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Revision of the game description for Assassin's Creed: Altaïr's Chronicles

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Revised ThingRevision of the game description for Assassin's Creed: Altaïr's Chronicles
Revision Typeminor edit
What ChangedGame Description
DescriptionSet in 1190, Altaïr's Chronicles is conceived as a prequel to the original console version of Assassin's Creed. This time, we learn how Altaïr becomes an assassin while looking for an artifact through different cities. It is said that this artifact, known as "the chalice", can give its owner the power to stop the Crusades.

The game is presented as a side-scroller with guided 3D paths. That is, the player has freedom to move in 3 dimensions, as the use of rooftops will be very extensive, but limited to a given path. As in the previous game, Altaïr shows the usual abilities of combat, stealth and parkour-like displacement, that will help him to find alternative routes or fight the enemies if there is not other way. Other abilities such as interrogation and pickpocketing is performed this time through mini-games, that make use of the touch screen of the DS. In addition, Altaïr can gain new abilities through gathering of blue orbs scattered through the maps (short of gaining "experience").

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Description
Set in 1190, <i>Altaïr's Chronicles</i> is conceived as a prequel to the <moby search="008888343394">versions</moby> for the PS3 and Xbox 360. This time, we learn how Altaïr becomes an assassin while looking for an artifact through different cities. It is said that this artifact, known as "the chalice", can give its owner the power to stop the Crusades.¶

The game is presented as a side-scroller with guided 3D paths. That is, the player has freedom to move in 3 dimensions, as the use of rooftops will be very extensive, but limited to a given path. As in the previous game, Altaïr shows the usual abilities of combat, stealth and parkour-like displacement, that will help him to find alternative routes or fight the enemies if there is not other way. Other abilities such as interrogation and pickpocketing is performed this time through mini-games, that make use of the touch screen of the DS. In addition, Altaïr can gain new abilities through gathering of blue orbs scattered through the maps (short of gaining "experience").
Description
Set in 1190, <i>Altaïr's Chronicles</i> is conceived as a prequel to the original console version of Assassin's Creed. This time, we learn how Altaïr becomes an assassin while looking for an artifact through different cities. It is said that this artifact, known as "the chalice", can give its owner the power to stop the Crusades.¶

The game is presented as a side-scroller with guided 3D paths. That is, the player has freedom to move in 3 dimensions, as the use of rooftops will be very extensive, but limited to a given path. As in the previous game, Altaïr shows the usual abilities of combat, stealth and parkour-like displacement, that will help him to find alternative routes or fight the enemies if there is not other way. Other abilities such as interrogation and pickpocketing is performed this time through mini-games, that make use of the touch screen of the DS. In addition, Altaïr can gain new abilities through gathering of blue orbs scattered through the maps (short of gaining "experience").

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 2 Aug 31, 2013 Game Description formercontrib (158921) Approved minor edit
view changes 1 Mar 06, 2010 Game Description Pseudo_Intellectual (62118) Approved minor edit