Kirby's Adventure

aka: 3D Classics: Kirby's Adventure, Hoshi no Kirby: Yume no Izumi no Monogatari
Moby ID: 8146
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One day Kirby is surprised to discover that he cannot have any dreams during his customary after-lunch nap. Soon he discovers that King Dedede has stolen the Star Rod, which supplies the energy to the Fountain of Dreams and broken it into several pieces, entrusting each of his allies with one. Kirby has no other choice but to find these pieces and bring dreams back to the Dream Land.

Kirby's Adventure is an action side-scrolling platform game. As the pink puffball Kirby the player explores numerous colorful lands with a variety of enemies to defeat. To help out on his journey, Kirby has the ability to eat enemies and spit them out as projectiles. With certain enemies, Kirby can capture their abilities and e.g. gain a sword, shoot lasers, or even fly around the level. There are seven different stages, each broken up into multiple levels, and sometimes also containing a couple of bonus mini-games. The game cartridge features a battery backup allowing games to be saved without the need for passwords.

Spellings

  • 星のカービィ 夢の泉の物語 - Japanese spelling

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Credits (NES version)

31 People (25 developers, 6 thanks) · View all

Reviews

Critics

Average score: 87% (based on 33 ratings)

Players

Average score: 4.1 out of 5 (based on 86 ratings with 5 reviews)

Kirby's Adventure = NES classic

The Good
Graphics- For the NES, the graphics are wonderful. They are bright and colorful. HAL did a great job with the NES for almost every game they made for that system, and in Kirby's Adventure, it shows. Music- The music in this game is catchy as heck. It's upbeat, groovy, and worthy of a medal. It's almost as good as the moon theme from DuckTales. Gameplay- This is my favorite Kirby game ever. Kirby can do a lot more than suck his enemies and spit them out. With most enemies, he can digest them and steal their powers.My favorite power is the tornado. There are tons of levels, bosses, and mini games. One of my favorite platformers ever. Controls- The controls are very tight. Kirby moves exactly as he should. B sucks, and A jumps.

The Bad
Length- The game is not too short, but you can beat it in 3-4 hours. Final Boss- His name is Nightmare, and even though he is pretty cool, I would've liked King DDD as the final boss more than Nightmare. However, DDD does make some cameos in the game.

The Bottom Line
This game was released in 1993. The NES was nearly 10 years old in America. The SNES was out, and nobody cared about the NES that much anymore. Kirby's Adventure sold poorly, but it's still a classic.

NES · by Weston Sharpensteen (13) · 2012

In my opinion, this is another NES game that TOTALLY RULES!

The Good
I must say that everything I have found on this 10 year old cartridge was about as good as Yoshi (NES). I love everything from the levels to the music and gameplay and the way they did the enemies and bosses. And the bonus mini-games were really fun to play.

The Bad
THE GAME WAS WAAAAAAAY TOO FREAKING EASY!!! I swear I could start a brand new game and I could beat this game in less than an hour and a half with ease and RARELY lose a life.

The Bottom Line
You want to have some major fun while playing on the NES? This is DEFINITELY a game to include on your shopping list. Just give this game a try, you WON'T be sorry, trust me.

NES · by Dark Cloud (31) · 2003

Cute, sweet and a good challenge for inexperienced platformers like myself

The Good
There are a lot of different enemies and you just keep discovering more as the story progresses, this is nice since most games (Like Zelda II) have specific enemies for each zone whereas in this game you can always be surprised by something. This is also important because you need those enemies to give Kirby weapons like a sword or a boomerang. Also nice is that the enemies and Kirby don't get any stronger during the game, so even the enemies you encountered in the first level can prove a challenge due to the brilliant level design (read: spawn-locations).

The whole game is very cute and colorful which is very nice for the kids and for some reason I kind of liked it myself as well, does this mean that I am not manly anymore, I don't think so, I just think that it's because game doesn't rub it in your face. Yes, you are a pink blob trying to save a land of dreams by defeating a penguin, but the game focuses on platforming in colorful environments, you never have to go care-bears on anything or use the power of love to solve problems. The kids are probably the only ones who notice the cuteness while I only noticed that platforming.

I will admit it: This game was quite a challenge for me, the guy who played roughly 500 games since he started in 1998, had to try his hardest to beat a Kirby game, I am ashamed. The problem is that I never really played 2D-platformers all that much and the level designer made sure that a lot of jumps are very tricky to pull off without bumping into enemies, he also made sure that you often run into the hardest combinations of enemies possible. Luckily this game is very child-friendly, so if you die you start at the beginning of the screen you were on and if you go game-over you just start the stage again (instead of the whole game or the whole level).

I really like the music in this game because it really fits with the cheerful tone and it's probably in the top ten best soundtracks on the Nintendo Entertainment System which was probably very important because this game came out very late (1993), the Super Nintendo was already available for quite a while, so I can understand a lot of people stopped buying games for the older systems. it also shows that this game was one of the last ones graphic-wise, it's right up there with Super Mario Bros. 3.

You can do a lot of mini-games in between the stages that give you more points and lives, these games are pretty creative (like a western stand-off or eating eggs while avoiding bombs). It's too bad that aside from the arena fights you can't retry any of these games because they close after doing them once, but I can understand this since they are probably meant as a short distraction from normal platforming... and they probably didn't want people to farm lives like crazy.

I want to know who was the person that walked into the office one day and said: "You know what would be cool, if people could play the game with a save-feature, so they don't have to do everything in one sitting", that guy/girl deserves a golden trophy and nothing less. In my Super Mario Bros. 3 review I made the point that I just don't have the time or interest to cancel all my appointments to play through the entire game in one sitting, but in Kirby's Adventure I don't have to do that, I can put the game down for a week and play some other game.

The Bad
There were a few annoying control problems from time to time, like when you want to jump up, but Kirby goes into his flying mode which makes him unable to attack (this was especially annoying during the last boss). At other times it was very hard to hit an enemy with a certain power without getting hit yourself and some powers were just overpowered (such as a spike shield that kills everything it touches or the powers that you get from eating the bosses. I also want to mention entering doors which you do by pressing up, but was often confused for jumping.

I experienced a lot of glitches, mostly graphics related, but the most common one is when I am trying to start up the game and it just keeps repeating two seconds from the opening cinematic over and over again, that one often takes several cartridge-blowing sessions to fix. Most graphics errors involved my screen going dark or textures having seizures, but these were easily fixed by clicking the reset button after finishing the stage. The cartridge is in a perfect state, so I think this is a programming error, although I could be wrong.

The Bottom Line
Kirby's Adventure is probably one of my favorite games and the fact that I got a box with the original price tag on it (69.90 Gulden) gives it some emotional value, it reminds me of better times. The game itself is also great and without a doubt my favorite platformer (not counting Zelda II) thanks to a great level design and a very colorful and charming aesthetic.

If you really don't want to play something this cute, don't worry, I won't force you, but if you want to play a good platformer with a very interesting (a brutal when taken out of context) way to fight enemies, then Kirby's Adventure is definitely a recommendation. This is also a nice game for kids, if I may point out the obvious.

NES · by Asinine (957) · 2011

[ View all 5 player reviews ]

Discussion

Subject By Date
Isn't the GBA version an enhanced remake? Grandy02 (673) Jun 6, 2010
Such a popular game, yet no threads? Simoneer (29) Jun 6, 2010

Trivia

Final Level

The final level of Kirby's Adventure, leading to the last boss, is directly based on Kirby's Dream Land for Game Boy. The level is entirely black and white, the four areas are based on the Game Boy game's four levels, and the music is exactly the same as Kirby's Dream Land level 1 theme.

Size

The game was the second largest game (in megabits) to appear on the NES, weighing in at a hefty 6 megabits (768KB). HAL Laboratory's Metal Slader Glory takes the cake as the largest game on the NES, with 8 megabits (one full megabyte) of data.

Awards

The game received the following awards: * NES Game of the Year in the 1993 GamePro Editors' Choice Awards (Vol. 6, Issue 2) * #150 out of 200 of the "Greatest Games of Their Time" by EGM Issue #200 (Feb. 2006)

Information also contributed by Big John WV and Tiago Jacques.

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Contributors to this Entry

Game added by Servo.

Wii U added by Michael Cassidy. Nintendo 3DS added by CrankyStorming. Nintendo Switch added by Kam1Kaz3NL77. Wii added by gamewarrior.

Additional contributors: Satoshi Kunsai, Apogee IV, Exodia85, gamewarrior, Bregalad, Cantillon, Harmony♡.

Game added January 11, 2003. Last modified February 18, 2024.