Fire Emblem: Radiant Dawn

aka: Fire Emblem: Akatsuki no Megami
Moby ID: 26870
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Description

The sequel to 2005's Path of Radiance and the tenth game in the Fire Emblem series, Radiant Dawn takes place three years after the defeat of the Daein kingdom by Crimea.

Unlike other Wii games, the main method of control is either through the classic controller or GameCube controller, since the action is wholly turn-based tactical combat, largely the same as the previous nine games. The game consists of 44 chapters and uses the same engine as Path of Radiance. There are three new weapon and magic types: Knife, Dark Magic and Strike.

The player must lead a band of heroes against the Begnion Empire's oppression of the defeated Daein, along with help from many of the heroes from Path of Radiance. The members of the Dawn group are the main heroes of the game, with a major role for Sothe, who was a child thief from the previous Fire Emblem game.

Spellings

  • ファイアーエムブレム 暁の女神 - Japanese spelling

Groups +

Screenshots

Promos

Credits (Wii version)

284 People (271 developers, 13 thanks) · View all

Producers
Project Managment
Director
Assistant Director
Technical Supervisor
Technical Director
Graphic Chief
Map Director
2-D Art Director
Sound Director
Supervisor (Sound)
Scenario
Scenario Assistance
Main System Programming
Script & Conversation System Programming
Map & Battle System Programming
Gmap Programming
Assistant Programming
Level Design
[ full credits ]

Reviews

Critics

Average score: 77% (based on 32 ratings)

Players

Average score: 4.2 out of 5 (based on 18 ratings with 0 reviews)

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Trivia

Awards

  • GameSpy
    • 2007 – #4 Wii Game of the Year
    • 2007 – Wii Turn-Based Strategy Game of the Year

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Identifiers +

  • MobyGames ID: 26870
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Contributors to this Entry

Game added by Keeper Garrett.

Additional contributors: Opipeuter, gamewarrior, Patrick Bregger.

Game added March 7, 2007. Last modified December 30, 2023.