Revision of the developer bio for Andy Gavin
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|Biography||Andy Gavin started JAM software with Jason Rubin in the eighties, the company that would evolve into the console title developer Naughty Dog by 1989. He worked as the key technologist and CTO of the company, co-managing the company from conception to over 80 employees and presided over the release of 13 games for various platforms, including designing and coding the GHOUL and GOAL engines for the studio's console titles. After working on many games in the Crash Bandicoot and Jak & Daxter series, he left the company along with Rubin.|
He then launched Flektor, an online media mash-up widget and video editor.
In May 2009 it was announced he had co-founded the new development studio Monkey Gods, along with Rubin and former HBO media consultant Jason Kay.
|Revision||Rev #||When||What Changed||Revised By||Status||Revision Type|
|view changes||3||Oct 24, 2016||Biography||64er (566)||Approved||edit|
|view changes||2||Oct 02, 2016||Biography||Terok Nor (29329)||Approved||minor edit|
|view changes||1||Aug 17, 2014||Biography||Laser Blastoad (2)||Rejected||edit|