Biography | <ul>¶ <li>2002-2003 - Senior Software Engineer on <moby game="Lord of the Rings: The Return of the King">Lord of the Rings: The Return of the King</moby> for PC and GameCube, <moby company="Electronic Arts">EA</moby>/<moby company="Hypnos Entertainment">Hypnos Entertainment</moby><br></li>¶ ¶ <li>2002-2003 - Senior Software Engineer¶ on <moby game="Lord of the Rings: The Two Towers">Lord of the Rings: The Two Towers</moby> for GameCube, <moby company="Electronic Arts">EA</moby>/<moby company="Hypnos Entertainment">Hypnos Entertainment</moby>.<br></li>¶ ¶ <li>2000-2002 - Senior Software Engineer on <moby game="Frogger: The Great Quest">Frogger: The Great Quest</moby>, <moby company="Konami">Konami</moby>.<br></li>¶ ¶ <li>1999 - Senior Software Engineer on the Course Creation Tools¶ for <moby game="Tiger Woods Golf">Tiger Woods Golf</moby>, <moby company="Electronic Arts">Electronic Arts</moby>.<br></li>¶ ¶ <li>1997 - Graphics Software Engineer on <moby game="A Bug Life">A Bug's Life</moby>, <moby company="Pixar">Pixar</moby> and <moby game="Toy Story 2">Toy Story 2</moby>, <moby company="Pixar">Pixar</moby>.<br></li>¶ ¶ <li>1995-1997 - Senior Software Engineer on <moby game="Army Men">Army Men</moby>, <moby company="3DO">3DO</moby>.<br></li>¶ ¶ <li>1989-1995 - Senior Software Engineer on <i>DeluxePaint III</i>, <i>DeluxePaint IV</i>, <i>DeluxePaint AGA</i> and <i>DeluxePaint V</i> (for the Amiga), <moby company="Electronic Arts">Electronic Arts</moby>.<br></li>¶ ¶ <li>Software Engineer on <i>DeluxePaint Animation</i> (for the PC), <moby company="Electronic Arts">Electronic Arts</moby>.<br></li>¶ ¶ <li>UI Engineer on <moby game="Shockwave">Shockwave</moby> for <moby company="3DO">3DO</moby> and <moby game="NHL Hockey">NHL Hockey</moby>, <moby company="Electronic Arts">Electronic Arts</moby>.</li>¶ </ul>¶
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Biography | <ul>¶ <li>2005-2006 - Senior Software Engineer on <moby game="X-Men: The Official Game">X-Men: The Official Game</moby> for GameCube, <moby company="Activision Publishing, Inc.">Activision</moby>/<moby company="Hypnos Entertainment">Hypnos Entertainment</moby><br></li>¶ ¶ <li>2002-2003 - Senior Software Engineer on <moby game="Lord of the Rings: The Return of the King">Lord of the Rings: The Return of the King</moby> for PC and GameCube, <moby company="Electronic Arts">EA</moby>/<moby company="Hypnos Entertainment">Hypnos Entertainment</moby><br></li>¶ ¶ <li>2002-2003 - Senior Software Engineer¶ on <moby game="Lord of the Rings: The Two Towers">Lord of the Rings: The Two Towers</moby> for GameCube, <moby company="Electronic Arts">EA</moby>/<moby company="Hypnos Entertainment">Hypnos Entertainment</moby>.<br></li>¶ ¶ <li>2000-2002 - Senior Software Engineer on <moby game="Frogger: The Great Quest">Frogger: The Great Quest</moby>, <moby company="Konami">Konami</moby>.<br></li>¶ ¶ <li>1999 - Senior Software Engineer on the Course Creation Tools¶ for <moby game="Tiger Woods Golf">Tiger Woods Golf</moby>, <moby company="Electronic Arts">Electronic Arts</moby>.<br></li>¶ ¶ <li>1997 - Graphics Software Engineer on <moby game="A Bug Life">A Bug's Life</moby>, <moby company="Pixar">Pixar</moby> and <moby game="Toy Story 2">Toy Story 2</moby>, <moby company="Pixar">Pixar</moby>.<br></li>¶ ¶ <li>1995-1997 - Senior Software Engineer on <moby game="Army Men">Army Men</moby>, <moby company="3DO">3DO</moby>.<br></li>¶ ¶ <li>1989-1995 - Senior Software Engineer on <i>Deluxe Paint III</i>, <i>Deluxe Paint IV</i>, <i>Deluxe Paint AGA</i> and <i>Deluxe Paint V</i> (for the Amiga), <moby company="Electronic Arts">Electronic Arts</moby>.<br></li>¶ ¶ <li>Software Engineer on <i>Deluxe Paint Animation</i> (for the PC), <moby company="Electronic Arts">Electronic Arts</moby>.<br></li>¶ ¶ <li>UI Engineer on <moby game="Shockwave">Shockwave</moby> for <moby company="3DO">3DO</moby> and <moby game="NHL Hockey">NHL Hockey</moby>, <moby company="Electronic Arts">Electronic Arts</moby>.</li>¶ </ul> |
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