Phantasmagoria: A Puzzle of Flesh

aka: Phantasmagoria 2, Phantasmagoria 2: A Puzzle of Flesh, Phantasmagoria : Obsessions fatales, Phantasmagoria: Labor des Grauens, Phantasmagoria: Um Enigma de Sangue
Moby ID: 1216
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Description official descriptions

Curtis Craig is a thirty-year-old man whose distorted childhood is filled with horrors. His father was involved in an illegal, top-secret experiment for a company called WynTech Industries. Nearly nothing is known about the true nature of this experiment; but something in it affected the sanity of Curtis' mother, eventually driving her to suicide. Curtis' father was later shot, leaving the poor little boy with serious behavioural disturbances, and eventually in therapy.

Now, a year after having been released from the mental institution, Curtis is employed at WynTech Industries, whose manager, Paul Warner, has seemingly taken it upon himself to take care of Curtis. He tries to find the cause of his psychotic episodes and the mysterious murders that break out all around him, all the while discovering more and more about his past life and his father's fate.

Phantasmagoria: A Puzzle of Flesh is not an actual sequel to the original Phantasmagoria, but rather a follow-up that has similar themes and visual concept. The game is more heavy on puzzles and traditional adventure gameplay than its predecessor. The gameplay involves standard activities found in adventure games, including extended conversations with the characters featuring selectable dialogue topics, collecting and manipulating inventory items with the environment, etc. It is possible (and often necessary) to call characters on the phone, as well as check and answer e-mails accessed by Curtis' computer at his workplace.

Like its predecessor, the game has a simple point-and-click interface and employs video sequences with live actors as cutscenes. Short movies are usually shown after each action performed by the protagonist.

Spellings

  • 幽魂 2 - Taiwanese spelling

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Credits (DOS version)

164 People (105 developers, 59 thanks) · View all

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[ full credits ]

Reviews

Critics

Average score: 65% (based on 27 ratings)

Players

Average score: 3.8 out of 5 (based on 78 ratings with 10 reviews)

A surprisingly good game!

The Good
While the original Phantasmagoria was a horrible game, its somewhat dubiously titled "seqeul", A Puzzle of Flesh, is a surprisingly good game:

  • The acting in Phantasmagoria II is surprisingly good - far better than that of the original Phantasmagoria and better than The 7th Guest without a doubt, although the actors occasionally tend to overact and spoil the overall atmosphere of the game.
  • A surprisingly good plot; while it is not the most original story, I still appreciate Sierra for managing to come up with several original ideas. The plot is either way implemented with excellence, and the game has amongst the most enveloping atmospheres experienced in a computer game to date. Regardless of gameplay, the atmosphere is so heavy that I find it comparable to that of the amazing Amiga game Alien Breed.
  • Good video sequences and reasonable degree of CGI. The videos are professionally directed and are actually of very high quality.
  • Great background music and sound -- 'nuff said.
  • Some plot elements add more to the game than can be possibly imagined - especially the computer workstation and without a doubt the coolest element is the changing file and directory names, which become more obvious as the game progresses.

In short, Phantasmagoria II is a really great game, but not without its flaws:

The Bad
Three points really annoyed me about Phantasmagoria II:

  • The plot takes a turn for the cheezy at some point. While you can hardly expect a masterpiece of a plot from a computer game, still I would have expected Sierra to come up with a better plot element than "a portal to Dimension-X"... however, I must stress that up until the fifth CD, the game is surprisingly good and deep.
  • The video engine could've been much better - with the programming genius of The 11th Hour only a couple of years earlier I would have expected Sierra to upgrade their engine properly. The window cannot be scaled - only maximized so that the background doesn't annoy you, and the 8 bit engine (which I was at one time forced to use) is terribly slow and hideously ugly.
  • A really terrible ending. No excuses, Sierra did a really crappy job with this one.



The Bottom Line
A great game which has nothing to do with its so-called prequel. Too bad that due to the fact that it's an adventure game, it has almost null replay value.

Windows · by Tomer Gabel (4539) · 2000

Murder! Bisexuality! Kinky Sex! A Talking Rat! and Office Politics!

The Good
Phantasmagoria: A Puzzle of Flesh is a FMV (Full-Motion Video) adventure game that puts the "graphic" in the graphic adventure game genre.

Much like the first Phantasmagoria game, this game is set in the same universe but is not a direct sequel, the player bears witness to a mid-1990s environment awash in a digital sea of mature content.

The player takes control of a 30-something office nerd, who works for the same shadowy corporation as his late father, as his average workday becomes tainted with graphic violence, blood & gore, multiple murders, mental illness, romance, bisexuality, kinky S&M sex and even a bit of gender identity confusion tossed in for good measure. Suffice it to say, this game earns its "Mature" (17+) classification rating.

Progress in the game requires the player to travel to various locations, interact with various people and collect numerous items needed to solve an assortment of point and click, puzzles.

Fans of say, the Kings Quest franchise (a much more family friendly adventure game series by Roberta Williams) will quickly pick up the game play mechanics and the quality of the FMV was quite impressive for a video game at that time.

The story smoothly combines science fiction and horror elements that fans of of the genre will be familiar with. If you watched the X-Files and read Stephen King novels in the 1990s, then this game's story should hit many familiar notes.

The Bad
Phantasmagoria: A Puzzle Of The Flesh can take awhile to get going, storywise. Much of the initial game play involves you doing office work and chatting with coworkers (in person and on the phone). Gamers without patience may have a hard time getting to the more adult sci-fi/horror elements in the game.

The quality of the game's puzzles is also very uneven. Either the puzzles you encounter are too easy, or (near the game's end) so incredibly difficult that you will probably have to read a playthrough to get past.

Last, but not least, the technology used to create the FMV and 3D inventory images has not aged well. It looks better then the first Phantasmagoria game, and again, was quite ambitious for the mid-1990s, but some of the impact of the game may be lost to gamers used to the next generation gaming hardware capabilities.

The Bottom Line
Phantasmagoria: A Puzzle of Flesh is an ambitious point and click, graphic adventure game from the fine folks of Sierra On-Line. Think King's Quest, if the quest involved used FMV and featured a serial killer and an actual S&M nightclub. Does the ambition pay off? Well, mostly.

If you can accept that the game's storyline starts off slow, the game's puzzles have no middle ground when it comes to difficulty and yes, the FMV and 3D graphics are a product of their time, then Phantasmagoria: A Puzzle Of The Flesh will be worth your time.

If nothing else, playthrough the game just to enjoy the B-minus acting, the gory details, the frank sexuality, the water cooler conversations and a talking pet rat name, "Blob".

Windows · by ETJB (428) · 2021

Truly horrifying ... horrifying gameplay that is.

The Good
To be honest, there's really nothing much about the game that I can say I truly liked. OK, the video was a bit smoother than the original Phantasmagoria. There ... that's it.

The Bad
Let me list the reasons. The film sequences draw from almost every B-Grade horror movie ever made. The acting ... absolutely awful. Did they have to make the disembodied voices sound like Fozzie Bear? Gameplay that largely consists of inane puzzles that really have little to do with advancing the plot in any meaningful way. I never felt any real horror playing the game, except at the thought that I had wasted so much time with it.


The Bottom Line
Think of the worst horror movie you ever saw. Then remove the humour that you usually find in such flicks, and you have Phantasmagoria: A Puzzle of Flesh.

DOS · by Les Nessman (265) · 2006

[ View all 10 player reviews ]

Trivia

Australian version

The Australian version of Phantasmagoria: A Puzzle of Flesh suffered the same fate as Duke Nukem 3D: The censorship feature is turned on permanently.

German index

On March 31, 1998, Phantasmagoria: A Puzzle of Flesh was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.

German version

In the German version, one video with Therese at the water tank is missing. The game shows the scene in which Curtis drinks water twice instead. There is also a slight difference during another scene in Therese's cubicle.

Phantasmagoria

The only connection between Phantasmagoria and this game is that at the beginning of Act 3, Curtis receives a letter about a book signing by Adrienne Delaney, the main character in Phantasmagoria. It is impossible to meet Adrienne, however.

UK version

In the UK version, the videos of Bob's and Therese's deaths are based on the "low violence" game setting by default. They are also some additional cuts during the scenes.

Video

The Windows version of Phantasmagoria: A Puzzle of Flesh displays 16-bit videos, while the DOS-edition can show only 256-colors.

Sexual content

If you are able to play an uncensored edition of the game, be prepared for a fair share of sexual content, which, at least at the time, was pretty taboo for the gaming industry:

Curtis has sex with both of his female coworkers, one of which is into S&M and invites Curtis to a S&M techno-nightclub. In therapy, Curtis confronts his gender identity issues, his mother forcing him to wear a dress, and his romantic feelings for his gay best friend.

Information also contributed by Ajan, B14ck W01f, Virgil and Xoleras

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  • MobyGames ID: 1216
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Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Derrick 'Knight' Steele.

DOS added by MAT.

Additional contributors: Tomer Gabel, MAT, Jeanne, chirinea, Daniel Albu, Sciere, Xoleras, Paulus18950, ETJB, Patrick Bregger, Maner76, Shamal Jifan.

Game added March 28, 2000. Last modified January 23, 2024.