WarCraft III: Reign of Chaos

aka: Muoshou Zhengba: Hunluan zhi Zhi, WC3, WC3:RoC, WarCraft 3
Moby ID: 6860
Windows Specs
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Description official descriptions

Warcraft III: Reign of Chaos is a fantasy themed real-time strategy game with role playing elements set on the world of Azeroth. After the defeat of Orcish horde at the hand of the Alliance in the second war and the destruction of the Dark portal, the remaining orcs were rounded up and put in internment camps. The game starts with the Orcs being freed by a new warchief from their internment camps and leave for a new continent across the sea. The Humans are troubled by a mysterious disease that turns people into living dead. Meanwhile the undead are preparing for a way to let their Demon masters enter the world of Azeroth.

The game features five campaigns and four playable races: Humans, Orcs, Night Elves and Undead with unique units and buildings. Several heroes that can level up and learn new skills support your troops in battle. The game was followed by an expansion called The Frozen Throne.

Spellings

  • 魔兽争霸3:混乱之治 - Simplified Chinese spelling

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Credits (Windows version)

363 People (320 developers, 43 thanks) · View all

Reviews

Critics

Average score: 91% (based on 86 ratings)

Players

Average score: 4.0 out of 5 (based on 220 ratings with 17 reviews)

Disappointing

The Good
This is by far the best completely 3D game I've ever played, and the first that actually takes full advantage of the 3D terrain. Revisiting the world of Warcraft in a completely 3D environment was a blast.

Warcraft III combines elements of classic RTS strategies and an RPG system to create a whole new experience with RTS', as they did with Warcraft and again with Starcraft. Way to go, Blizzard.

The single player campaign is really good, especially compared to the usual boring storylines that go along with RTS game that only serve as a length tutorial.

The Bad
The game COULD have been great, if it weren't for a number of flaws that seem completely unecessary. First, there's the upkeep. Everyone hates the upkeep. It's unbalanced and makes little sense.

The idea behind the upkeep is, once you reach 40 food consumption, for every ten gold you retrieve, four of it is lost. It's some sort of tax. And when you get to a higher number, you lose 60% of your gold to it! This makes a little bit of sense - the larger your armies, the greater you have to spend to keep'em happy, or something along those lines.

The second horrible thing is the food limit. Starcraft had a pop limit, which was disappointing to most people, but it was a high number; 200, so only rarely did you reach that in your battles. Warcraft III has an attrocious ninety food limit. NINETY. Very few take up one food, most take up two or three, many four, and if I remember correctly, some even five.

The bad, bad food limit combined with the upkeep leaves you with a small army that costs 60% of your income. Your must take this small army and charge the enemy, which, if you're lucky, will destroy some of its defenses, but if the enemy has half a brain, it's going to be able to out defend your pitiful army. So you must regroup and attack. Only problem is, that pitiful army took all your money. And then the enemy attacks. And you're screwed because you can't afford to do anything about it.

The game is very, very unbalanced this way. But, to be fair, you're expected to use your heroes to do most of the strategic fighting, and it usually works because of the spells they have. But it still makes for some unexciting small shortlived frustrating battles.

Another bad thing about the game is the differences between Warcraft II and III. Of course, Warcraft III is a huge step up in the genre, but it loses most of it's "Warcraft" feel. The Human's "elven archer" has been replaced by a gun toting Irishman. There are no ships (none that you can build, that is) and the oil resource has been removed completely. The Orcs no longer look humerously primitive, they look more like the Humans, only..."Orcish".

Warcraft III's story takes place after the unpublished game, Warcraft Adventures, and there is far too many refrerences to the game. If Blizzard hadn't been so proud, and released the game, Warcraft III would probably be much more enjoyable, and we would have another great Warcraft game to play.

There is also no spawn version to install, and the only multiplayer option is a network or battle.net.

The Bottom Line
The single player campaign is a lot of fun, but the mulitplayer is lacking and there are far too many annoyances to make this game worthwhile.

Windows · by kbmb (415) · 2002

Fun to play once, but takes some time to get going

The Good
The story is really awesome and you can play it without having to play the earlier games first. Each campaign tells a different story and there is a lot of variety in the missions. Even to this date Warcraft 3 still has the best story in a RTS-game ever.

It has some pretty good voice-acting and animation. There is a nice balance between story in cutscenes and story in gameplay/dialog, but what amazed me the most was the voice acting. They got some really good actors for this because I believed every word they said.

The controls are just perfect for a strategy game on the PC. If you need to get some soldiers from A to B in a hurry, you don't have to go through a menu and wait for the soldiers to start moving, it is just two or three clicks and they are on their way.

The soundtrack is pretty damn sweet. The credits song actually got me to watch the whole thing. This is much better than just some black and white animation made in Windows Movie Maker!

The Bad
The first few missions of every campaign are boring and if you are like me and you need to delete games from your PC on a regular basis you will see those levels a lot.

The difficulty curve is rather annoying, some missions are incredibly easy, but the one after can be unbelievably hard. That got on my nerves quite a lot because you don't notice that until you are already thirty minutes in and about to die.

The fights are really small because you can only have like fifty units on the field and this includes your peons. Personally, I prefer my RTS fights to be a little more chaotic, but to the game's credit this does make for a more tactical approach.

The Bottom Line
This is one of the best RTS games out there and if you are a fan of the Warcraft games (especially the MMORPG) or strategy games in general you might want to check this out. People who are more interested in action and chaos will most likely get bored during the first few missions and find the later ones to be too difficult, so my advice to them is to stick with other games.

Do I like this game myself?, yes, yes I do, but only every once in two years when I completely forgot what the story was about.

Windows · by Asinine (957) · 2011

Great in single player mode. Very repetitive in multiplayer mode.

The Good
The single player mode. Those single player missions, connected by a great story and brilliant cutscenes are really what makes this game worth buying. Playing through the missions of Humans, Undeads, Orcs and Night Elves is really highly entertaining and let's you forget the real world for about 2 days.

The Bad
The multiplayer mode - actually the reason why I could hardly await the release of this game. I LOVED the multiplayer mode of StarCraft with it's many, many tactics and possibilities. But after some days of gaming it became clear that War III is actually a huge step backward concerning multiplaying as the battles are very, very repetitive. War III only knows 2 tactics: rush or tech. That's the only decision the player has to make. No surprises await the player in the rest of the match: Rush: Me or the opponent is dead. Fine. The match practically ends here as mistakes are not forgiven in War III. Tech: After many minutes of hectic building, 2 or more huge armies clash together - a short fight takes place and the game practically ends as base defense is not really a problem in War III (we forget about the rather defensive undead race here).

Well that's it. A typical WarCraft III match. Okay, you learn some spells here and there or try building another unit ... but actually the matches keep being the same again and again. (Most spells are useless anyway and there aren't many unit types either)

So. That's it. Nice try, Blizzard ... but PLEASE go back to the roots with StarCraft 2 !

The Bottom Line
A nice RTS game enriched with RPG elements and a well told story. Fun to play in single player. Yet, if you're looking for a replacement for the aged StarCraft ... look somewhere else.

Windows · by Electric Penguin (3) · 2003

[ View all 17 player reviews ]

Discussion

Subject By Date
credits completeness? Rola (8483) Oct 11, 2012

Trivia

1001 Video Games

Warcraft III: Reign of Chaos appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Cut races

The game was originally to have six fully playable races. The sixth race was never revealed, and the first to be dropped. The Burning Legion was originally to be a playable race as well, but due to the effect it would have on their appearance in the game (the idea of having to give them peon units and balancing them out with the other races would diminish their "all-powerful" image), they were dropped down to being non-playable.

Development

WarCraft III originally debuted at ECTS 1999 as a much different game than the final product. The original idea was to make it a RPS, Role Playing Strategy game, incorporating both RTS and RPG elements together. Although some RPG elements are still present, many were cut. Originally you exclusively controlled heroes, with your extra units being "attached" to them. The game was in more of a 3rd-person perspective (which you can see if you zoom the camera in all the way), and you would explore with your hero (camera fixed on him), completing quests and defeating your opponents. However, due to various reasons (one being that the game was turning out to be very similar to their MMORPG, World of WarCraft which was being worked on as well), the camera angle was scaled back and the game was turned into more of a traditional RTS with some RPG elements.

Pre-order version

For those who ordered this game from EBWorld.com (now EBGames.com), they got an extra WarCraft III DVD that contained all three trailers for this game, plus the cinematic trailer for World of WarCraft.

References

  • Blizzard put three Starcraft units into the game. These units are Zerg Zergling and Hydralisk and Terran Marine.They can be accessed from included map editor or at the end of the last campaign.
  • In chapter 7 of the Orc Campaign, your tauren units will eventually encounter a lizard named Hungry Hungry Lizard, a pun on the old board game Hungry Hungry Hippos.

References: Full Metal Jacket

The game features at least three references to Stanley Kubrick's Vietnam war film Full Metal Jacket:* The Tauren Chieftan in the game claims that "Only two things come from Texas, and I've got horns". This refers to a line in which drill sergeant Hartman tells a Texan recruit that "Only steers and queers come from Texas. And I don't see your horns" * "This is my owl, there are many like it, but this one's mine", spoken by a Night Elf Huntress, is based on a mantra used by recruits to refer to their guns. * The Orc Grunt says "Me so horned. Me hurt you long time", based on a line I can't repeat in the potential presence of children.

Thrall

The character Thrall has origins in the cancelled Warcraft Adventures game, which was to explain how he escaped from captivity, freed many captive orcs and helped rid them of demonic corruption.

Awards

  • 4Players
    • 2002– Best PC Game of the Year
    • 2002– Best PC Strategy Game of the Year
    • 2002– Best PC Game of the Year (Reader's Vote)
    • 2002– Best PC Strategy Game of the Year (Readers' Vote)
  • Computer Gaming World
    • April 2003 (Issue #225) – Strategy Game of the Year (Readers' Choice)
    • April 2003 (Issue #225) – Best Cinematics of the Year
  • GameSpy
    • 2002 – PC Game of the Year (Readers' Choice)
    • 2002 – PC Strategy Game of the Year (Readers' Choice)
    • 2011 – #18 Top PC Game of the 2000s
  • GameStar (Germany)
    • February 01, 2003 - Best Strategy Game in 2002 (Readers' Vote)

Information also contributed by Ace of Sevens, Aian, Itay Shahar, Martin Smith, MAT and Warlock

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Contributors to this Entry

Game added by MAT.

Macintosh added by Xoleras.

Additional contributors: Unicorn Lynx, phlux, tarmo888, Carl Ratcliff, Zeppin, Patrick Bregger, Plok, FatherJack.

Game added July 4, 2002. Last modified March 22, 2024.