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Final Fantasy X

aka: FF10, FFX, Finalnaja Fantazija 10, Zui Zhong Huanxiang 10
Moby ID: 5673
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Description official descriptions

Tidus is a young athlete who lives in a futuristic city of Zanarkand - "the city that never sleeps". He plays blitzball, a ball game where players throw the ball while flying around. Suddenly, a terrible disaster happens. A huge dark wave engulfs the city, spawning monsters. Tidus comes in contact with the mysterious creature, and as a result finds himself in a different world, a thousand years into the future. The civilization he is used to doesn't exist any more. He learns that the world he knew was destroyed by Sin, a terrible being that is believed to be indestructible. Tidus meets a young summoner named Yuna, and joins her as a guardian on her quest to put an end to Sin.

Final Fantasy X is Japanese-style role-playing game set in a world somewhat similar to South Asia. Only individual locations can be physically explored; there is no "world map" in the game, and exploration is fairly linear. Enemy encounters are random; the game abandons the series' traditional ATB (active-time battle) combat in favor of a Conditional Turn-Based Battle system, in which the turns of the participants are determined by characters' stats and actions, with turn order displayed in the upper corner of the screen.

The game also departs from the usual leveling up system. There are no character levels in the game: instead, experience points received after battles can be allocated by the player directly to upgrade the characters' parameters. Each character has his or her special "sphere map", with straight or branching paths containing spots that increase the character's personal statistics, or teach him or her active and passive abilities. The characters are given distinct class attributes, and it is possible top switch between all the party members during the same battle. Monster summons (called aeons in the game) now behave like playable characters, have their own hit points (HP), and can fight for the party until defeated.

Conversations that occur during cutscenes have voice overs, for the first time in the series. The game features various mini-games, the most prominent of which are blitzball tournaments.

Spellings

  • Финальная Фантазия 10 - Russian spelling
  • ファイナルファンタジーX - Japanese spelling
  • 最终幻想10 - Chinese spelling (simplified)

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Credits (PlayStation 2 version)

561 People (537 developers, 24 thanks) · View all

Producer
Directors
Sound Producer & Music
Main Programmers
Image Illustrator
Program Supervisor
Battle Programmer
Menu Programmer
Character Designer
Chief VFX Programmer
Real-Time Graphics Director
Art Directors
Monster Designer
Chief Sub-Character Designer
Battle Motion Director
Field Motion Director
Scenario
Chief Art Designer
3D Map Director
Field Programmers
[ full credits ]

Reviews

Critics

Average score: 92% (based on 53 ratings)

Players

Average score: 3.8 out of 5 (based on 239 ratings with 19 reviews)

80+ hours of gaming as it should be..

The Good
When I had a ps1, I heard that name... 'Final Fantasy' being repeated by many people I asked about their games collection. I played it enough to find that it was a game genre I never spent the time to explore. Eventually sequels were made, until the 10th in the series. I gave up the final fantasy series after my first experience of the 7th. I found it quite a long game!

After years of 'Tekken', 'Sonic adventure', I was looking for a game which I could settle down and enjoy, much like a film. I was really impressed by the opening of this game, the overall presentation was enough to keep me playing. The same type turn-based system is used again, but, it works rather well!

The story is a long one! The extreme depth this game has is totally astounding. Each time I saved my game I was quite shocked at the time I was totalling up... 23 hours, 29 hours... I was just about half way through!

Eventually, I completed just about everything you can do. I learnt to understand another language, I gathered all celestial weapons and mutated and defeated every monster in the game! My last save time clocked in at 92 hours. Definitely the longest level I have ever played.

The Bad
To sit down and tell someone that I played 92 hours of game within 2 weeks was quite a new experience for me. Also, as new as an experience as being stuck on the same boss for 3 days in the same game!

The old turn based system is somewhat critisized by gamers and new gamers all over the world, and, is also praised by gamers all over the world too. "To each his own" as the saying goes! Some down-sides to this game are the long cut scenes you can't skip just before you go fight that same boss again (I know plenty of people who have gotten stuck on a boss in 'Final Fantasy X' for 7 days!) 'Final Fantasy X-2' will be released soon! It is a remake of this game with better graphics and more costumes etc.. But, I always rate things as a first hand experience. I experienced this game first and was very impressed by its style, scale and boundless energy it has. I only hope that the next in the series will have an option to skip cut scenes. This game is a great one! I will always keep it and play it again. But if you only play games for about 30 minutes a time, expect to be playing this for a very long time!

The Bottom Line
Its is a turn-based strategy/role playing game (RPG) with an intense, deeply involving structure with fabulous characters and buckets of gameplay. I got a little annoyed with the old 'random battle system', which is basically- you guide your character in a jungle, for example, and random enemies engage you in a duel.. even happening again directly after you win the battle.

As that is the best way to upgrade your characters abilties etc, this is a vital part of the game, but, it does get annoying when you dont really fancy a fight!

'Final Fantasy X' is definitely the best of the series, there are totally new features in this which set it apart from the others, such as, a sphere grid character upgrade system and character voice-overs!

I love the plot, the characters, the world you explore. You will genuinely miss the characters you have just spent the best part of 4 whole days with, and, there are cool religious meanings in this which keep you guessing. This game is definitely an epic one, this is what RPG's are all about!

PlayStation 2 · by MrBee (28) · 2003

A true masterpiece

The Good
Being the FF title in next gen I was skeptical like everyone else about how it would out. Final Fantasy X is a timeless classic with a deep storyline relatable characters and conflict rivaling Final Fantasy VII. New changes include a sphere grid leveling system and turn-based strategy like Xenosaga. Both welcome changes to the usual grinding of leveling up via experience points. The graphics engine also push the PS2 to the limit. The environment feels so alive and CGI really makes Final Fantasy games what they are today. But what really makes or breaks games are emotion, attachment to the characters and music above all else and thats when you bring in Nobue Uematsu. He has complied possibly the greatest soundtrack of all-time in Final Fantasy X. And lets not forget about the story, with so many plot twists and turns and depth into everybody's backstories makes it so hard not to love (almost) everyone.

The Bad
I know every main character can't be a hard ass like Cloud or Squall but Tidus was a little too whiny through the first 1/3 of the game for my taste but he tends to grow on you. The difficulty level in Final Fantasy X also worried me. It seems with the new Sphere Grid system the game is a little too easy until about the second battle with Seymour. Every RPG has to have puzzles I know ut the Cloister of Trials was just laughable. It felt more like a choir than a brainteaser, especially in Bevelle. Every RPG also has to have mini-games and side quests and most of those were just stupid like blitzball or chocobo riding. Blitzball may have been more fun from a first person view perhaps? I know these things lead to bigger and better aspects of the game, but it just feels forced upon you. I know all these things are small but can scare some people away.

The Bottom Line
Minor quibbles aside, this game came out seven years and is still one of the best games I've ever played and most definitely the best RPG. Since the PS3 isn't backwards compatible or never had a PS2 in the first place I suggest picking one up cheap on ebay because this the single best reason to pick one up.

PlayStation 2 · by Jacob Gens (1115) · 2008

A fun, beautiful, exciting slap in the face of the "real-time only" game religion

The Good
I loved the fact that, despite the then-prevailing trend to make RPG combat a twitch-fest, the combat is turn-based with interesting tactical choices. I loved that you could switch team members during each fight so that everybody got experience - one of the bad traditions of console RPGs is presenting you a palette of interesting playable characters but forcing you to concentrate on only a subset. The "grid" for character development was original and interesting, but very confusing at first. The subgame was interesting but optional, both as it should be. The graphics were very pretty, the storyline interesting (if as predictable and over-foreshadowed as always in console RPGs).

The Bad
Like the other FF games (and really, nearly all console RPGs), the plot is too linear and you are more-or-less forced to follow a specific path. The only choices of path involve whether to pursue optional side-quests that become available late in the game.

The story is not in the league of Grandia or Breath of Fire III, but nor is it as unsubtle and formulaic as most of the genre.

The Blitzball subgame is an interesting idea; in actuality it's basically a soccer game, which fails to live up to the interesting 3D game it's supposed to represent. OTOH, a good interface and implementation of that 3D game would be hard to learn and use, and occupy way too much space for a subgame.

The Bottom Line
One of the best console RPGs I've ever played, ranking right after the classic Grandia mostly because there are no surprises in the story, and because while there are at least as many meaningful character development decisions, they only become available very late in the game. Most of its flaws are common to the genre, and it's a lot of fun.

PlayStation 2 · by weregamer (155) · 2003

[ View all 19 player reviews ]

Discussion

Subject By Date
Stealing from robots St. Martyne (3648) Sep 11, 2009
Favorite character Jacob Gens (1115) Feb 16, 2009
Favorite song of FFX Jacob Gens (1115) Oct 15, 2008
Mystery photographer Jacob Gens (1115) Mar 6, 2008
Thunder Plains Donatello (466) Dec 26, 2007

Trivia

1001 Video Games

Final Fantasy X appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Al Bhed language

During the course of the game you have to learn the "Al Bhed" language. The language in actuality is a simple substitution cipher. All the vowels equal other vowels (to make actual pronunciation easier), and the rest are the normal letters. Anyone that can do cryptograms can decipher the language right from the beginning of the game, without find all the Primer books. But finding the books makes it a lot easier to read the subtitles.

Cut content

There is an un-intended sequence at the beginning where you can defeat the monster that chases you into the ruins. Obviously they had a change of plans when developing the game. You can view this sequence by using a PS2 Gameshark and enabling high stats.

Music

Final Fantasy X is the first game in the (main) Final Fantasy series where the music is not exclusively composed by Nobuo Uematsu, only a modern remix of the prelude is present (not the actual prelude) and there is no trace of the traditional "a a a a a a g g" battle theme baseline. Although the battle theme of Final Fantasy VII & VIII does not start by this baseline, there is trace of it in songs herd during some important boss battles.

Also, it's the second game in the series where there is no presence of the Final Fantasy theme since Final Fantasy II.

References

While in the Besaid Village the first time, go to the Crusaders Tent. Talk to the first character in the door, and he'll tell you "I'm fixing a hole where the rain gets in". Obviously a few of the programmers were Beatles fans.

World map

As of 2002, Final Fantasy X is the only Final Fantasy game that doesn't have a world map with a character moving around. The world map is actually a menu with a locations to choose and a "search" option, that allows you to go to any location on the map.

Awards

  • GameSpy
    • 2002 – Z.Flo Award (for Yuna)

Information also contributed by Aaron A., Bregalad, Unicorn Lynx

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Contributors to this Entry

Game added by Syed GJ.

Additional contributors: Chris Martin, Unicorn Lynx, Exodia85, Bregalad, DreinIX, —-, Patrick Bregger, Thomas Thompson, FatherJack, A.J. Maciejewski.

Game added January 25, 2002. Last modified March 4, 2024.