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Revision of the company overview for Take-Two Interactive Software, Inc.

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Revised ThingRevision of the company overview for Take-Two Interactive Software, Inc.
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What ChangedOverview
Company OverviewTake-Two Interactive Software, Inc. is one of the largest publishing and distribution houses in North America and was originally founded in 1993 by Ryan Brant. The company has an extensive portfolio of games and IP, mostly through the acquisition of development studios. Its strongest asset is the wholly-owned Rockstar Games, Inc., which houses a large amount of development studios responsible for the acclaimed games in the Grand Theft Auto series. The company entered the European publishing and distribution business in 1997 through the acquisition of GameTek UK Ltd., which was renamed Take-Two Interactive Software Europe Ltd.

In 2002 the publishing label Gotham Games was launched. In 2004 the company established 2K Sports as a label for sports games, mostly a continuation of the 2K series by Visual Concepts Entertainment. One year later, in 2005, 2K Games was formed, the company's most important publishing label. In 2007 the casual games publishing label 2K Play was launched.

Acquired development studiosEstablished development studiosOther acquisitionsThe company was also involved with video game peripherals through its wholly-owned Joytech subsidiary, until it was sold to Mad Catz Interactive in September 2007.

In February 2008 Electronic Arts set its sights on the company and most importantly the Rockstar studios it owns, mostly in response of the merger between Activision and Vivendi, but eventually in October 2008 it was confirmed there was no agreement.

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Company Overview
Take-Two Interactive Software, Inc. is one of the largest publishing and distribution houses in North America and was originally founded in 1993 by <moby developer="Ryan Brant">Ryan Brant</moby>. The company has an extensive portfolio of games and IP, mostly through the acquisition of development studios. Its strongest asset is the wholly-owned <moby company="Rockstar Games, Inc.">Rockstar Games, Inc.</moby>, which houses a large amount of development studios responsible for the acclaimed games in the <moby gamegroup="Grand Theft Auto">Grand Theft Auto</moby> series.¶

In 2002 the publishing label <moby company="Gotham Games">Gotham Games</moby> was launched. In 2004 the company established <moby company="2K Sports">2K Sports</moby> as a label for sports games, mostly a continuation of the 2K series by Visual Concepts Entertainment. One year later, in 2005, <moby company="2K Games">2K Games</moby> was formed, the company's most important publishing label. In 2007 the casual games publishing label <moby company="2K Play">2K Play</moby> was launched.¶

<b>Acquired development studios</b><ul>¶
<li><moby company="TalonSoft">TalonSoft</moby> (1999, closed in 2005 and sold largely to <moby company="Matrix Games">Matrix Games</moby>)</li>¶
<li><moby company="Poptop Software">Poptop Software</moby> (2000, closed in 2006 and merged into <moby company="Firaxis">Firaxis</moby>)</li>¶
<li><moby company="neo Software Produktions GmbH">neo Software Produktions GmbH</moby> (2001, later <moby company="Rockstar Vienna">Rockstar Vienna</moby> and closed in 2006)</li>¶
<li><moby company="Barking Dog Studios, Ltd.">Barking Dog Studios, Ltd.</moby> (2002, now <moby company="Rockstar Vancouver">Rockstar Vancouver</moby>)</li>¶
<li><moby company="Angel Studios">Angel Studios</moby> (2002, now <moby company="Rockstar San Diego">Rockstar San Diego</moby>)</li>¶
<li><moby company="Frog City Software">Frog City Software</moby> (through <moby company="Gathering">Gathering</moby>, closed in 2006 and merged into <moby company="Firaxis">Firaxis</moby>)</li>¶
<li><moby company="Mobius Entertainment">Mobius Entertainment</moby> (2004, now <moby company="Rockstar Leeds">Rockstar Leeds</moby>)</li>¶
<li><moby company="Venom Games">Venom Games</moby> (2004)</li>¶
<li><moby company="Indie Built, Inc.">Indie Built, Inc.</moby> (2004, closed down in 2006)</li>¶
<li><moby company="Visual Concepts Entertainment">Visual Concepts Entertainment</moby> (2005)</li>¶
<li><moby company="Kush Games">Kush Games</moby> (2005)</li>¶
<li><moby company="Firaxis Games">Firaxis Games</moby> (2005)</li>¶
<li><moby company="Irrational Games">Irrational Games</moby> (2006, now <moby company="2K Boston">2K Boston</moby> and <moby company="2K Australia">2K Australia</moby>)</li>¶
<li><moby company="Power and Magic Development">Power and Magic Development</moby> (2006)</li>¶
<li><moby company="Illusion Softworks">Illusion Softworks</moby> (2008, now <moby company="2K Czech">2K Czech</moby>)</li></ul><b>Established development studios</b><ul>¶
<li><moby company="2K Shanghai">2K Shanghai</moby> (2006)</li>¶
<li><moby company="2K Marin">2K Marin</moby> (2007)</li></ul><b>Other acquisitions</b><ul>¶
<li><moby company="Jack of All Games">Jack of All Games</moby> (1998, outsourced in 2008, sold in December 2009)</li>¶
<li><moby company="Global Star Software Inc.">Global Star Software Inc.</moby> (1999)</li>¶
<li><moby company="Gathering of Developers">Gathering of Developers</moby> (2000, eventually merged into <moby company="Rockstar">Rockstar</moby> and <moby company="2K Games">2K Games</moby>)</li>¶
<li><moby company="TDK Mediactive, Inc.">TDK Mediactive, Inc.</moby> (2003, now <moby company="Take-Two Licensing, Inc.">Take-Two Licensing, Inc.</moby>)</li>¶
</ul>The company was also involved with video game peripherals through its wholly-owned Joytech subsidiary, until it was sold to Mad Catz Interactive in September 2007.¶

In February 2008 <moby company="Electronic Arts, Inc.">Electronic Arts</moby> set its sights on the company and most importantly the Rockstar studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement.
Company Overview
Take-Two Interactive Software, Inc. is one of the largest publishing and distribution houses in North America and was originally founded in 1993 by <moby developer="Ryan Brant">Ryan Brant</moby>. The company has an extensive portfolio of games and IP, mostly through the acquisition of development studios. Its strongest asset is the wholly-owned <moby company="Rockstar Games, Inc.">Rockstar Games, Inc.</moby>, which houses a large amount of development studios responsible for the acclaimed games in the <moby gamegroup="Grand Theft Auto">Grand Theft Auto</moby> series. The company entered the European publishing and distribution business in 1997 through the acquisition of <moby company="GameTek UK Ltd.">GameTek UK Ltd.</moby>, which was renamed Take-Two Interactive Software Europe Ltd.¶

In 2002 the publishing label <moby company="Gotham Games">Gotham Games</moby> was launched. In 2004 the company established <moby company="2K Sports">2K Sports</moby> as a label for sports games, mostly a continuation of the 2K series by Visual Concepts Entertainment. One year later, in 2005, <moby company="2K Games">2K Games</moby> was formed, the company's most important publishing label. In 2007 the casual games publishing label <moby company="2K Play">2K Play</moby> was launched.¶

<b>Acquired development studios</b><ul>¶
<li><moby company="Alternative Reality Technologies, Inc.">Alternative Reality Technologies, Inc.</moby> (1997)</li>¶
<li><moby
company="TalonSoft">TalonSoft</moby> (1999, closed in 2005 and sold largely to <moby company="Matrix Games">Matrix Games</moby>)</li>¶
<li><moby company="Poptop Software">Poptop Software</moby> (2000, closed in 2006 and merged into <moby company="Firaxis">Firaxis</moby>)</li>¶
<li><moby company="neo Software Produktions GmbH">neo Software Produktions GmbH</moby> (2001, later <moby company="Rockstar Vienna">Rockstar Vienna</moby> and closed in 2006)</li>¶
<li><moby company="Barking Dog Studios, Ltd.">Barking Dog Studios, Ltd.</moby> (2002, now <moby company="Rockstar Vancouver">Rockstar Vancouver</moby>)</li>¶
<li><moby company="Angel Studios">Angel Studios</moby> (2002, now <moby company="Rockstar San Diego">Rockstar San Diego</moby>)</li>¶
<li><moby company="Frog City Software">Frog City Software</moby> (through <moby company="Gathering">Gathering</moby>, closed in 2006 and merged into <moby company="Firaxis">Firaxis</moby>)</li>¶
<li><moby company="Mobius Entertainment">Mobius Entertainment</moby> (2004, now <moby company="Rockstar Leeds">Rockstar Leeds</moby>)</li>¶
<li><moby company="Venom Games">Venom Games</moby> (2004)</li>¶
<li><moby company="Indie Built, Inc.">Indie Built, Inc.</moby> (2004, closed down in 2006)</li>¶
<li><moby company="Visual Concepts Entertainment">Visual Concepts Entertainment</moby> (2005)</li>¶
<li><moby company="Kush Games">Kush Games</moby> (2005)</li>¶
<li><moby company="Firaxis Games">Firaxis Games</moby> (2005)</li>¶
<li><moby company="Irrational Games">Irrational Games</moby> (2006, now <moby company="2K Boston">2K Boston</moby> and <moby company="2K Australia">2K Australia</moby>)</li>¶
<li><moby company="Power and Magic Development">Power and Magic Development</moby> (2006)</li>¶
<li><moby company="Illusion Softworks">Illusion Softworks</moby> (2008, now <moby company="2K Czech">2K Czech</moby>)</li></ul><b>Established development studios</b><ul>¶
<li><moby company="2K Shanghai">2K Shanghai</moby> (2006)</li>¶
<li><moby company="2K Marin">2K Marin</moby> (2007)</li></ul><b>Other acquisitions</b><ul>¶
<li><moby company="GameTek UK Ltd.">GameTek UK Ltd.</moby> (1997, renamed Take-Two Interactive Software Europe Ltd.)</li>¶

<li><moby company="Jack of All Games">Jack of All Games</moby> (1998, outsourced in 2008, sold in December 2009)</li>¶
<li><moby company="Global Star Software Inc.">Global Star Software Inc.</moby> (1999)</li>¶
<li><moby company="Gathering of Developers">Gathering of Developers</moby> (2000, eventually merged into <moby company="Rockstar">Rockstar</moby> and <moby company="2K Games">2K Games</moby>)</li>¶
<li><moby company="TDK Mediactive, Inc.">TDK Mediactive, Inc.</moby> (2003, now <moby company="Take-Two Licensing, Inc.">Take-Two Licensing, Inc.</moby>)</li>¶
</ul>The company was also involved with video game peripherals through its wholly-owned Joytech subsidiary, until it was sold to Mad Catz Interactive in September 2007.¶

In February 2008 <moby company="Electronic Arts, Inc.">Electronic Arts</moby> set its sights on the company and most importantly the Rockstar studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 4 Jun 03, 2012 Overview LepricahnsGold (128365) Approved update
view changes 3 Apr 20, 2010 Overview Sciere (514716) Approved update
view changes 2 Dec 23, 2009 Overview Sciere (514716) Approved update
view changes 1 Dec 05, 2008 Overview Sciere (514716) Approved replacement