SimCity 2000

aka: Draco, SC2000, SC2K, SimCity 2000: Der ultimative Städte-Simulator, SimCity 2000: La Super-Simulation D'Urbanisme, SimCity 2000: Symulator Buddwy I Rozwoju Miasta, SimCity 2000: The Ultimate City Simulator
Moby ID: 657
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 3/27 3:37 PM )

Description official descriptions

SimCity 2000 is the successor to the city simulation game Sim City. You are once again the mayor, but this time you can fully customize the terrain before building your city. The graphics are isometric, whereas the original had graphics displayed in a top-down fashion.

This title adds numerous features over the original such as the ability of building "light" zones, subways, hospitals, colleges, zoos, and arcos which are actually cities in cities. You can now give names to places, and your city is surrounded by neighboring towns with which you can trade goods. Finally, instead of the poll in the first game, you now have the option of reading several newspapers to get an idea of your progress.

Spellings

  • Sim City 2000 - Alternate spelling
  • סים סיטי 2000 - Hebrew spelling
  • シムシティー2000 - Japanese spelling
  • 模拟城市2000 - Simplified Chinese spelling

Groups +

Screenshots

Promos

Videos

See any errors or missing info for this game?

You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.

Credits (DOS version)

75 People (64 developers, 11 thanks) · View all

Reviews

Critics

Average score: 81% (based on 55 ratings)

Players

Average score: 3.8 out of 5 (based on 308 ratings with 9 reviews)

City-building for the Macintosh at its finest!

The Good
This game was bundled on my newly acquired Macintosh Centris 650 (68040 with a floating point math co-processor) running System 7.1. Some of the sound effects were improved but the gameplay is still the same as with its DOS counterpart, but I think Maxis (the creator behind this game) worked on improving the original SimCity in a 3-D perspective, which is really cool. One reason is that SimCity 2000 was "originally" developed for the Macintosh and that's why I think this city-building game is still the best around on this platform of choice for this review. Believe me!

The Bad
None at the moment.

The Bottom Line
For me, the game is a must have for anyone! But this game should be good enough for a 68040 or Power Macintosh computer running System 7. (And yes, I have a Macintosh Centris 650 which I told you earlier that the game was pre-loaded on it.) Looking back at this game gave me good memories on the Windows 9x side, but for the Macintosh, it's a pretty different world out there, and SimCity 2000 revolutionizes the Macintosh Gaming Industry of the early 90s. Definitely a good grab for anyone who likes city-building games for the Macintosh.

Macintosh · by Katie Cadet (10036) · 2017

Great addictive gamplay but the original did it better for me

The Good
The follow-up to the seminal SimCity, an unputdownable game. The sequal carried on in this fashion and added isometric graphics which no doubt added to the game.

The Bad
What makes the original better for me is the lack of waterpipes and the lack of complication. Too many new buildings added more complication. I prefered the simplicity and pure addictiveness of the original.

The Bottom Line
Briliant game, be sure to check out the original though, although it is dated.

DOS · by Julian McKenzie (160) · 2000

Reticulating Splines

The Good
This game is and was enormously fun to play - that is the bottom line. There are plenty of variables and factors to manipulate, and oodles of cool tweaks and things to do. The possibilities are endless - from designing your own map to buying the add-ons, like the urban renewal kit. You can also build Llama domes.

The Bad
After a little while, it does get a bit repetitive, as your city crawls across the map like a multiplying body of bacteria. You're basically building the same stuff over and over until you run out of space. However, there is an ultimate goal behind it all, when you build launch arcos and they explode (launch into space).

The Bottom Line
It is a City Simulator. You are the mayor of a brand new city, and you determine (with dictatorial control) the appearance and fate of the city. You do the actual building, and you manipulate the behind-the-scenes factors that determine how the city will grow (such as tax rates, zoning rules, and ordinances). The game is hilarious, with very strange and funny newspaper articles to announce how your city is doing and oddball disasters that come to destroy your city. It's a wee microcosm of life. Nothing lasts forever, and at any moment, a twister can come and wipe your stuff out. In truth, it is one of the most addictive, purely stimulating games I have ever played.

DOS · by Feem (30) · 2005

[ View all 9 player reviews ]

Discussion

Subject By Date
Bull Moose Katie Cadet (10036) Oct 6, 2015

Trivia

1001 Video Games

SimCity 2000 appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Perspective

SimCity 2000 is viewed from a dimetric rather than isometric perspective. This means that two sides of an object are at the same angle, while the other is not.

Trees

Few gamers must have noticed that trees actually multiply in this game. Leave the game running for a few days at top speed with all automatic functions, a surplus budget and disabled disasters and you'll see the results. This leaves the game in a useless state as environmental activists complain each time you to try to build something on a square.

Awards

  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #12 Hardest Computer Game
  • Electronic Entertainment
    • March 1994 – Editors' Choice Awards: Best Game (Honorable Mention)
  • Electronic Gaming Monthly
    • March 1997 (Issue 92) - Strategy Game of the Year (multiplatform) (Readers' Choice)
  • PC Gamer
    • April 2000 - #20 in the "Readers All-Time Top 50 Games" poll
    • April 2005 - #29 in the "50 Best Games of All Time" list
  • Power Play
    • Issue 02/1995 – Best Simulation in 1994

Information also contributed by PCGamer77 and Zack Green

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

SimCity 2000: CD Collection
Released 1994 on DOS, Windows 3.x, Windows
SimCity 2000 Scenarios: Volume 1 - Great Disasters
Released 1994 on DOS, Windows 3.x, 1995 on Macintosh
SimCity
Released 1989 on DOS, Amiga, SNES...
SimCity Societies
Released 2007 on Windows
SimCity: Cities of Tomorrow
Released 2013 on Windows, Macintosh
Total Soccer 2000
Released 1999 on Windows
Player Manager 2000
Released 2000 on Windows, PlayStation
EF 2000
Released 1995 on DOS
C.I.T.Y. 2000
Released 1993 on DOS

Related Sites +

Identifiers +

  • MobyGames ID: 657
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by IJan.

PlayStation 3 added by Picard. PS Vita added by Charly2.0. SNES added by PCGamer77. PlayStation, Game Boy Advance added by Kartanym. PSP added by Foxhack. SEGA Saturn added by Kohler 86. Acorn 32-bit, OS/2 added by Kabushi. Amiga added by Martin Smith. Nintendo 64 added by Adam Baratz. Macintosh added by Terok Nor. PC-98, Windows Mobile added by Игги Друге. FM Towns added by Unicorn Lynx. Windows added by Ronald Diemicke. Windows 3.x added by Denis Grangé.

Additional contributors: Olivier Masse, Xantheous, Unicorn Lynx, Jeanne, Shoddyan, Cabeza2000, //dbz:, Steven Tsao, Alaka, monkeyislandgirl, Havoc Crow, formercontrib, Crawly, Patrick Bregger, FatherJack, firefang9212.

Game added January 2, 2000. Last modified March 19, 2024.