Star Wars: Battlefront II

aka: Star Wars: Battlefront 2 (Classic, 2005), Star Wars: Battlefront II (Classic, 2005)
Moby ID: 21218
PlayStation 2 Specs
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Description official descriptions

A second helping of Battlefront provides all the same multiplayer action with an added level of spice, and plenty of new content.

Along with an updated assortment of multiplayer maps based upon the Star Wars Saga, including Episode III: Revenge of the Sith, you now have the opportunity to fight as some of the greatest heroes, including the Skywalker family, Darth Vader, Yoda, The Emperor himself and Princess Leia, among others. An expanded single player campaign has you fighting as Vader's 501st Legion of troops, fighting in the Clone Wars as the undercurrent of evil, soon to be known as the Empire, takes its place in the Galaxy.

Now you can also take to the stars in specially developed multiplayer levels where your skill in an X-Wing or TIE-Fighter come to the fore. Defeat enemy ships and destroy the heavy cruisers and capital ships to achieve victory, or land within enemy territory and blow up a Star Destroyer from the inside.

Spellings

  • 星球大战:前线II - Simplified Chinese spelling

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Credits (PlayStation 2 version)

435 People (323 developers, 112 thanks) · View all

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[ full credits ]

Reviews

Critics

Average score: 75% (based on 42 ratings)

Players

Average score: 3.7 out of 5 (based on 92 ratings with 6 reviews)

I want to kiss the makers of this game!

The Good
Practically everything was great. The graphics are great, the storyline is great and the places you go to are even better. I just so love the idea of the space battles. And we get to play as Jedi now! How cool is that? Even though you can only do four lightsaber moves with them (minus lightsaber throw) It's still great to play as the Jedi, and Sith of course.

The Bad
A real disappointment is the amount of planets they took away, like Bespin and Rhen Var. Another thing is how small the space battles are. They should be as broad as the movies. Another con is the Jedi character voices. They don't sound a thing like the movie voices. The only exceptions are Jango Fett, Boba Fett and Greivous.

The Bottom Line
Star Wars: Battlefront 2 (in "Rise of the Empire" mode) is about a clone legion known as the 501st. It features planets such as Tatooine, Geonosis and Kashyyyk. The game also space battles. My advice is Buy It NOW!!!!!

Xbox · by M.Allen (83) · 2006

Oh Where Art Thou, TIE Fighter?

The Good
To be honest, there wasn't much about this game that I liked. I'll preface that now, so that you can read the rest of this review with a grain of salt. I am not a big fan of online FPS games.

The graphics were quite good, though not quite top of the line, which is understandable given its target demographic of online players. A little less CPU intensive graphics would (hopefully) provide for a better game experience online. The sound, as with pretty much all Star Wars games I've played, was significantly better than average.

What I like about this game was a notion I had about it before I got it. I'd read with considerable interest that this game would include what amounts to a flight simulator mode.... essentially X-Wing or TIE Fighter! Wow! Even with that feature though, there wasn't enough about the game that intrigued me enough to get it when it first came out.

As a shooter game, there's really not much to be said about it. It has the genre standard game modes and weapons and classes, all with LucasArts' typical Star Wars veneer. Nothing exceptional, either good or bad.

The Bad
The disappointment upon finally getting into a spaceship. I was so eager... playing an FPS game in the vein of Jedi Knight and then running up to an X-Wing, getting in it and taking off... and finding myself flying a go-kart with wings. There was no sense of speed or power (or physics, a constant problem with the Star Wars universe... but I digress).

TIE Fighter is one of my personal favorite games of all time. I was basically hoping for that to have been transplanted here. Now, since it wasn't, maybe that's biasing my opinion of the rest of the game. But that feature was the sole reason I was even remotely interested in playing it. And discovering that it was an arcade implementation rather than a simulator implementation was definitely a let-down.

The Bottom Line
This is not the worst FPS game I've played and isn't even close to the best. When it came out and was discussed in the gaming media I was glad to see LucasArts try to expand the gameplay in the Star Wars universe with the mix of styles or genres in one game. But I was disappointed in the end result. (Same thing I'd say about the space combat in Star Wars Galaxies.)

Long story short - I played it a couple of times when I got it as a gift, haven't touched it in years, and would almost bet my left big toe that I'll never play it again. It's just not my thing.

Windows · by agamer (24) · 2009

I hate droidekas.

The Good
Large battlegrounds with plenty of AI walking around.

Story mode presented through the eyes of a soldier.

Galactic Conquest is a surprising addition.

The Bad
Weapons handle like ass.

Some game mechanics feel unfinished or under-explained.

Space combat doesn't quite work yet.

CIS is too overpowered.

The Bottom Line
It was recently announced that Dice was developing a new Star Wars: Battlefront game on the Frostbite engine, which was enough to make me call E3 2013 a success. I never watched the Star Wars movies, tv show or breakfast cereal, but this particular series is very dear to me.

The game is all about reenacting the famous battles from the movies, starting out with war against the CIS and extending all the way to the events of the original trilogy. You are a member of the 501st clone army and your brigade is unfortunate enough to be shipped from one battleground to the other. On these battlegrounds, you get to pick a class and will have to fulfill objectives with the help of the AI soldiers.

What I like about this setup is that you aren't some kind of superhuman, bullet-absorbing powerhouse, but rather a petty private slogging through the mud along with your equally mortal friends. If you run into enemies, then you rely on your superior skills at firing and dodging to get you through the encounter, since five or six bullets are enough to kill you. It gives a lot more epic feel to the battles, when you realize you are only a part of the war machine and actually need your fellow clones to survive the day.

Most battles revolve around capturing control points, which allow you, and your allies, to respawn at that point. If you have all control points, then you win the battle, unless the enemy can recapture a point within 20 seconds. You can, however, lose the battle if the enemy manages to drain your reinforcements pool before you get all the points (or, in some cases, before you can do the same to them).

The game also has vehicles, space-battles and co-op in it, which at least means that it has plenty of content for your average title. The space-battles can be slightly annoying, though, as the points system is very poorly set up and can lead to situations where the enemy has a completely wrecked main ship, but still wins because the AI was doing nothing to prevent them from shooting down your gunships. Flight control works for the most part, but it's very easy to overshoot when you're performing acrobatics to get an enemy in view, which is made worse by the lack of a slow-down function.

All other aspects of the gameplay work very well and are generally fun to use, even if I do think that most weapons handle like ass. Vehicles handle like you would expect from them, the control scheme is very adequate for a shooter and everything is balanced. I do however feel like the CIS is way too overpowered, since they have the droideka as an additional unit, which moves faster, has more health and can call upon a one-way shield for complete immunity. They also have an insane gunship, which pretty much excels in all fields, excluding maneuverability, making it excellent at taking down frigates, smaller ships, other gunships and, if you hold out for long enough, you'll get a repair bonus that makes it impossible for anybody to destroy the gunship.

There is also Galactic Conquest, which is a soft-strategy game in which you and a friend can fight over domination of the galaxy. It's remarkably solid for an alternate mode hidden inside a third-person shooter, though the bonuses you can purchase completely break some of the battles, such as the ridiculous reinforcements boost. There used to be online support for this game, but it has since then been dropped.

A recommendation for this title goes out to all Star Wars fans, though I doubt that will surprise anybody. If you are not a fan, then this game is still pretty good if you can forgive the lack of a proper story and just want to enjoy some hectic battlegrounds with sci-fi weapons in it. Admittedly, it is rather rough around the edges, but it's also a very varied and rich game that is certain to please most gamers.

PlayStation 2 · by Asinine (957) · 2013

[ View all 6 player reviews ]

Trivia

Awards

  • GameSpy
    • 2005 – The Miguel Lopez Award for Most Awesome Lazors (Xbox)
  • PC Powerplay (Germany)
    • Issue 04/2006 - #5 Action Game in 2005 (Readers' Vote)

Online servers

The game's online servers (which were hosted on GameSpy) were scheduled to shut down on 30 June 2014, like for other Electronic Arts titles in the wake of GameSpy's total closure.

Multiplayer was restored specifically on GOG (via the Galaxy client) and Steam versions of the game on 2 October 2017.

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Contributors to this Entry

Game added by Kartanym.

Xbox One added by karttu.

Additional contributors: Unicorn Lynx, Jeanne, Patrick Bregger, Plok, WONDERなパン.

Game added February 15, 2006. Last modified March 14, 2024.