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Revision of the game description for Sonic the Hedgehog

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Revised ThingRevision of the game description for Sonic the Hedgehog
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What ChangedGame Description
DescriptionSEGA's officially renowned speedy blue mascot Sonic the Hedgehog has made his official debut in the original 16-bit Genesis title, while SEGA's other 8-bit portable handheld Game Gear system had also gotten its own version of the original platformer, featuring the same story arc and gameplay style, but only different levels.

In order to stop and bring down the notorious Dr. Robotnik, Sonic must traverse across 6 different Zones, each consisting of 3 "Acts" or levels. Most of the Zones are also similar to those on the original version released on the 16-bit Genesis platform, although, there are also some that are entirely different. Enemies (mechanized Badniks which can be defeated by Sonic's spikes upon jumping or rolling) and power-ups (speed-ups, shields, extra lives) are mostly the same as well. Sonic can also pick up golden rings for protection (when hit by enemies, he simply loses all of his rings instead of a life) and bonuses. Collecting 100 rings also grants Sonic an extra life and 50 remaining rings at the end of each level allow him to enter and access spinball-themed Special Stages filled with bumpers and springs. Each third "Act" or level of each Zone has a boss fight against Robotnik and has Sonic rescuing all of his animal friends who have been captured and imprisoned by Robotnik.

Sonic must also collect and recover all 6 of the Chaos Emeralds before they fall into the evil hands of Robotnik. In contrast to the original 16-bit Genesis version, the Chaos Emeralds here are not hidden or housed within the Special Stages but rather just somewhere within the regular levels.

Change Comparison

Description
SEGA's mascot Sonic the Hedgehog made his debut in a famous <moby search="010086010091">Genesis title</moby>, but Sega's 8-bit systems got their own version of the platformer, featuring the same story and gameplay style, but different levels.¶

To stop the evil Dr. Robotnik, Sonic must traverse six zones consisting of three levels each. Most of the zones are based on those in the original game, but some are entirely new. Enemies (mechanized animals, defeated by Sonic's spikes when jumping or rolling) and power-ups (speed-ups, shields, extra lives) are mostly the same as well. Sonic can pick up golden rings for protection (when hit, he simply loses all of his rings instead of a life) and bonuses: 100 rings gain Sonic an extra life, and 50 remaining rings at the end of a level allow access to pinball-themed special stages full of bumpers and springs. The final level of a zone is always a boss fight against Robotnik.¶

Sonic should also collect the six Chaos Emeralds to keep them from falling into Robotnik's hands. In a departure from the original game, these are not hidden in the special stages but somewhere in the regular levels.
Description
SEGA's officially renowned speedy blue mascot Sonic the Hedgehog has made his official debut in the original 16-bit <moby search="010086010091">Genesis title</moby>, while SEGA's other 8-bit portable handheld Game Gear system had also gotten its own version of the original platformer, featuring the same story arc and gameplay style, but only different levels.¶

In order to stop and bring down the notorious Dr. Robotnik, Sonic must traverse across 6 different Zones, each consisting of 3 "Acts" or levels. Most of the Zones are also similar to those on the original version released on the 16-bit Genesis platform, although, there are also some that are entirely different. Enemies (mechanized Badniks which can be defeated by Sonic's spikes upon jumping or rolling) and power-ups (speed-ups, shields, extra lives) are mostly the same as well. Sonic can also pick up golden rings for protection (when hit by enemies, he simply loses all of his rings instead of a life) and bonuses. Collecting 100 rings also grants Sonic an extra life and 50 remaining rings at the end of each level allow him to enter and access spinball-themed Special Stages filled with bumpers and springs. Each third "Act" or level of each Zone has a boss fight against Robotnik and has Sonic rescuing all of his animal friends who have been captured and imprisoned by Robotnik.¶

Sonic must also collect and recover all 6 of the Chaos Emeralds before they fall into the evil hands of Robotnik. In contrast to the original 16-bit Genesis version, the Chaos Emeralds here are not hidden or housed within the Special Stages but rather just somewhere within the regular levels.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 5 Oct 15, 2016 Game Description Terok Nor (29669) Approved update
view changes 4 Oct 03, 2014 Game Description Laser Blastoad (2) Rejected edit
view changes 3 Sep 13, 2014 Game Description Laser Blastoad (2) Rejected edit
view changes 2 Jul 22, 2013 Game Description Sonic Slicer Rejected edit
view changes 1 Dec 20, 2012 Game Description Ice Dagger (5) Rejected edit