user avatar

Brian Rubin @Veloxi


Darklands (DOS)

By Brian Rubin on August 31st, 1999

Starflight (DOS)

Inspirational and Awesome.

The Good
This game helped begin a long love for computer gaming, and why not? It had everything that makes a great game great, from the wonderful storytelling, the great aliens, the rpg-type elements and customization, and exploration, all helped to make this the classic it is.

This game had a whole universe on two, LOW density 5 1/4' floppies, and that universe was yours to explore. This is one game where you never felt pushed or pressured to go somewhere, as you could basically do what you wanted, and eventually you'd catch up with the main plot at some point.

This game kept me up for days straight, and it's a game I still play this very day. It, and its sequel, are my favorite computer games of all time, and will remain to be so until something comes along to replace it, which is highly unlikely.

The Bad
Nothing worth mentioning.

The Bottom Line
This is an exploratory sci-fi rpg with great storytelling and humor. You begin by creating your own custom crew and ship, then taking your crew out into the universe, where wonderful delights and terrible dangers awaited you. It's a game that takes a lot of time and patience, but one that will reward you with some of the best fiction to grace a computer...ever. If you can find a copy of this game anywhere, which would be difficult, don't hesitate to pick it up immediately.

By Brian Rubin on August 18th, 1999

Starflight 2: Trade Routes of the Cloud Nebula (DOS)

A Game I Still Play Today

The Good
This game, and its predecessor, had it all. You flew around in a large universe, with a custom ship AND a custom crew. This game succesfully combined action, strategy, tactics, and a bit of role playing, into what is one of the best science fiction games to date.

There are few games that bring a gleam to my eye and a song to my heart, but the Starflight games accomplish just that. With it's brilliant mix of playability, ease of use, story, humor, and great graphics, this is one game that begs for a sequel.

This is a game to which others like it have been judged, including Star Control 2, a very similar game. :) I can't gush enough about what this series of games means to me. :)

The Bad
Nothing, really. It didn't need any patches like games today. ;)

The Bottom Line
I would describe this game as mix of role playing, science fiction storytelling, and space exploration. It's funny, tense, and though provoking all at the same time. :)

By Brian Rubin on August 13th, 1999

Master of Magic (DOS)

By Brian Rubin on August 13th, 1999