Halo: Reach

Moby ID: 48291
Xbox 360 Specs
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Halo: Reach is a prequel to the Halo series, taking place in 2552 during the events that lead up to and immediately before the events of the first game, Halo: Combat Evolved.

The game takes place on the titular planet of Reach, it is the UNSC's last major stronghold outside of the Sol system and home to some 700 million human civilians. Now, despite the UNSC's best efforts to keep its location secret, the alien alliance known as 'The Covenant' have located it and launched a full scale offensive against Reach. The player takes the role of the Spartan-III super soldier SPARTAN-B312, who forms a part of Noble Squad and operates under the callsign of 'Noble Six'. With Covenant forces systematically taking over Reach, you must fend them off.

New to Halo: Reach are reusable tech abilities. They are similar to the single use abilities featured in Halo 3 and Halo ODST, and also feature new abilities such as decoy holograms, active camouflage and jet packs. The map Editor Forge is also featured, and allows players to create their own multiplayer maps. Players can now also choose their choice of armour when they spawn into multiplayer games.

The game's multiplayer element has retained several of the previous game modes from other Halo games including Slayer and King of The Hill, as well as adding several new modes: Headhunter drops several skulls into a map and players pick them up and drop them off for points. Stockpile has teams collecting flags and keeping hold of them and scoring points for every minute they have them. Generator Defense has a team of three Spartans defending power generators from a group of Covenant Elites who must destroy them, and Invasion which pits six Spartans against six Elites, with the elites fighting for a navigational core, and the Spartans must keep them from getting it.

Spellings

  • 最後一戰:瑞曲之戰 - Traditional Chinese spelling

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Credits (Xbox 360 version)

537 People (472 developers, 65 thanks) · View all

Environment Art Leads
3D Art Producer
3D Artists
Additional Design Direction
Online Engineers
Executive Producer
Networking Engineer
Multiplayer Producer
Environment Art Producer
Multiplayer Designers
Animation Engineer
Firefight / Investment Design Lead
Sandbox Engineers
[ full credits ]

Reviews

Critics

Average score: 89% (based on 46 ratings)

Players

Average score: 4.0 out of 5 (based on 41 ratings with 1 reviews)

Easily the best of the Halo games since Combat Evolved.

The Good
The graphics are gorgeous and evoke the feelings of a high-concept sci-fi novel trying to give off cyber-punk vibes mixed with the high-tech aesthetics of Mass Effect and the Star Wars Universe. The gameplay is nice and fast, and the action's got some real nice bite to it whenever you blow aliens to kingdom come.

It's a spectacle with not so repetitive level design which has plagued the other Halo games, and its story of following ragtag soldiers whom you don't know whether or not they'll survive the story is a nice twist to the prequel complex of storytelling.



The Bad
The characters, while nice and easy to identify and imagine, leave something to be desired as they're not very well fleshed out in the story and serve more to give the player empowerment as opposed to their own in-universe relevance in the story.

While I mentioned the prequel thing is unique to the story, there is still a sense of 'we're going to get a plot beat from the original [Halo], aren't we' vibe through Dr. Halsey's giving of Cortana to the Spartans in the game. It just seems a little pandering to me.

The Bottom Line
It's gaming's equivalent to the Star Wars and Alien movies: it's a high-concept adventure covering one faction of the greater space-time continuum we live in.

It's Goldeneye meets Half Life, evoking the movies of James Cameron in the 80s and 90s.

Xbox 360 · by John H. (52) · 2019

Trivia

Awards

  • GameSpy
    • 2010 – Shooter Game of the Year
  • Spike Video Game Awards
    • 2010 - Best Multiplayer

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Contributors to this Entry

Game added by Starbuck the Third.

Xbox One added by MAT.

Additional contributors: Yearman, Big John WV, Patrick Bregger, gbcat.

Game added September 18, 2010. Last modified February 17, 2024.