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Revision History

Revision of the game description for Alone in the Dark

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Revised ThingRevision of the game description for Alone in the Dark
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What ChangedGame Description
DescriptionHP Lovecraft's work is an inspiration for this 3D action adventure game, perhaps the first game which could be termed 'survival horror' and thus an inspiration for hits such as Resident Evil and Silent Hill.

Jeremy Hartwood has committed suicide in his Louisiana mansion. You take the role of either Edward Carnby, a private investigator, or Emily Hartwood, Jeremy's niece, and investigate the suspicious death. The three-floor mansion is reputed to be haunted by its eccentric past owner. Very quickly, you realise that it is. Warped rats, zombies and giant worms are among the foes who are after you, and you must somehow escape.

The graphics combine 3D people with pre-rendered backgrounds in a manner that was new at the time. Limited weaponry means that you can't go in all guns blazing, you have to plan your attacks. Books in the rooms are not mere props, they can be read to gain further information and clues to solving the game's puzzles. Most of the game is non-linear and encourages exploration.

Change Comparison

Description
HP Lovecraft's work is an inspiration for this 3D action adventure game, perhaps the first game which could be termed 'survival horror' and thus an inspiration for hits such as <moby game="Resident Evil">Resident Evil</moby> and <moby game="Silent Hill">Silent Hill</moby>. You are a journalist whose natural curiousity takes him or her to a three-floor mansion reputed to be haunted by its eccentric past owner who committed suicide. Very quickly, you realise that it is. Warped rats, zombies and giant worms are among the foes who are after you, and you must somehow escape. ¶

The graphics combine 3D people with pre-rendered backgrounds in a manner that was new at the time. Limited weaponry means that you can't go in all guns blazing, you have to plan your attacks. Books in the rooms are not mere props, they can be read to gain further information and clues to solving the game's puzzles. Most of the game is non-linear and encourages exploration.
Description
HP Lovecraft's work is an inspiration for this 3D action adventure game, perhaps the first game which could be termed 'survival horror' and thus an inspiration for hits such as <moby game="Resident Evil">Resident Evil</moby> and <moby game="Silent Hill">Silent Hill</moby>.

Jeremy Hartwood has committed suicide in his Louisiana mansion.
You take the role of either Edward Carnby, a private investigator, or Emily Hartwood, Jeremy's niece, and investigate the suspicious death. The three-floor mansion is reputed to be haunted by its eccentric past owner. Very quickly, you realise that it is. Warped rats, zombies and giant worms are among the foes who are after you, and you must somehow escape. ¶

The graphics combine 3D people with pre-rendered backgrounds in a manner that was new at the time. Limited weaponry means that you can't go in all guns blazing, you have to plan your attacks. Books in the rooms are not mere props, they can be read to gain further information and clues to solving the game's puzzles. Most of the game is non-linear and encourages exploration.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 5 Jun 26, 2009 Game Description JudgeDeadd (26760) Approved major update
view changes 4 Jan 25, 2009 Game Description LepricahnsGold (141635) Approved minor edit
view changes 3 Jun 27, 2008 Game Description Travis Fahs (95) Approved edit
view changes 2 Jul 19, 2006 Game Description Terok Nor (29273) Approved edit
view changes 1 Jul 06, 2006 Game Description Martin Smith (69969) Approved update