Diablo II

aka: D2, Diablo II: The Calling
Moby ID: 1878
Windows Specs
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Description official descriptions

Knowing well that Diablo's spirit could never be truly destroyed, the hero of Tristram made the noblest sacrifice of all: he took the spirit of the Lord of Terror into himself, hoping that his strength of will could contain the demon within. He was wrong. Diablo's essence corrupted him, gradually taking over his human nature. He has turned into the Dark Wanderer, a mysterious being whose every step causes destruction and death. A nameless adventurer visits the Rogue Encampment and decides to help its inhabitants by slaying monsters surrounding the area, and eventually pursuing the Dark Wanderer himself.

Like its predecessor, Diablo II is an action role-playing game. The player may choose between five available characters classes: Amazon (a rogue-like class with ranged attacks), Necromancer (can summon undead and inflict status ailments), Barbarian (a powerful melee fighter who can dual-wield weapons), Sorceress (offensive spellcaster), and Paladin (fights with shields and can cast support spells). Much of the game takes place in randomized dungeon-like areas heavily populated by enemies. Unlike the previous game, the environments are not restricted to a single dungeon and include variously themed locations, each with its own town and quests.

The player character gains experience points from slaying monsters, and can be leveled up manually, increasing his or her primary attributes and acquiring abilities. Much of the customization relies on equipment and item combinations. Diablo's magic has been replaced with skills: class specific abilities that can be purchased with skill points as characters level up. For example, a Paladin's skills allow him to cover allies with a protective aura, while a Sorceress can learn to fire lightning bolts and frozen blasts from her hands. Skills can be purchased several times to level them up, and some skills, when purchased, will increase the effectiveness of other skills. A new item type, socketed, has been added as well. Socketed items can be modified permanently by adding magic gems to them, increasing their statistics or adding elemental properties.

Spellings

  • 暗黑破坏神II - Simplified Chinese spelling
  • 暗黑破壞神 2 - Traditional Chinese spelling

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Credits (Windows version)

1,450 People (295 developers, 1,155 thanks) · View all

Reviews

Critics

Average score: 88% (based on 64 ratings)

Players

Average score: 3.9 out of 5 (based on 292 ratings with 19 reviews)

Bad game

The Good
Well, here's a vague attempt at making my former review more apetizing, but since I'm not feeling like writing an awful lot like last time let's just stick to the basics, ok?

What's good about the game?

It's fun....the first 5 minutes.

The action figure line rocks.

There is good variation between different character classes.

The game has amazing production values (good quality on almost everything).

Action is fast and furious, even with lots of critters onscreen.

The Bad
Gameplay is boring and repetitive beyond belief.

Storyline is predictable and has virtually no conection to your actions during the game (sense of reward=NONE).

Graphics are not so hot.

Rpg? being able to customize your slayer doesn't make it an rpg.

Too long, too annoying.

Way too over-hyped.

The Bottom Line
Anyway, if you like lots of repetitive gameplay with some flashy stuff added to it, go and get it. Otherwise there are cheaper and better means to entertain yourself.

Windows · by Zovni (10504) · 2001

Diablo II Is Better Than Diablo, But That's Not Saying Much.

The Good
In 2000, Diablo II, the long awaited sequel to Diablo hit store shelves. Considering how bad Diablo was it is surprising it sold well enough to warrant a sequel. Fortunately Diablo II is a much better game.

In Diablo II, the lord of terror lives! After his defeat at the hands of a young warrior, Diablo is reborn using the very soul of the warrior that dealt him his deathblow! Now Diablo is heading east to awaken his brothers. You cannot let this come to pass, if the three prime evils walk the earth, the world will surely be doomed.

In Diablo II you can play as five different warriors. The Amazon, The Necromancer, The Barbarian, The Sorceress, and The Paladin. The characters are not identical and all play quite differently. The Paladin and Barbarian are the easier, while the Amazon, Necromancer, and Sorceress are for an extra challenge. My personal favorite was the Necromancer. If you play him right he can also be quite a capable fighter, and become a fighting Necromancer.

The plot unfolds during amazing looking cut scenes. But other than that the plot is pretty non-existent. There are four Acts, each Act contains six quests, so there are a total of 24 quests. So this game is quite long this is both a good and bad thing. More on the bad later. The game can be quite fun and it is always rewarding when your warrior levels up.

Unlike Diablo, which only contained four dungeons, Diablo II has too many dungeons to count. There is also more than one main hub. The town changes with every new Act. One of the coolest is the large desert town of Act II. One of the worst is the jungle of Act III, the design is interesting, but the area has some really annoying enemies.

Some familiar faces return to help you. Like Cain, who sounds suspiciously like Sean Connery. There are many new features in Diablo II. One of the most unique is the use of The Horadrum Cube. You gain this item about midway through the game. It is a magic cube that lets you make items. You just place the components in the cube, and it makes a new item. Unfortunately the game does not provide a master list of things you can create. You either have to experiment like the game makers intended or get the info of the Internet, like most people did. You can also power up a slotted weapon by adding a gem, these add various effects and are permanent. There is also a skill system that was sorely lacking in the original game. Each Warrior has there own skill set.

The videos and voiceovers are amazing. The production values are high here. As they should be considering how much money Blizzard has. The graphics overall are a bit dated. They were dated in 2000! There are very few bugs, which is rare indeed.

The Bad
This game has got to be the only schizophrenic game I have every played. One minute you are loving it, the next you feel bogged down by repetition. Sometimes you just want hurry things up, but the game refuses to yield. Act III sucks. The monsters here are a huge pain in the ass. How many nights I cursed the jungles of Diablo II. It is the single worst area of any game I can think of. Diablo II is also very light on the RPG elements. Whereas most PC RPGS are very customizable, Diablo II’s only customization is what your warrior wears and what skills they learn. Pretty lame. Why is Blizzard considered such a great game maker? Black Isle, Ion Storm, and Looking Glass are all defunct, while all of there games were great. Blizzard, only has one excellent game World of Warcraft, but they still get to make games.

The Bottom Line
Fans of Diablo will love this game. As it is much better. RPG fans would have more fun with games like, Planscape Torment, Return to Krondor, or Oblivion.

Windows · by MasterMegid (723) · 2006

Fantastic sequel if you like the genre

The Good
Diablo II is the sequel to the sensation that was Diablo (obviously). The folks at Blizzard, staying true to their nature, have given the consumers a fantastic sequel to an already great game.

The basis of the game is this. At the end of the first game, your character defeats Diablo, and then stays in the town of Tristam. But after awhile, he leaves, and in his wake a onslaught of devastation occurs. It turns out that Diablo has come back - inhabiting the body of the adventurer from the first game. Your task is to defeat Diablo and his minions and set things right in the world again.

Graphically, the game is utterly beautiful. Even when all the special effects are turned off, there is enough eye-candy to make any jaw drop in astonishment. Spell effects, creature detail, the glow of the fire, all rendered in 800x600 glory. Even the cinematics rival those of the Final Fantasy Series (FF7 and up). The cinematics, although not required viewing to play, contain some of the coolest FMV I've seen in years. At the start of the game and inbetween the various acts, the story is progressed through the movies, and just enhance the game in itself.

The sound and music are excellent as well. Again, all the characters are figures with voice-overs and scrolling text (with the exception of the cinematics), and do well to further the plot. The technical quality of the voice acting is top-notch. The is no doubt in my mind that all the recording was done either at a professional studio or in-house (if they have the equipment for it). The music in the background is very sparse, but it kicks in at the appropriate time.

The controls haven't changed much since Diablo came out. With the exception of on-screen menus that pop-up when you right-click on specific icons, and the fact that you belt number are 1-4 instead of 1-8, the control is exactly like before. And it's good not to screw around with a formula that has worked before.

The automap, while not perfect, is good. Although I would have preferred and automap similar to Nox (with the automap tucked in a corner), Blizzard addressed the automap "clutter" and have different settings depending on your game-style. You can have it like the original (why you would, I have no clue), or you can have it fade out in the center. That way you can still see around you, but still be able to make out the automap to navigate.

The gameplay, after combining all the elements mentioned above, is awesome. The game mechanics are very natural after playing for just a little bit, so it's very easy to get into. The levels are humongous, and wandering around to scavenge everything is only half the fun. And for posterity, here's a small list of other things I found great with Diablo II:

1) The fact that there are only 2 type of Scrolls (Town Portal and Identify). Considering the massive number of scrolls in the first game, I find that this way is much more efficient.

2) The Waypoint system. I like the fact that the waypoints are listed ahead of time, and that while you are playing you can set a goal of how far ahead you what to accomplish. Makes for good strategic play as well. Especially in cases where you are low on potions and need to rush to find the next waypoint. Makes for some great "Evade and Find" gameplay.

The Bad
Although I love Diablo II, I do have a few things that I can't stand.

First, the save system. I like the fact in the first Diablo that you can save at any position and then start back up right where you left off. Especially while you are in the middle of a quest. No such luck in Diablo II. If you Save and Exit Game, your stats, equipment and money are saved, but your position is not. The only benefit from this is that when you start your game again, everything respawns - monsters and gold/chests,etc. But it's still real annoying.

Second, I've had glitches where I gotten stuck on a rock. I can't move and I haven't learn "Leap" yet, so I end up having to Save and Exit, and basically start the level over.

Third, The automap STILL bugs the crap outta me. I find playing with the automap is both a minus and a plus. A minus being if there is a lot going on onscreen, you can't make heads or tails out of anything. And it's a plus when you can see back to where you've been or ahead (somewhat) to where you need to go.

The Bottom Line
Even though it has it's faults, Blizzard did a top-notch job with this sequel. They are one of the few companies that will take a game and make sure it's right BEFORE going gold. A fantastic game. If you like the genre, it's a must have.

Windows · by Chris Martin (1155) · 2001

[ View all 19 player reviews ]

Discussion

Subject By Date
Why am I addicted?.. Unicorn Lynx (181788) Jul 2, 2013

Trivia

1001 Video Games

Diablo II appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Dungeons & Dragons

Diablo II was adapted into a set of two D&D rulebooks: Diablo II: Diablerie, published in 2000, and Diablo II: To Hell and Back, published in 2001, in addition to which a Diablo II set for the Dungeons & Dragons boardgame was released by Wizards of the Coast in 2000.

Promotion

Blizzard itself produced an action figure line, with figures depicting the Barbarian, the Unraveler, and of course, Diablo. They also released a whole stack of merchandise, including Zippo lighters, wristwatches and mouse pads, all in limited edition.

References: Diablo

The much rumored and non-existent secret "Cow Level" from the original game was actually added to Diablo II. It is just a flat plain, populated by bipedal cows, which go "Moo! Moo!" in deadpan human voices. The level also features a boss, "The Cow King", who looks just like all the other cows.

In Act I, the player can enter a portal to the town of Tristram, now destroyed by demons. Some characters from Diablo can be seen there. Decard Cain and Griswold the Blacksmith are alive; the former will help the player with his quests while the latter is possessed by evil powers. The remains of Wirt the Peg-Legged Boy can also be spotted; his leg allows the player to enter the cow level.

References

Once in a great while, one of the zombies can be heard uttering "brainsss". This is a reference to the numerous Living Dead movies, in which zombies hunger for human brains.

Awards

  • Computer and Video Games
    • 2005 - #25 "101 Best PC Games Ever"
  • Destructoid
    • 2009 - #7 "Top Video Games of the Decade"
  • GamePro
    • 2008 - #11 "The 32 Best PC Games"
  • GameSpy
    • 2000 – Special Award for Cut-Scenes
    • 2011 – #7 Top PC Game of the 2000s
  • GameStar (Germany)
    • Issue 02/2001 - Best Game in 2000
    • Issue 02/2001 - Best Multiplayer Game in 2000
    • Issue 03/2001 - Best Game in 2000 (Readers' Choice)
    • Issue 12/2008 - Special mention in the "10 Coolest Levels" list (for the secret level "The Moo Moo Farm")
  • IGN
    • 2009 - Issue 12/2008 - One of "Gaming's Top 10 Easter Eggs" (for the secret level "The Moo Moo Farm")
  • PC Gamer
    • April 2005 - #16 "50 Best Games of All Time"
    • 2007 - #82 "Top 100 Games"* PC Player (Germany)
    • Issue 01/2001 - Best Online Game in 2000
  • VideoGamer.com
    • 2009 - #49 "Top 100 Games of the Noughties"

Information also contributed by Ajan, Kasey Chang, Patrick Bregger, PCGamer77, phlux, Tibes80, and Scott Monster.

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  • MobyGames ID: 1878
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Contributors to this Entry

Game added by MAT.

Macintosh added by Xoleras.

Additional contributors: Blackhandjr, Zovni, Unicorn Lynx, Indra was here, Brian Jordan, Vaelor, Ajan, Pseudo_Intellectual, SharkD, Paulus18950, Cantillon, Patrick Bregger, FatherJack.

Game added July 4, 2000. Last modified March 23, 2024.