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Revision of the game description for Dota 2

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Revised ThingRevision of the game description for Dota 2
Revision Typeupdate
What ChangedGame Description
DescriptionDota 2 is the official sequel to Defence of the Ancient, a fan-made mod of Warcraft III: Reign of Chaos, introducing to an extensive selection of new heroes and items. Primarily meant for online multiplayer, the game also offers offline play for matches against bots.

Similar to its predecessor, this game offers the same type of gameplay: consisting of two teams that has to destroy all opposing defenses and structures. Each team consists of a party of heroes and supporting non-player characters (NPCs) known as creepers. The player controls one these heroes, together with other heroes and creepers, attempt to push forward into enemy territory while also coordinating defense against enemy intrusions.

Each hero acquires experience during combat, simply by being in a nearby area when an adjacent enemy falls. Sufficient experience allows the player's hero to level up and choose new skills, consisting of three basic skills and one expert skill after the hero has reached level 6. Each skill may also be increased in its level as the hero gains more levels. Some skills may require specific items before it can be upgraded. Unlike its predecessor, leveling up stats (strength, agility, intelligence) is now automatic.

Gold is steadily received at a rate of one per second once combat start is announced, however greater gold rewards are obtained by delivering killing blows to enemies; the most rewarding being a killing blow to another hero. Gold may then be used to purchase items at stores. A combination of certain items may be used as a recipe to upgrade the items into a single more powerful item. A hero may only carry six items, additional items will be deposited in a stash inventory at the base and may be retrieved manually or via an animal courier.

Change Comparison

Description
<i>Dota 2</i> is the official sequel to <i>Defence of the Ancient</i>, a fan-made mod of <moby game="Warcraft III: Reign of Chaos">Warcraft III: Reign of Chaos</moby>, introducing to an extensive selection of new heroes and items. Primarily meant for multiplayer, the game also offers offline play for matches against bots.¶

Similar to its predecessor, this game offers the same type of gameplay: consisting of two teams that has to destroy all opposing defenses and structures. Each team consists of a party of heroes and supporting non-player characters (NPCs) known as creepers. The player controls one these heroes, together with other heroes and creepers, attempt to push forward into enemy territory while also coordinating defense against enemy intrusions.¶

Each hero acquires experience during combat, simply by being in an nearby area when an adjacent enemy falls. Sufficient experience allows the player to level up and choose new skills, consisting of three basic skills and one expert skill after the previous skills have been attained. Each skill may also be increased in its level as the hero gains more levels. Gold may only achieved by a killing blow by the player's hero. Gold may be used to purchase items at the store. A combination of certain items may be used as a recipe to upgrade the items into a single more powerful item.
Description
<i>Dota 2</i> is the official sequel to <i>Defence of the Ancient</i>, a fan-made mod of <moby game="Warcraft III: Reign of Chaos">Warcraft III: Reign of Chaos</moby>, introducing to an extensive selection of new heroes and items. Primarily meant for online multiplayer, the game also offers offline play for matches against bots.¶

Similar to its predecessor, this game offers the same type of gameplay: consisting of two teams that has to destroy all opposing defenses and structures. Each team consists of a party of heroes and supporting non-player characters (NPCs) known as creepers. The player controls one these heroes, together with other heroes and creepers, attempt to push forward into enemy territory while also coordinating defense against enemy intrusions.¶

Each hero acquires experience during combat, simply by being in a nearby area when an adjacent enemy falls. Sufficient experience allows the player's hero to level up and choose new skills, consisting of three basic skills and one expert skill after the hero has reached level 6. Each skill may also be increased in its level as the hero gains more levels. Some skills may require specific items before it can be upgraded. Unlike its predecessor, leveling up stats (strength, agility, intelligence) is now automatic.¶

Gold is steadily received at a rate of one per second once combat start is announced, however greater gold rewards are obtained
by delivering killing blows to enemies; the most rewarding being a killing blow to another hero. Gold may then be used to purchase items at stores. A combination of certain items may be used as a recipe to upgrade the items into a single more powerful item. A hero may only carry six items, additional items will be deposited in a stash inventory at the base and may be retrieved manually or via an animal courier.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 5 Nov 18, 2014 Game Description Indra was here (20910) Approved edit
view changes 4 Feb 15, 2014 Game Description Ƒreddƴ (5818) Approved minor edit
view changes 3 Feb 06, 2014 Game Description Indra was here (20910) Approved minor edit
view changes 2 Jan 24, 2014 Game Description Indra was here (20910) Approved update
view changes 1 Jan 11, 2014 Game Description Kabushi (237455) Approved minor edit