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Revision of the developer bio for Sebastiaan Reinarz

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Revised ThingRevision of the developer bio for Sebastiaan Reinarz
Revision Typeminor edit
What ChangedBiography
BiographySebastiaan Reinarz began his art/design career in the engineering sector working for such clients as Motorola, BAE Systems and Boeing before stumbling upon the interactive industry. He took a position at EA Canada in 1993 working on Sinbad, Michael Jordan: Chaos in the Windy City and Coach K College Basketball for the SNES/SEGA.

After 5 years as a senior artist having worked on the NBA, FIFA and NHL franchises at EAC/EA Sports he left to art direct two fledgling Hasbro studios developing G.I. Joe, Battleship 2 and Missile Command only to return to join the team at Black Box Games as creative director in 1999 to take up NASCAR and NHL2K.

After a few years in other oceans he returned to EA Los Angeles in 2003 to develop the Medal of Honor franchise and various other studio projects in the role of creative lead. In 2006 he returned to Vancouver to help complete Company of Heroes within the walls of Relic Entertainment.

Change Comparison

Biography
Sebastiaan Reinarz began his art/design career in the engineering sector working for such clients as Motorola, BAE Systems and Boeing before stumbling upon the interactive industry. He took a position at <moby company="EA Canada">EA Canada</moby> in 1993 working on <i>Sinbad</i>, <moby game="Michael Jordan: Chaos in the Windy City">Michael Jordan: Chaos in the Windy City</moby> and <moby game="Coach K College Basketball">Coach K College Basketball</moby> for the SNES/SEGA.¶

After 5 years as a senior artist having worked on the NBA, FIFA and NHL franchises at EAC/EA Sports he left to art direct two fledgling <moby company="Hasbro">Hasbro</moby> studios developing <i>G.I. Joe</i>, <moby game="Battleship 2">Battleship 2</moby> and <moby game="Missile Command">Missile Command</moby> only to return to join the team at <moby company="Black Box">Black Box Games</moby> as creative director in 1999 to take up <moby gamegroup="NASCAR">NASCAR</moby> and NHL2K. Having an interest in broadening his skill set he later developed online gambling with Cryptologic and IGN.¶

After a few years in other oceans he returned to <moby company="EALA">EA Los Angeles</moby> in 2003 to develop the <moby gamegroup="Medal of Honor">Medal of Honor</moby> franchise and various other studio projects in the role of studio creative lead. In 2006 he returned to Vancouver to help complete <moby game="Company of Heroes">Company of Heroes</moby> within the walls of <moby company="Relic Entertainment">Relic Entertainment</moby>. He has since left to take up a new role as creative director within the advertising/gaming world.
Biography
Sebastiaan Reinarz began his art/design career in the engineering sector working for such clients as Motorola, BAE Systems and Boeing before stumbling upon the interactive industry. He took a position at <moby company="EA Canada">EA Canada</moby> in 1993 working on <i>Sinbad</i>, <moby game="Michael Jordan: Chaos in the Windy City">Michael Jordan: Chaos in the Windy City</moby> and <moby game="Coach K College Basketball">Coach K College Basketball</moby> for the SNES/SEGA.¶

After 5 years as a senior artist having worked on the NBA, FIFA and NHL franchises at EAC/EA Sports he left to art direct two fledgling <moby company="Hasbro">Hasbro</moby> studios developing <i>G.I. Joe</i>, <moby game="Battleship 2">Battleship 2</moby> and <moby game="Missile Command">Missile Command</moby> only to return to join the team at <moby company="Black Box">Black Box Games</moby> as creative director in 1999 to take up <moby gamegroup="NASCAR">NASCAR</moby> and NHL2K.¶

After a few years in other oceans he returned to <moby company="EALA">EA Los Angeles</moby> in 2003 to develop the <moby gamegroup="Medal of Honor">Medal of Honor</moby> franchise and various other studio projects in the role of creative lead. In 2006 he returned to Vancouver to help complete <moby game="Company of Heroes">Company of Heroes</moby> within the walls of <moby company="Relic Entertainment">Relic Entertainment</moby>.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 4 Nov 02, 2012 Biography Rob78 (5) Approved major update
view changes 3 Dec 09, 2010 Biography Rob78 (5) Approved minor edit
view changes 2 Jan 14, 2010 Biography Rob78 (5) Rejected major edit
view changes 1 Jul 19, 2007 Biography Rob78 (5) Approved edit