Broken Sword: The Smoking Mirror

aka: BS2, Baphomets Fluch II: Die Spiegel der Finsternis, Broken Sword 2: The Smoking Mirror, Broken Sword II: La Profezia dei Maya, Broken Sword II: Las Fuerzas del Mal, Broken Sword II: The Smoking Mirror, Circle of Blood II, Les Chevaliers de Baphomet II: Les Boucliers de Quetzalcoatl, Slomannyj Mech 2: Dymjascheesja Zerkalo
Moby ID: 1133
Windows Specs
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Description official descriptions

Broken Sword: The Smoking Mirror is the sequel to Circle of Blood and the second game in the Broken Sword series.

The player alternately controls George Stobbart, the protagonist of the first game, and Nicole Collard, the French journalist he met in the first game and who has since become his girlfriend. The game starts with George witnessing the kidnapping of Nicole. This event eventually leads to an investigation into a conspiracy revolving around a forthcoming solar eclipse and the evil Aztec god Tezcatlipoca. The locations visited throughout the game include Paris, Marseilles, London, Quaramonte, the jungle, a Caribbean environment, and a zombie island. Certain locations from the previous game make a return.

The game is entirely in 2D and gameplay is in typical point-and-click fashion. The player moves the character around using the mouse, examines the environment, talks to other people, and collect items stored in an inventory. These items need to be used or combined with other items to solve puzzles.

Spellings

  • Сломанный Меч 2: Дымящееся Зеркало - Russian spelling
  • 断剑2 - Chinese spelling

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Credits (Windows version)

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Producer
Assistant Producer
Executive Producer
Gaffer
Stunt Co-ordinator
Premier Party Organizer
Sound, Design Testing and Supervision
Chief Design Test Supervisors
Design Test Supervisors
Chief Hairdresser
Make-up
Animal Trainer
QA Effects Supervisor
Customer Technical Advisor (The Fat Controller)
Grumpy Old Git
Chief Dossers
Producer
Product Manager
Spiritual Advisor
[ full credits ]

Reviews

Critics

Average score: 80% (based on 48 ratings)

Players

Average score: 4.0 out of 5 (based on 172 ratings with 7 reviews)

Great, but doesn't beat the original

The Good
It starts interesting, it puts you on fire, and ties you to a chair. And as much as it sounds I'm referring to a player, this is just about what happens to George as the game starts. George... player... George... player... what's the difference, right? Well for one thing, George rushes too blindly into anything that starts with 'dangerous', not much different from Indy, actually. The story takes on after the original as it is clear that George and Nico aren't such strangers anymore (and if they were ever any less, alas, we don't get to see that like in GK3). The graphics is as beautiful as ever, and the game comes with plenty hand-drawn 2D cinematics just as its predecessor. Furthermore, there's an ability to "enhance" how the graphics look, even though I'm not entirely sure what was that about, it's probably something no other game tried before (and never will).

This game as well will take George and Nico across the globe in search for whatever they'll be searching to uncover this time, and dialogues and puzzles will keep you amused, and if they don't, the scenery should, because it's really one of the finest (and alas, among the latest rare few) 3rd-person point-and-click 2D graphic adventures. This time soundtrack is 'better' and it doesn't consist of only short clips, and credits even have a song with lyrics. Only one year pause, and it seems as they did invest a lot of sweat into creating this game, which ultimately turned into a fine product.

And by now, it was nothing new, but still great to see, you could control Nico as well as George.

The Bad
The story doesn't seem as interesting as the original, and becomes really dull at some points. Going into supernatural stuff just doesn't fit characters like George Stobbart or Indiana Jones, it's more for those like Gabriel Knight. Also, cover art doesn't seem much creative, at least US one I got, box front cover, and jewel case front, inlay and back have the same picture on it. Since they lost "ink" on printing the picture at all, what difference would it be if they actually added some more creation to the cover art, if for the players who bought their games.

The Bottom Line
Graphically reaches the first place in the trilogy, story cuts it down to last, and any other characteristic makes it equal with the trilogy. George is back, that is reason enough to buy this game, he's a character we players like, and good adventure game characters can be counted on one hand. This is a good game, and good adventure game that should not be left out if you played either from the series, it's part of a bigger picture, and I can say I would really like if they continued making game like this every 1-2 years than what I waited for 6 years and got BS3.

Windows · by MAT (240569) · 2012

More of the same as the first game, but better

The Good
The control method from Broken Sword 1 has been kept, so it is still easy to play, and the addition to play as Nico provides a nice aternative to playing as George now and then. Revolution know how to create adventure games, and this is no exception, in fact it even rivals the adventure games by Lucasarts!

The Bad
The only thing bad about the game was it's ending, unlike in Broken Sword 1 you could not do anything once you reached the final part of the game, which is a bit of a let down.

The Bottom Line
A good alternative to the Lucasarts adventure games and more proof that a sequel can be as good as the original

Windows · by Grant McLellan (584) · 2001

From the Templar Knights to even crazier Mayan prophecies

The Good
What first caught my attention was the first puzzle, a great beginning for an adventure game. The gameplay made a good improvement that some missed playing BS1, when you move your cursor over a hotspot the game displays the name of the object or person. You can also play with Nico too in BS2. The graphics, similar to BS1 but with some technical improvements, were a good surprise too. There are a lot of animated cut-scenes giving the game a cartoon feeling. The music is composed again by Barringhton Pheloung, something good because the music from the first installment was amazing.

The Bad
Maybe too similar to BS1 but with just some improvements. The two wheel puzzle near the end was a bit annoying as it drove you away from the climax of the situation.

The Bottom Line
This game wasn't a big success (or at least not as BS1 was) maybe because as the back cover says, it was prohibited in South America (for some reasons that you will see when you play the game), a shame, as not being able to sell a game in a huge territory as South America is a great loss, and could have gained some more benefits. Anyway a great game, with tons of well-thought puzzles and a cinematic feel on it. Another guess is that it could have been more, it looks just like an add-on to the first game...

Windows · by Depth Lord (934) · 2004

[ View all 7 player reviews ]

Discussion

Subject By Date
Plot question: what happened to general Grasiento? Nowhere Girl (8680) Oct 23, 2016
How to access the Scumm VM menu? Nowhere Girl (8680) Sep 24, 2016

Trivia

References

  • An easter egg in the subway station references Beneath a Steel Sky, an earlier game by the same developers. More information can be found in the tips & tricks section
  • If you watch carefully during the intro in Professor Oubier's house you can see a portrait of what looks like the Spanish villa from Circle of Blood.
  • When the dog falls into the water in Marseilles, a melody from the known nursery song "Oh where, oh where is my little dog gone?" is heard.

Awards

  • PC Player (Germany)
    • Issue 01/1998 - Best Adventure in 1997

Analytics

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Contributors to this Entry

Game added by Shane k.

PlayStation added by Adam Baratz.

Additional contributors: MAT, Zovni, Grant McLellan, Unicorn Lynx, Jeanne, Apogee IV, Kardboard2na, Sciere, Xoleras, Ghost Pirate, CaesarZX, Patrick Bregger, Nowhere Girl.

Game added March 25, 2000. Last modified March 11, 2024.