and plastique will allow the terrain destruction of this sort.
Spellings
- Red Faction :สงครามแดงเดือด - Thai spelling
- 红色派系 - Simplified Chinese spelling
Groups +
- BPjS / BPjM indexed games
- Console Generation Exclusives: PlayStation 2
- Gameplay feature: Body dragging
- Gameplay feature: Freely destructible terrain
- Games with Dopefish
- Middleware: Bink Video
- PlayStation 2 Greatest Hits releases
- PlayStation 2 Platinum Range releases
- Red Faction series
- Setting: Mars
- Setting: Space station / Spaceship
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Credits (PlayStation 2 version)
127 People (103 developers, 24 thanks) · View all
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Reviews
Critics
Average score: 80% (based on 58 ratings)
Players
Average score: 3.5 out of 5 (based on 151 ratings with 17 reviews)
A great game with some downfalls.
The Good
Red Faction is a very unique game. It uses GeoMod technology, which allows you to blow apart most areas of the game. This really adds to the overall excitement of it.
Graphics: They are top notch. The characters look crisp, and the levels are sharp. The high resolution textures make the game look more beautiful.
Sound: The sound is good; not great, but good. Each weapon sounds good, and the environmental sounds are equally done. Rock crushers, tumbling rock, whirring machinery...all makes you feel like you are a miner on Mars, as far out as that sounds.
Story: Unlike a lot of FPS games lately, Red Faction has a story, and a good one at that. You are a miner on Mars, and a rebellion takes place. You're caught in the middle. Pick up a gun, and start killing the Ultor guards. Throughout the game, there are numerous dialogue with the main characters of the game, namely Eos and Hendrix.
Acting: Speaking of Eos and Hendrix, they both sound professional and real, and not some corny acting that plagues most games. There are the occasional dialogue foul ups, but otherwise, it's good.
Multiplayer: The multiplayer was awful on the PS2 version, and it's good to see Volition has done some improving. Connecting to and creating servers are easy, and the game is lag free most of the time. On the day Red Faction was released, there was about 60 some-odd servers online, which leads me to believe this game will be around forever.
Vehicles: It's nice to be able to drive the vehicles, including a Jeep and a Submarine. They add to the overall value of the game.
GeoMod: Blowing up stuff is just damn fun.
The Bad
The GeoMod also has it's downsides. For once, there is a limit to how much you can blow up. Once the amount of "debris" has been reached, the game will simply start showing rocks flying all over (little, pebble-like rocks) instead of actually creating holes or bringing down structures.
Multiplayer - Vehicles = Sad. Volition should've included the vehicles in multiplayer mode, or at least the Jeep, which supports a driver and a gunner.
The Bottom Line
If you are a fan of story driven FPS's, then by all means pick up Red Faction. It's single player will get you going, and it's multiplayer will finish you off.
Windows · by JPaterson (9502) · 2001
The Good
What you get in this game, you'll get a lot of joy out of playing it. There's variety of enemies and the arsenal you carry is just enough to take them out. The length of the game brings absolute hours of thrill, with a fair number of bosses and encounters along the way, not to mention plenty of Martian atmosphere, amplified by the superb soundtrack. The characters in the game are 3-dimensional, both graphically and design-wise.
The stealth missions make for nice change of action in the gameplay. Better still the vehicular driving sequences have free movement and none of that overused rail-shooting feature (except for one mission). No matter the difficulty you choose, the challenge is going to spike up when you meet the mercenaries, who pose a worthy challenge when you've played far in the game.
The Bad
The game isn't perfect with some issues present taking for example the lack of an autosave feature and lack of checkpoints, meaning death forces you to start the game from the beginning. Then there's the tight time limits in missions like "Space Station", which kind of pushes you a bit too hard as you play. What really stinks in the game is the final Master Mind puzzle sequence and you can only use the mouse to click the buttons when the arrow keys would have saved you precious seconds of time.
Weapon selection interface is a little strange with 1 being the basic weapons, 2 being the semi-automatic weapons, 3 being the full-automatic weapons and 4 being the explosive weapons. It can be awkward when you need to do a quick change of weapon in the middle of combat. Nothing truly intolerable present in the game. To be fair Volition had to start somewhere.
The Bottom Line
I cannot pretend that this game isn't unique from other shooters that took place in space and future such as Doom, Alien Trilogy and Star Wars: Dark Forces. It truly rivals the precursor Half-Life. This is not your ordinary, typical, mediocre FPS, Volition really went for something original and one of a kind. You'd be very lucky if this happened to be your very first video game. While not up to date, it may always remain a must play and find a place in your collection of shooter video games.
Windows · by Kayburt (31061) · 2020
The Good
PRESENTATION:
The game's menu were well presented, easy to read and pretty funky with the mars landscape scrolling at the back.
STORY: You are Parker, that's it for a name, you thought working with Ultor would be cool, how wrong are you. In fact the opening dialouge is spoken with surprise. Anyhow the conditons are bad, and the miners revolt. The story kinda trails off from there but remains through the game, in one way or another. It's ok but....you'll have to play to see what I mean. In a way it's just recycled from other story lines.
CONTROLS: All of them can be remapped, thank god, the default key configuration is too far paced across the keyboard for one hand, so remapping the enter key for operating doors is must.
GRAPHICS: Fairly good, the people/things in the game are well done, not perfect but enough to get things rolling. The GeoMod engine is lacking when it comes to curvy walls so some corners looks a little rough and jagged. The textures are also a bit lacking, the game WAS taken from the PS2, so that's one problem. The set pieces (desks clocks) are well done as well, there is even a little pencil on a desk, and the clock hands move, nice touch of details there. Lighting is fairly well done as well with a few ok shadow effects thrown in, and the light glare from flying craft is well done as well. Underwater is well animated as well with little particles (fish food?) floating about, and bubbles from gun shots are also included. The animations are fairly well done, keep an eye out for the shotgun death animation.
SOUND: All the gun effects work just perfect, the reload effects for the Persision rifle and the Sub Macheine gun are really fun. The game also notices little things like crunching glass when you walk over it. Foot steps are a little off set and the voice is not really that good. But it works.
GEO-MOD This has been given a section because it is different from GAMEPLAY. Firstly you all know what GEOMOD is? For the people who don't know, GEOMOD, is the first gaming engine to utilise a realtime world destruction engine. In other words, you can make a level swiss cheese with time and a rocket launcher. This also means you can make a cieling collapse by taking out the support struts, or make APCs plummet into a abyss by taking out the bridge. And if you have time, carve out large sections of the cieling and watch them fall onto people. All the effects that I have mentioned are possible. Glass is well done as well. Fire at a pane from a distance with a pistol and you will only get a little bullet hole. From close range with a rifle, and the glass will shatter from where it is hit. And the pieces fall down every where as well as get thrown about with an explosion. Perfect.
GAMEPLAY: Ok a mixed bag. Firstly the A.I in this game is GOOD. The enemy run to cover to reload as well as call in others and dodge their way around you. The weapons are wonderful to play with. The pistol has a nice silencer screw on animation and the heavy machiene gun has a really cool reload action. The only bad bit about the weapons is the uselessness of the close combat weapons. The riot shield only deflects so much in terms of bullets. The rail driver on the other hand is a weapon of mass fear, even in the hands of the enemy. Firstly it can drive a charge through the wall into somebody, or you. The levels are interesting, a bit boring at some points, mainly with the missions in the mines, but it really shines in the space station mission, with low gravity and interesting recol effects.
Multiplayer is interesting as well as chaotic. People try their best to terraform the enviroment to their advantage and other's disadvatage. In this game the floor can vanish below your feet with no warning. Fun.
The Bad
Ok time to dish out the diss.
Firstly the GEO MOD engine. The programmers offered us this new technology and do not let us use it fully. For examples all doors cannot be destroyed and the wall around them cannot be carved into with a rocket launcher. On top of all that the office levels walls are stronger than mars rock.
Apart from that major niggle, the game is a well thought out game.
The Bottom Line
Yes it is worth your $89.00 (Aus). The multiplayer levels are a dream and the single player, while lacking still is a good challenge. It may not be the next Half-Life, but it is very close.
Windows · by Sam Hardy (80) · 2001
Trivia
Game engine
Although hailed as its main feature, the GEOMOD engine is really the SECOND 3-D engine to allow deformable realtime terrain. The first engine was part of an independent game, Tread Marks
German PC version
On March 29, 2003, Red Faction (PS2) was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games. The German PC version of Red Faction is heavily cut. The flame thrower is missing and there is no blood at all. The game still got an "Age 18+" rating.
Hidden movie
There's a hidden movie in the game's data\movies\ folder. It's a executable file named technochunk.exe,and running it gives you a short movie of various game characters dancing to techno music.
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Related Sites +
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Red Faction Section at Levels 4 You
The biggest map and mod database for Red Faction containing thousands of files some of which are real gems. -
redtechnologies
Everything you need to know about the RED level editor for Red Faction. This site also has a forum for RF mappers and mod-makers.
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Contributors to this Entry
Game added by Kartanym.
PlayStation 4 added by Charly2.0. PlayStation 3 added by Sciere. Macintosh added by Kabushi. Windows added by MAT.
Additional contributors: Unicorn Lynx, phlux, Alaka, Lumpi, Abhisit Chanmana.
Game added May 29, 2001. Last modified March 30, 2024.