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Revision of the game description for SimCity

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Revised ThingRevision of the game description for SimCity
Revision Typeminor edit
What ChangedGame Description
DescriptionSimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage.

Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave.

The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. The environment varies in each game (especially if you have the Terrain Editor add on), and this should affect your choices.

Change Comparison

Description
<i>SimCity</i> sets you as the mayor of a new town, with the responsibility of building and maintaining a utopia. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive.¶

Taxes must be raised, and then allocated to public services such as policing and roads. Earthquakes, floods and fires must all be dealt with.¶

The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. The environment varies in each game (especially if you have the <moby game="SimCity Terrain">Terrain Editor</moby> add on), and this should affect your choices
Description
<i>SimCity</i> sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage.¶

Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave.¶

The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. The environment varies in each game (especially if you have the <moby game="SimCity Terrain">Terrain Editor</moby> add on), and this should affect your choices.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 4 Jan 22, 2022 Game Description WONDERなパン (3976) Pending minor edit
view changes 3 Jan 19, 2022 Game Description Cantillon (43447) Approved minor edit
view changes 2 Sep 29, 2006 Game Description Shoddyan (14327) Approved minor edit
view changes 1 Sep 28, 2006 Game Description Martin Smith (76887) Approved replacement