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Revision of the game description for Virtua Fighter 2

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Revised ThingRevision of the game description for Virtua Fighter 2
Revision Typereplacement
What ChangedGame Description
DescriptionOne year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.

While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.

Change Comparison

Description
One year after after the first tournament Akira, Wolf, Pai, Jeffry, Kage, Jacky, Sarah and defending champion Lau are invited to the World Fighting Tournament, and are joined by the master of drunken Kung-Fu Shun-di, who wants to prove he's more than an old geezer and Lion Rafale, who's fighting for his freedom. Each fighter has his own style, from the lightning fast attacks of Pai to the powerful slams of Jeffry.¶

Home port of Sega's popular Model 2A arcade vs. fighter released in 1995. Game modes include classic arcade mode, 2P vs mode, Expert mode (where the computer character progressively learns and counters players' technique), Ranking Mode (similar to Arcade, but at the end, a fighting style analysis is shown based on number of specials and time to knock down an opponent), Team Battle Mode (two teams composed of five fighters go against each other, the first to beat five characters being the winner) and Watch mode (allows choosing two fighters and then see them fighting). Both VF2 and VF2.1 (a tweaked version available only in Japan) modes are included. Gameplay keeps the same style from the first game, adding more moves to each fighters' roll. Using a three-key layout (block, kick and punch, being possible to assign button combinations to the extra keys) the player is able to control their fighter, aiming to knock or push the opponent outside the rink inside the time limit. Combo moves range from the quickest, which require the player to push up to five buttons quickly, to strong moves that require more button presses along d-pad nudges to be successful. As with the previous game, fighting is realistic (except the physics-defying leaps), and each fighter has nothing but their body to harm the opponent.¶

While in comparison with the arcade version some parts took
a hit on graphical quality (such as the texture details and backgrounds), the game uses the Saturn High-Resolution mode and flowing 60-fps to bring the arcade experience home.
Description
One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...¶

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.¶

While the fully polygonal environment
of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus manufacturing costs ruling out the SVP chip used in <i>Virtua Racing</i>) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 1 Apr 08, 2010 Game Description Luis Silva (13608) Approved replacement