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Red Faction

Moby ID: 4194
PlayStation 2 Specs
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Buy on Windows
$9.99 new on Steam
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Description official descriptions

The Ultor Corporation of Mars is successful because of the mineral wealth of that planet. It employs a number of miners and scientists to mine the Noachite ores far underground. The miners are constantly pressured by the guards to work harder and faster, while at the same time being forced to share their meager resources. While the mines itself are dangerous, so too is the mysterious plague that has broken out among the ranks of miners, killing many. Into this low morale situation, propaganda against Ultor has begun appearing, signed only by "Eos". These pamphlets and posters urge the miners to rise up against their oppressors and take a stand, also recruiting members into their secretive "Red Faction". As a result of Eos' efforts, tensions are rising high between the Ultor corporation and its workers, any little incident could ignite...

Red Faction is a first-person shooter. Players take the role of Parker, a miner working underground for the Ultor Corporation. Equipped in an environment suit, Parker is protected from various hazards and able to breathe deep in the mines and in airless locations. At times, Parker also needs to travel undercover in a less protective disguise. Parker defends himself with a variety of weapons, most of which feature a primary and secondary firing mode. The weapons are divided into: hand weapons such as riot shields and flamethrowers, light arms which include pistols and shotguns, heavy arms featuring rocket launchers and sub-machine guns and finally weapons that are thrown or placed such as grenades and explosives. The game features a variety of vehicles to drive in first-person; including jeeps, drillers, flying craft and submarines. In order to survive, Parker must link up and aid his fellow miners, receiving direction and objectives via com-link messages.

Red Faction features a game engine called Geo-Mod. It allows holes to be blasted into all manner of terrain including floors, walls and ceilings. While limited to certain surfaces, such as rock, ice and concrete, this nonetheless results in a more destructible environment where deviation from the level design is encouraged. Players are able to at multiple points, create their own paths, tunneling past obstacles and into new environments. Only heavy explosives; such as missiles, torpedoes, grenades and plastique will allow the terrain destruction of this sort.

Spellings

  • Red Faction :สงครามแดงเดือด - Thai spelling
  • 红色派系 - Simplified Chinese spelling

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Credits (PlayStation 2 version)

127 People (103 developers, 24 thanks) · View all

Reviews

Critics

Average score: 80% (based on 58 ratings)

Players

Average score: 3.5 out of 5 (based on 151 ratings with 17 reviews)

Total Recall + Dig Dug = Bargain Bin

The Good
In Red Faction, you are a miner on Mars thrust into the heart of a revolution. That's basically the story. There are a few twists involving a mysterious disease and mercenary troops, but for the most part you follow a linear path shooting people and things while oohing and aahing over the GeoMod engine.

The GeoMod engine allows you to deform terrain, meaning that you can create craters with explosives, "tunnel" through certain areas and shoot through walls. Red Faction comes with a demo level titled "Glass House" where you can experiment with the GeoMod engine and shoot-up a glass house. This gets a bit old after a while.

There are a several weapons available under four different categories, including two sniper rifles and two rocket launchers. Apparently the mine owners knew they were dealing with a tough crowd. There are also several vehicles. Surprisingly only one can drill through walls. You only encounter this once in the game, early on. Sadly, the vehicles are only good to get from one section to another. Expanded use of the vehicles would have been much more fun.

The AI is fair. Enemy units try to kill you and respond to gunfire with scripted phrases (perhaps three scripted phrases). They try convince you that they are either unarmed or on your side while shooting at you. You also have some fellow miners and revolutionaries who either contact you in a style reminiscent of Deus Ex or serve as cannon fodder. I was actually confused by the cannon fodder bit, because I thought it might possible to save them. Nope.

Let's see the sound and music was not egregious. The graphics were quite good. And the game was very stable.

The Bad
Red Faction is neither very good nor very bad. It is actually quite average and unremarkable. Most of the ads focus on the GeoMod technology, but that is such a small portion of the game and so tied in to puzzle-solving that it becomes unimpressive.

Some people have commented that the story in Red Faction is good. It isn't bad and would probably make a good movie (starring Arnold Schwarzenegger and Sharon Stone). My complaint is that your character doesn't experience the story so much as he is told it from fellow revolutionaries. I prefer games like Deus Ex where you create the story, ones where your character's activities have impact. At no time in Red Faction does the story branch or even hint at branching.

This game seems unbalanced as well. The first two-thirds are pretty easy and the final third is extraordinarily difficult. The game actually ends with a puzzle that reveals the game's platform origins.

The Bottom Line
Red Faction is your typical FPS. No more, no less.

Windows · by Terrence Bosky (5397) · 2003

It's truly good to dig deep...

The Good
Geo-mod really, REALLY made this game what it is. Puzzles can be solved or simply skipped by blowing the crap out of... well... just about anything! The storyline really helps motivate you to start cracking skulls when the Miner Control group screams for mercy, then start shooting again. Plenty of weapons to keep me happy, and of course, the vehicles just sweeten the deal. Just so damn fun...

The Bad
Well, limitations on how much you can blow up for starters. I built a really, really long tunnel into the ground only to find that nothing blows up anymore. It took me 3 minutes to crawl back out, but I wanted to go deeper. Load times really ticked me off as well. It seems like almost every minute or so you'd have to wait a good 15-20 seconds to continue on your mission. The graphics also kind of annoyed me, but graphics arent what make the game great. Those aside, the game is just pretty good.

The Bottom Line
I'd say an equal match, or possibly even BETTER than Half-Life for the PS2. Realistic destructible environments, a very pretty sounding and destructive arsenal, and a good storyline to back it up. Rent first, most likely buy.

PlayStation 2 · by Kain Ceverus (30) · 2007

Paint the planet Mars Red

The Good
What you get in this game, you'll get a lot of joy out of playing it. There's variety of enemies and the arsenal you carry is just enough to take them out. The length of the game brings absolute hours of thrill, with a fair number of bosses and encounters along the way, not to mention plenty of Martian atmosphere, amplified by the superb soundtrack. The characters in the game are 3-dimensional, both graphically and design-wise.

The stealth missions make for nice change of action in the gameplay. Better still the vehicular driving sequences have free movement and none of that overused rail-shooting feature (except for one mission). No matter the difficulty you choose, the challenge is going to spike up when you meet the mercenaries, who pose a worthy challenge when you've played far in the game.

The Bad
The game isn't perfect with some issues present taking for example the lack of an autosave feature and lack of checkpoints, meaning death forces you to start the game from the beginning. Then there's the tight time limits in missions like "Space Station", which kind of pushes you a bit too hard as you play. What really stinks in the game is the final Master Mind puzzle sequence and you can only use the mouse to click the buttons when the arrow keys would have saved you precious seconds of time.

Weapon selection interface is a little strange with 1 being the basic weapons, 2 being the semi-automatic weapons, 3 being the full-automatic weapons and 4 being the explosive weapons. It can be awkward when you need to do a quick change of weapon in the middle of combat. Nothing truly intolerable present in the game. To be fair Volition had to start somewhere.

The Bottom Line
I cannot pretend that this game isn't unique from other shooters that took place in space and future such as Doom, Alien Trilogy and Star Wars: Dark Forces. It truly rivals the precursor Half-Life. This is not your ordinary, typical, mediocre FPS, Volition really went for something original and one of a kind. You'd be very lucky if this happened to be your very first video game. While not up to date, it may always remain a must play and find a place in your collection of shooter video games.

Windows · by Kayburt (31606) · 2020

[ View all 17 player reviews ]

Trivia

Game engine

Although hailed as its main feature, the GEOMOD engine is really the SECOND 3-D engine to allow deformable realtime terrain. The first engine was part of an independent game, Tread Marks

German PC version

On March 29, 2003, Red Faction (PS2) was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games. The German PC version of Red Faction is heavily cut. The flame thrower is missing and there is no blood at all. The game still got an "Age 18+" rating.

Hidden movie

There's a hidden movie in the game's data\movies\ folder. It's a executable file named technochunk.exe,and running it gives you a short movie of various game characters dancing to techno music.

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Related Sites +

  • Red Faction Section at Levels 4 You
    The biggest map and mod database for Red Faction containing thousands of files some of which are real gems.
  • redtechnologies
    Everything you need to know about the RED level editor for Red Faction. This site also has a forum for RF mappers and mod-makers.

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  • MobyGames ID: 4194
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Contributors to this Entry

Game added by Kartanym.

PlayStation 4 added by Charly2.0. PlayStation 3 added by Sciere. Macintosh added by Kabushi. Windows added by MAT.

Additional contributors: Unicorn Lynx, phlux, Alaka, Lumpi, Abhisit Chanmana.

Game added May 29, 2001. Last modified March 30, 2024.