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Revision History

Revision of the game description for Alien Breed 3D

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Revised ThingRevision of the game description for Alien Breed 3D
Revision Typeminor edit
What ChangedGame Description
DescriptionTeam 17 were famed for pushing the Amiga to its limits, with a string of hits stretching back to 1991. The first major one was Alien Breed, a Gauntlet-style shoot 'em up which had already spawned three sequels, including a budget-priced Special Edition.

This release was in a similar vein, but set into a 3D context, making for the Amiga's first big Doom-style game. The 3D engine uses fairly small screen graphics, but these include full floors and ceilings with detailed shading, doors, vertical position variations, lifts and transporters. The CD version includes extra atmospheric sound, while fast processors and extra FastRAM are also supported.

Change Comparison

Description
Team 17 were famed for pushing the Amiga to its limits, with a string of hits stretching back to 1991. The first major one was <moby game="Alien Breed">Alien Breed</moby>, a <moby game="Gauntlet">Gauntlet</moby>-style shoot 'em up which had already spawned 3 sequels, including a budget-priced 'special edition'.¶

This release was in a similar vein, but set into a 3D context, making for the Amiga's first big <moby game="Doom">Doom</moby>-style game. The 3D engine uses fairly small screen graphics, but these include full floors and ceilings with detailed shading, doors, vertical position variations, lifts and transporters. The CD version includes extra atmospheric sound, while fast processors and extra FastRAM are also supported.
Description
Team 17 were famed for pushing the Amiga to its limits, with a string of hits stretching back to 1991. The first major one was <moby game="Alien Breed">Alien Breed</moby>, a <moby game="圣铠传说">Gauntlet</moby>-style shoot 'em up which had already spawned three sequels, including a budget-priced <moby game="Alien Breed (Special Edition 92)">Special Edition</moby>.¶

This release was in a similar vein, but set into a 3D context, making for the Amiga's first big <moby game="Doom: Evil Unleashed">Doom</moby>-style game. The 3D engine uses fairly small screen graphics, but these include full floors and ceilings with detailed shading, doors, vertical position variations, lifts and transporters. The CD version includes extra atmospheric sound, while fast processors and extra FastRAM are also supported.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 2 Sep 01, 2013 Game Description Unicorn Lynx (181490) Approved minor edit
view changes 1 May 31, 2011 Game Description Patrick Bregger (256945) Approved minor edit