Sonic Adventure 2

Moby ID: 4455
Dreamcast Specs
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Sonic has returned! This time, his nemesis Dr. Eggman has teamed up with Shadow, a dark hedgehog with a mysterious past, and is aiming once again (like he doesn't) to rule the entire world with the power of the Chaos Emeralds! It's up to Sonic and his friends to stop Eggman and put him out of business for good!

With new features such as a storyline told from the view of both the good guys and the villains, greater speed, and an improved A-Life system, Sonic Adventure 2 is poised to be Sonic's greatest and most dangerous mission yet!

Spellings

  • ソニックアドベンチャー2 - Japanese spelling
  • 索尼克大冒险2 - Chinese spelling (simplified)

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Credits (Dreamcast version)

171 People (150 developers, 21 thanks) · View all

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Sound Director
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Lead Chao Programmer
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[ full credits ]

Reviews

Critics

Average score: 84% (based on 41 ratings)

Players

Average score: 4.1 out of 5 (based on 87 ratings with 10 reviews)

Better than the first one!

The Good
A massive improvement on Sonic Adventure in every way. Better graphics, gameplay, story line, enemies. Just a better game all round.

The Bad
Over too quickly.

The Bottom Line
Imagine Sonic Adventure and put right everything you didn't like about it and that will give you Sonic Adventure 2.

Dreamcast · by Baza (1877) · 2002

Sonic Adventure Without The Adventure, I Am Just As Confused As You

The Good
Two Years after the release of Sonic Adventure, Sega hit Dreamcast gamers with Sonic Adventure 2. SOA 2 drops the adventure mode, why?

In Sonic Adventure 2, a black hedgehog Shadow, has been causing trouble leaving Sonic to be blamed, a armed group known as G.U.N., is gunning for the blue blur. Meanwhile Dr. Robotnik, aka Eggman, is up to know good, he wants to abduct Shadow, and use him against our favorite hedgehog.

The plot is not very well done. But more on that later. New to the franchise, is the ability to play as the villains. Dr. Robotnik, Shadow, and Rouge. This is a good idea, but it ultimately fails.

The Graphics are much improved over the original game. And better show off the Dreamcast’s power. The camera angles are better but far from perfect.

The Music is horrible. Who wrote these lyrics? The Eagles? The Sound effects are done well however.

The Adventure mode is gone. Now it plays more like the Sonics on old. Basically you play a level, watch a cutscene and than play the next often as a different character. You can no longer choose which character you wish to play as. And each one has a shorter game.

The Bad
The plot is bad. It is so clichéd. I mean an evil Sonic come on. What is this a poorly written cartoon? Plus the G.U.N. plot point is never resolved. And how the hell do the mix up Shadow and Sonic? Shadow is black, while Sonic is blue. Are they color blind?

Late in the game we learn about Shadow’s origin. Which is horribly written. We learn that Shadow was created to protect the human race, and somehow the jackass thinks he is meant to destroy it. WTF? And why is he like Sonic?

Playing as the bad guys is a good idea on paper, but in action not so much. There games play exactly like the games of Sonic, Tails, and Knuckles. They are not very satisfying either. I have waited years to play as Dr. Robotnik, but Sonic Team blew it. Sega Of America did not develop this contrary to what you may have heard.

The music is atrocious. Sonic Team needs to either learn how to write lyrics or fire the writer. This game just feels rushed. And unpolished. Sega probably rushed it out to have a game for Sonic’s 10th anniversary. But what did they do for the 10th anniversary for Phantasy Star? Or that of Streets of Rage?

The Bottom Line
Very poor effort from Sonic Team. Play Sonic Adventure and skip this one. It pains me to see such a weak Sonic game.

Dreamcast · by MasterMegid (723) · 2006

Whilst it lasts, it's a blast.

The Good
The wonderful, atmospheric and imaginative graphics. The cut-scenes are a vast improvement over those in the first Sonic Adventure. The Tails/Robotnik mech-suit levels are fun and have good replay value, as do some of the earlier Sonic/Shadow levels. Rouge the Bat is a much better character than Amy. Die-hard Sonic fans will probably find it rewarding to play, and it's certainly much better than Twinsanity on the PS2.

The Bad
This is a far cry from the classic days of the Genesis 2-D scrolling platformers. One of this game's boasts is that it has six characters, but it looks to me as though Robotnik, Rouge and Shadow have simply been shoe-horned into levels that could easily have been intended for Tails, Knuckles and Sonic. The grind-rail sections are a total pain in the proverbial, were nothing but a gimmick to advertise some brand or other of trainers. The Knuckles and Rouge levels involve roaming around environments looking for three pieces of an emerald, helped only by a next-to-useless tracking device. Sound familiar? It should do to anyone who was bored senseless by the Knuckles levels in SA1. Another thing which lets this game down is the music. There are some atmospheric tunes in the Tails and Robotnik levels, certainly, but most of the rest are plagued by singing and rap, which quickly becomes irritating.

The Bottom Line
Anyone who played SA1 should be familiar with this. There are the tried-and-trusted fully 3-D Sonic, Knuckles and Tails levels (though the Tails levels now involve him riding a mech-suit, are similar to the robotic levels in SA1). You can also play an alternative game as Shadow (an evil hedgehog), Rogue (a female bat) and Robotnik. Make your way through 3D platform levels as before.

Dreamcast · by Gary Smith (57) · 2004

[ View all 10 player reviews ]

Discussion

Subject By Date
Who Would Win? Katara (1) Aug 23, 2007

Trivia

Characters

It seems that starting with Sonic Adventure, Sega started to abandon the American name of the game's antagonist, Dr. Robotnik, instead opting to use his original Japanese moniker, Dr. Eggman. However, in Sonic Adventure 2, the name Dr. Robotnik has been completely dropped; he's now called Dr. Eggman by the entire cast of the game, and in following games in the Sonic series as well.

Sonic Adventure 2 is the first game in the series to allow the player to play through the whole game as Dr. Robotnik/Eggman and try to take over the world. The game also introduces two new characters, Shadow the Hedgehog and Rouge the Bat, both on the "Dark" side.

Development

This was the first game the San Francisco based Sonic Team USA developed. Some of the levels in the game even resemble famous landmarks of the city, such as the Golden Gate Bridge and downhill roads of the city.

In-game advertisement

This is the only Sonic game to feature Sonic wearing Soap shoes to promote the product. This new product actually helped introduce the grinding technique that has been used in every 3D Sonic game since Sonic Adventure 2, due to a partnership between Sonic Team and Soap to help promote the shoes. There are also billboards in the game that advertise the product. However, due to the company not producing any more shoes, the partnership didn't last long. Thus, Sonic doesn't feature his Soap shoes in any of the future Sonic games after Sonic Adventure 2.

Special edition

The game was released exactly ten years after the original Sonic the Hedgehog, and to celebrate that, a special version of Sonic Adventure 2 was available in Japan.

Awards

  • GameSpy
    • 2001 – Dreamcast Action/Adventure Game of the Year

Information also contributed by Sciere, sonicteamUSA and Spindash

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Contributors to this Entry

Game added by Satoshi Kunsai.

Windows, PlayStation 3, Xbox 360 added by Sciere.

Additional contributors: Unicorn Lynx, Patrick Bregger, Grandy02.

Game added July 8, 2001. Last modified January 16, 2024.