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JPaterson

Reviews

Resident Evil 2 (Dreamcast)

By JPaterson on September 20th, 2009

Resident Evil 2 (Windows)

By JPaterson on September 20th, 2009

Resident Evil 2 (Nintendo 64)

By JPaterson on September 20th, 2009

Quake II (Nintendo 64)

By JPaterson on November 9th, 2007

Resident Evil (GameCube)

An excellent remake to an excellent game.

The Good
Resident Evil: Rebirth, as it's called in Japan, is a complete remake of the original game, released for the PlayStation in 1996. Sporting new, and highly detailed character models, enemies, and backgrounds, Resident Evil is the best looking game on any system to date.

Graphics - Resident Evil cannot be beat in the graphics department. This game sports real-time lighting, real-time shadows, both on you and enemies, beautiful, high-res pre-rendered backgrounds, and accurate muzzle flashes. Lights will swing back and forth, causing shadows to move, blood will splash on the floor and on the wall, sometimes dripping, sometimes not, carpet textures can be seen through blood puddles depending on the brightness of the texture, and much more. Water effects are amazing, with accurate waves and ripples. The cutscenes are simply beautiful.

Sound - The sound is just as good as ever. Creepy, atmospheric, orchestrated music really lends to the overall atmosphere of the game. Sound cues will alert you to enemies, and disappear when an enemy is dead. Environment sounds are top notch as well. You can hear grass brush against your pants, moths hovering around a light, the sound of a lightbulb flickering. There are more then ten different footsteps, depending on the type of surface you're walking on, be it carpet, wood, metal or concrete. Water sounds amazingly realistic, with weapons and footsteps causing accurate splash noises.

Story - Resident Evil provides the same story as the original, but also divulges more with the addition of new files, re-worded files, and a whole new set of diary entries, the "George Trevor Diaries", from the person who built the mansion. The game is extremely story heavy, and plot twists and turns will be handed to you in the form of CG's and cutscenes.

What's New? - Fear not veterans, there is plenty of new things to keep you interested! One of them is the addition of defense items. You can now carry Dagger's (both characters), Flashbangs (Chris) or Tazers (Jill) for use on zombies. When a zombie grabs you, and you have a self defense item, you can get away unscathed by sticking a dagger in their head, shoving a flashbang in their mouth (and later detonating it), or giving them a shock. This allows you to get away without being hurt, giving you ample time to shoot or run away. There are also a bunch of new areas that you've never seen, such as the Abyss, the Forest, and the Death Mask Hut (which looks cooler then it sounds).

The Bad
While the graphics are top notch, the game doesn't support progressive scan, and there is the occasionally clipping problem, where your character's body will move "into" the wall, or go right through an item.

The dialogue, while improved, is still pretty bad. Some of the worst lines have been removed ("You, the MASTER of unlocking..."), the new dialogue is only partially better.

The Bottom Line
If you played any of the original Resident Evil games, or you like survival horror games, definitely give this game a try. If you haven't played a Resident Evil game, give this a rental, as it might be difficult for newcomers.

By JPaterson on September 1st, 2004

Psi-Ops: The Mindgate Conspiracy (Xbox)

By JPaterson on June 27th, 2004

Dino Crisis 3 (Xbox)

By JPaterson on April 19th, 2004

Monty Python's Looney Bin (Windows 3.x)

By JPaterson on April 16th, 2004

Monty Python's Looney Bin (Windows)

By JPaterson on April 16th, 2004

Call of Duty (Windows)

By JPaterson on December 8th, 2003

Prince of Persia: The Sands of Time (Xbox)

By JPaterson on December 1st, 2003

Mario Kart: Double Dash!! (GameCube)

By JPaterson on November 24th, 2003

SoulCalibur II (GameCube)

By JPaterson on September 20th, 2003

SoulCalibur II (Xbox)

By JPaterson on September 20th, 2003

SoulCalibur II (PlayStation 2)

By JPaterson on September 20th, 2003

Medal of Honor: Allied Assault - Spearhead (Windows)

By JPaterson on September 10th, 2003

Republic: The Revolution (Windows)

By JPaterson on September 7th, 2003

Microsoft Train Simulator (Windows)

An excellent game.

The Good
Everything.

Let's start with the graphics. They are simply amazing. When you have the full graphics setting, set to the max on every option, with full-screen anti-aliasing turned on, the game looks just about as good as if you were staring at a train yourself. The smoke effects (both from brakes squealing and your train starting up) look just as good as the trains themselves. Trees, buildings, cars, distant mountains; they all look wonderful.

The cab's look great too. Almost every control you see you can activate, be it the bell, horn, throttle or brake. There are working gauges as well, and the speedometer accurately represents your actual speed. Brake pressure, throttle level, electricity (electric trains only), etc. Everything works.

The learning curve is steep, which means you will get a lot of replay value out of the game. Just try driving a Flying Scotsman (the most famous steam locomotive) and stopping it as need be!

The game comes with a track and route editor, so you can create your own crazy combinations of track throughout any of the locales the game offers you.

The Bad
The game engine. Although it looks great, the minimum advertised requirements are a joke. The computer I first installed the game on was a P3 800 with a GeForce2 GTS, and at 800x600, it was horrible to play without having the options set to performance over graphics. If you don't have a powerful system, you'll have to sacrifice a LOT of eye candy to play this.

The activities (read missions) are a complete waste. Sure, they add to the challenge, but they seem to have been thought up at the last minute. Also, some activities take up to and including three hours to complete; who's going to play this type of game that long in a row?

The Bottom Line
If you enjoyed the other Microsoft sim products (Flight Simulator, Combat Flight Simulator), you'd probably like this too. But be forewarned; the basic concept is drive, stop, pick up passengers, drive, stop, drop off passengers, and follow the posted signs.

To all others, it'll probably seem boring unless your a train enthusiast.

By JPaterson on August 31st, 2003

Half-Life (Windows)

By JPaterson on July 17th, 2003

Star Wars: Knights of the Old Republic (Xbox)

By JPaterson on July 17th, 2003

PostalĀ² (Windows)

By JPaterson on April 18th, 2003

The Legend of Zelda: The Wind Waker (GameCube)

By JPaterson on March 29th, 2003

Political Tycoon (Windows)

By JPaterson on February 17th, 2003

Die Hard Trilogy (Windows)

By JPaterson on February 17th, 2003

Unreal II: The Awakening (Windows)

By JPaterson on February 16th, 2003

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