NAM

aka: Napalm, Vietnã
Moby ID: 1015
DOS Specs
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Description official descriptions

The year is 1966, shortly after USA deployed its troops to participate in the Vietnam War. Alan "The Bear" Westmoreland, a Marine Corps sergeant, is sent behind the enemy lines. He is known for his high endurance, achieved by ingesting various stimulants. As long as these drugs keep him going, the Bear isn't afraid of danger, and is used by his superiors for missions with overwhelming odds. The raid turns into total warfare; with only a small team at his side, the Sergeant will have to do everything he is capable of in order to survive.

NAM is a military-themed first-person shooter that uses the Build engine. The protagonist has to fight his way through the jungle, with various weapons such as M16, M60, M79, LAW, and others. The missions range from urban gun battles to sneaking in the thick jungles and man-made tunnels under the ground. The battlefields are frequented by air strikes, anti-personnel mines (which the player can spot with a mine detector), fire fights, ambushes, snipers and tanks. Fellow soldiers will aid Alan in battle, though for the most part he'll have to depend on himself.

A multiplayer battle is included, featuring 19 multiplayer levels with different game modes like Gruntmatch, Capture-the-flag and Fireteam, where each player is allowed to select a soldier type and is sent on different missions.

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Credits (DOS version)

36 People (22 developers, 14 thanks) · View all

Senior Producer
Project Manager
Co-Authors/Concept/Design
Subject Matter Expert
Associate Producer
Product Management
Music
Sound
C Programming
Additional Art
Additional Sound
Voice Talent
Executive Producer
Photo Credits
  • Corel Corporation
Tech Support Documentation
Director of Creative Services
Production Coordinator
Package Design
[ full credits ]

Reviews

Critics

Average score: 36% (based on 9 ratings)

Players

Average score: 2.5 out of 5 (based on 42 ratings with 7 reviews)

Ugh

The Good
When I first got it, I had alot of fun, and thought it was the best, so to say, but that was three years ago.

The Bad
The graphics reek, after playing Duken Nukem, which still stands up today, I'm surprised at just how bad the graphics are in this game, besides that the enemy and friendly AI is stupid, the friendly soldiers just walk around untill they get shot, pathetic. Also multi-player has never worked.

The Bottom Line
You walk from point A to point B, on the way shoot soldier pick up weapons, and do the basic things of a shooter, occaisionaly you have to do something interesting, like saving a POW, but not usually. In effect boring. (Though it was once exciting to me.)

DOS · by Wolfang (155) · 2002

Probably the worst game I've ever encountered.

The Good
Nothing what-so-ever. It uses the same engine as Duke Nukem 3D, and does so horribly.

The Bad

  • Horrible graphics, some taken directly from Duke3D and others are just terribly bad.

  • Worst sound effects in a game yet.
  • Crappy gameplay
  • Raycasting in 1998?!?!?!?!?!?!


**The Bottom Line**
In short, this game should have never seen the light of day.

DOS · by Tomer Gabel (4538) · 2000

Interesting game ruined by insane difficulty

The Good
NAM is a first-person shooter set in the Vietnam war. As such, you can use many true-to-war tactics to survive, such as set mines and call air-strikes. You can also use mounted machine-guns to eliminate VCs (your allies can too!). These kind of things are very interesting and amazing for a build game.

NAM also has mostly above-average level design. The jungles are covered with foliage and the occasional river, as well as APCs, trucks and other cool vehicles used in the war. You'll also experience napalm strikes and hear your friends screaming and yelling for help through their radios. This really makes you feel like you are an average grunt in the war.

The Bad
NAM feels like a cheesy Duke Nukem 3D TC, definitely. The HUD is practically the same, the enemies are all edited versions of Duke's sprite and the claymore is almost identical to the trip-mine. The mission briefings are also horribly recorded. But most of all, NAM is insanely difficult. Due to the foliage and bad AI the enemy can see you, but you can't see them. Snipers kill you almost instantly, mines are tiny and spread all over and you'll be pressing the quick-load button time after time. Also, if an ally encounters an obstacle he will fly over it - he seriously looks like he's jumping on the moon.

The Bottom Line
Most people get frustrated by NAM's difficulty and judge it as a horrible game - but look further, and NAM is actually half decent. If you can find NAM at a reasonable price get it, but if you absolutely refuse to use god mode occasionally then wait for another Vietnam shooter to come.

DOS · by - Telee - (12) · 2007

[ View all 7 player reviews ]

Trivia

NAM (Napalm) started of as a Total Conversion for Duke Nukem 3D called as "Platoon TC". After releasing Platoon, the team started working on a sequel to it, in early 1998 the team was contacted by GT Interactive about if the team was interested working with them, so they started making NAM.

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  • MobyGames ID: 1015
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Contributors to this Entry

Game added by Wolfang.

Macintosh, Linux, Windows added by lights out party.

Additional contributors: Dae, Duduzets.

Game added March 9, 2000. Last modified January 20, 2024.