Stunts

aka: 4D Driving, 4D Sports Driving
Moby ID: 329
DOS Specs

Description official descriptions

Stunts (4D Sports Driving outside of US) is a 3D car racing simulation that puts emphasis on racing on stunt tracks. The game contains a variety of cars, courses and opponents to choose from (who represent a difficulty level). The game provides unusual stunt objects including loops, corkscrews and jumps. Race tracks contain three types of surfaces: paved road, gravel road and ice. Each of them offer different grip and traction. There is also grass and water that surround roads. The former slows down the car and the latter is lethal and the car instantly crashes. It is possible to watch races in instant replay from different camera angles. A track editor is included as well.

Spellings

  • 4Dドライビング - Japanese spelling

Groups +

Screenshots

Promos

Credits (DOS version)

13 People

Reviews

Critics

Average score: 76% (based on 26 ratings)

Players

Average score: 3.9 out of 5 (based on 129 ratings with 12 reviews)

Not terribly realistic, but fun all the same.

The Good
If Stunt Driver was about realism, Stunts was about arcade racing fun. Sometimes you just want to fly around a track, make a massive jump, land without a scratch, and tear off into the next bend. Stunts fit this bill nicely.

The track editor extended the life of the game. Got the top score in all the tracks? Bulid a new one! This was half the fun, though; Stunts was a buggy game, and you could build a track that, when properly exploited, would unleash some bizarre racing behavior. I've made a massive jump, crashed into something, and flown almost a mile high into the air.

The Bad
Like all DSI games, control was digital, even if you were using an analog joystick. (I go into why this is a really, really bad thing in my review for Test Drive.)

Sometimes the bugs in the game bit you in the ass when you were playing normally. They didn't seem so funny then.

There's no multiplayer support. This wasn't common for 1990, but Stunt Driver had it, and Stunts didn't.

The Bottom Line
Yes, it's a cheesy game and hardly realistic, but it's still fun to play. So fun, in fact, that there are still several Stunts fan pages around today.

DOS · by Trixter (8952) · 1999

Realistic? Not Really. Fun? You bet!

The Good
I played this about 5 years ago on my decked out 386. :)

I love this game. It doesn't have the best graphics, The sound is adequate, and the controls OK.

Although these are the games shortcomings, this game is completely addictive. The tracks that are included range from easy to challenging. But the great things about this is the track editor.

Creating your track is pretty easy. You have a Grid of sorts and pieces of track that you place down to create the track. Quick, easy and simple. I used to trade tracks with friends and try to make the best time to complete laps. A great competitive game in that sense.

The physics engine was not the best, but taking jumps and missing the landing ramp... or hitting a steep incline and making your car SOAR into the sky.... Or just witnessing an awesome crash over and over (thanks to the built-in replay camera) is just too fun.

The Bad
There wasn't a lot I didn't like... It was a great game!

The Bottom Line
A racing game that you can't take seriuously. Great fun.

DOS · by Chris Martin (1155) · 2000

4D Sports Driving

The Good
Ah, the MIDI music. What compelled games designers in the early 1990s to emulate heavy metal guitar solos, with a medium - the ADLIB sound card - which was so utterly unsuited to the task? And yet the music was extremely entertaining, and I can hum it even today, and that encapsulates 4D Sports Driving's appeal. It had grand ambitions, it was for the most part competently put together, but it had lots of quirks and was above all entertaining. It's interesting to compare it with one of the modern 'Gran Turismo' games, as well, because there are lots of similarities (although, as far as I am aware, only the Honda NSX appears in both games).

In a nutshell, it was the arcade's 'Hard Drivin'' on the PC, but with a track editor. And lots of bugs, most of which sent you flying into the air and/or along the ground at supersonic speed. With a few creative friends you could create huge novelty levels which took ages to explore, and the polygonal graphics were fast and smooth on a bog-standard 386. Nowadays the options menus are themselves little history lessons, with CGA, Hercules, MT-32 and other odd terminology which the kids of today will never need to know about, bless them. I saw a boxed PC copy in a second-hand shop a few days ago; it was £1.50.

The Bad
It's hard to poke fun at it; rather like 'Serious Sam' it's clearly not meant to be evaluated with the same rigour as, say, yer average Noam Chomsky pamphlet. At the time I loved the game wholeheartedly, even its flaws. Still, it won't be long before the Porsche/March Indycar is the only car you ever drive, and you might have trouble getting the game to work on XP.

The Bottom Line
There was a '4D Sports Boxing', donchano? It was rubbish.

DOS · by Ashley Pomeroy (225) · 2005

[ View all 12 player reviews ]

Trivia

Okay, try this in real life: Drive real fast down a long, straight road, then do a huge jump, get airborne, and then (while in the air) slam on the brakes to slow down in time to make it around that nasty corner. Is it going to work? Nope, but it works in Stunts! ;-) Of course, this just makes the game more fun! :-)

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Related Sites +

  • IGCD Internet Game Cars Database
    Game page on IGCD, a database that tries to archive vehicles found in video games.
  • Luke's 4D Sports Homepage
    From the author: "I set up this site because a like the game and I wanted to provide the fans of 4D Sports Driving with a place to share their knowledge, thoughts, and achievements. Later I found out that there already is quite a bunch of websites doing exactly that but well, here's another one. " It's actually a very comprehensive site.
  • Stunts 1.1 and 4D Sports Driving - A Comparison of Driving Speed
    Alan Robinson's excellent comparison between all four versions of the game.
  • Stunts Racetracks and Links
    A site with custom tracks for Stunts, and lots of links to Stunts web pages.
  • The Stunts Webring
    A web ring for the Stunts game - links galore.
  • The Swedish Stunts Team
    Swedish site dedicated to Stunts.
  • ZakStunts v8.0b
    Fansite with an active community, competition events every months, new tracks, tips & tricks, new cars, replay uploads, rankings. statistics and other information on the game

Identifiers +

  • MobyGames ID: 329
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Contributors to this Entry

Game added by Andy Voss.

Amiga added by Martin Smith. PC-98, FM Towns added by Terok Nor.

Additional contributors: Trixter, Macintrash, Brolin Empey, marquisor, Victor Vance, Infernos.

Game added October 26, 1999. Last modified January 26, 2024.