Contributions > Descriptions by Syed GJ (1503)
Syed GJ has contributed 55 descriptions to the database.
James Cameron's tv series in game form. Dark Angel has you playing as Max Guevera, a 'genetically engineered super-soldier' running around in a post-apocalyptic Seattle, looking to uncover past, family and the evil plans of the "- I - Corporation".
Most of the game involves beat-'em-up style hand-to-hand combat. Max can pull off a variety of flashy moves such as roundhouse kicks and backflipping off walls. The camera also enters the 'bullet time' mode when she does a combo sometimes. Certain levels ask you to assume use of the few stealth skills that Max has to offer.
The game features voiceovers by the actual stars of the show - Jessica Alba and Michael Weatherly.
Play singles and doubles exhibition games, knockout tournaments or go on a world tour, it's all here in this tennis sim. You can choose to play as the (then) world seed 1, Pete Sampras himself or choose from 29 other players.
The action is viewed from the traditional third-person viewpoint. A tutorial mode is provided to help you get used to the forehand, lob and drop shots on offer. Several venues from all over the world can be played on, on Hard, Grass and Clay courts.
This was the first and one of the very few Genesis games to be released with a J-Cart, which meant that four-way gameplay was possible without the need of special adapters – the cartridge had two built-in joypad connectors. The Game Gear version was equally inventive, allowing two players to share one Game Gear, or four players to play doubles by linking two machines.
Golden Axe III is like its predecessors a beat 'em-up game that puts players in the shoes of a hero out to save the land from evil. This time Damud Hellbringer, the 'Prince of Darkness', has taken away the Golden Axe and put an evil curse over all the warriors of the land. However, one of the heroes has their curse relieved and is sent to set things straight and lift the curse off other warriors, defeat the villains and return with the Golden Axe.
The barbarian and amazon of the first two parts remain although receiving new names (Kain Grinder and Sahra Burn). The two new characters introduced are the panther warrior Chronos Raid and Proud Cragger the giant. Gilius Thunderhead the dwarf gives you instructions, but is not playable. The gameplay has been expanded slightly, but is essentially the same hack 'n' slash as in the previous games. New features to the series include junction points where you can choose which path to take. Like in the first Golden Axe, you get magic potions and health power-ups by kicking gnomes during the occasional intermission. Every character has unique magic spells, but they function in the same way: the power and the damage of the spell increase with the number of potions available (and you can't choose a weaker one if you want to spare more potions for later). New moves include blocks, grapples, sweeps and team attacks.
Slightly unusual for a tricks/stunt game, BMX XXX adds a twist to its genre by employing themes involving foul language, nudity, and toilet humor.
The "Hardcore Tour" mode has you playing the levels, pulling off tricks and completing goals to unlock things such as new levels or stripper videos. The goals are of the odd variety, including things like collecting yellow snow for an ice cream man or gathering empty cans for a homeless guy. Also, have to watch out for a health bar that accounts for your injuries and can make you start over levels if you run out of it.
Do well enough in the game and you unlock a topless mode, where the riders are all.. well...
There's also a 'create-a-ride' mode, and a two-player split-screen option, with different games of its own. The game plays on Acclaim's own Dave Mirra series' engine.
The Turtles' nemesis Shredder has acquired the Hyperstone from Dimension X, and is using its powers to shrink down the city buildings. He threatens to take over the world and challenges the Turtles to deny him, and so the turtles head out to beat the guy once more.
A standard Ninja Turtles beat-em-up action game.
A small 'Lemmings' clone with a twist. This time around you have to kill the "Lamers" instead of saving them, " in order to prevent the lamers from reaching the computer. If enough of them reach it, they will destroy it and you will lose."
You have several weapons at your disposal, which include a hand-gun, a machine-gun, bombs and mines.
Scooby-Doo Mystery is a point-and-click (or point-and-press button rather) adventure featuring two playable episodes of a typical scooby-doo cartoon.
Blake's Hotel - Daphne's Uncle Blake has invited the gang over to his hotel for a ski weekend. Upon reaching the hotel they learn that the ghost of the Ancient Chieftan is scaring all the customers away, as he isnt happy about a hotel being built on his burial grounds. Soon Uncle Blake is kidnapped, and its up to Scooby and Shaggy to find clues and hunt this ghost down.
Ha Ha Carnival - The gang arrives at an almost-deserted carvinal, looking for some fun. Soon enough Fred, Daphne and Velma get trapped in a pond when they go out in one of the rides. Not only that, someone has broken the rollercoaster tracks. Then an evil looking phantom clown has Scooby and Shaggy being chased all around the carnival. Another mystery for the pair to solve.
Both mysteries have Scooby and Shaggy on their own, collecting clues and putting them together. You control Shaggy mostly while Scooby just keeps him company. The game interface involves walking around and/or choosing actions from a menu and using them with objects. A password feature is provided so you can continue where you left off.
Coming back from the vacation Sonic took after foiling the plans of Dr Robotnik, he finds that Tails and all his other animal friends are missing. Sonic finds a letter waiting for him, that reads:
*"Dear Sonic,
Robotnik is back, and he's captured all the animals on the island! He is holding me in a place called the Crystal Egg. In order to free me, you have to find and bring the six Chaos Emeralds.
Robotnik made me write this. He says he's waiting for you, and he's created six really nasty robots in order to 'get rid of you once and for all.' I don't know what he has planned, but Sonic, please be careful!
Sincerely, Tails."*
That being more than enough motivation for him, Sonic races out to defeat Robotnik again.
The Master System version is totally different than the Sonic 2 for Genesis. Tails obviously doesn't accompany you, like he can in the Genesis release. Sonic can also not do his infamous buzzsaw roll by simply ducking and pressing jump.
QuackShot starring Donald Duck is a steady Disney run-and-jump platformer, with a little puzzle-solving element. Characters are mostly based on Disney's cartoon series Duck Tales.
Donald and his three nephews get their hands on a treasure map and set out to hunt the big prize. Donald travels throughout the world, to places like Egypt, India, South Pole, and even Transylvania, while his nephews fly an airplane.
As a weapon Donald uses plungers that can freeze the enemies or stick to walls which can then be used for climbing. Other wacky weapons are popcorn and bubblegum.
Lara Croft discovers a manuscript which speaks of a mysterious occult magic which will bring desolation on earth in the near future. This prophecy also talks of three legendary stones which are linked with the mentioned devastation. Fascinated, Lara travels around the globe in search of these fabled stones. Along the way she'll meet enemies both human and otherwise and will also have to deal with dark magic of sorts.
Lara is now in a "quasi-3D" overhead environment, as opposed to the 2D-platformer view of the previous handheld (GBC) versions. This view proves helpful while Lara runs, jumps, shimmys, and shoots around. Although there is lack of a save feature, there is a password system which lets you restore back to 'almost' where you left.
12 sacred Albums of Funk are missing from the planet Funkotron and it's believed that they are on Earth. The funky duo, ToeJam & Earl; along with their new friend, Latisha; take it on themselves to recover them. Later they discover a disturbance in the funk balance and have to deal with the evil side of the funk - the 'Anti-Funk'.
The gameplay involves running around randomly generated 3D areas, and neutralizing earthlings with "funk fu"; all the while searching for and picking up items and powerups.
The 2-player mode plays as 2-player cooperative, where the screen splits when the players move apart and joins back when they're together.
Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper".
The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element.
Loosely based on the comic book series, the story opens as Carnage breaks out of the insane asylum and wreaks mayhem. Spiderman immediately acknowledges the new job at hand and sets out to stop him.
You start off with Spidey but in certain parts you get to choose between him and Venom, which takes you through an alternate routes. The gameplay is your standard beat-em-up, the regular punching and jump-kicking, with the addition of the all important webbing - ie web swinging, web shield etc.
Michael Jackson's Moonwalker is based on the Michael Jackson movie. Mr. Big has kidnapped children and has nasty things in store for them, like drugging them and making them slaves. So it's up to Michael to use his magical powers and dancing talent to try to catch Mr. Big and rescue his little friends.
Michael Jackson can jump, throw magical stars, and dance to counter his opponents as he looks for the hidden children. Stages come in various shapes and sizes from some of Jackson's hit videos which take place in streets and graveyards.
"Doomsday" is here and only Superman can stop him. Unfortunately in doing so he gets killed himself. Now four other characters emerge, each claiming to be the real hero. The story starts you off with Superman, then Steel, the Eradicator, the Cyborg, and Superboy. Each character has slightly varied moves so different strategies apply when playing as them.
The gameplay is basically that of a standard beat-em-up, with the punches, throws and specials moves.
The sequel to ToeJam & Earl starts off where the first game ends. The two funky aliens have finally gathered all their rocket parts and left Earth for their home planet Funkotron. Accidentally, some earthlings manage to cling on to their spaceship and come along to Funkotron with them. Being responsible for the huge disturbance the humans are causing on their funky planet, the duo set off to clean up the mess.
The earthlings come in all sorts of surprising forms, kids running around, construction workers, tourists, and the regular wierdos. You can choose either character, or have two players play out together, as you hit the earthlings with special jars that suck them in, so they could be transported back to Earth. You meet other Funkotron inhabitants and interact with them, things like helping them find stuff or ringing their doorbell and running away. All these people will help you in getting the job done and preventing Funkotron from losing its funky-ness.
Alien scientists are working at taking over earth, and have already occupied the secret military base, Area 51. But little do they know that Duke Nukem is back and on their case, and he'll be travelling around the world, from Egypt to Australia, to make sure he's shot, frozen and/or stamped on every one of these creeps; and pick up a few girls while he's at it.
There are 19 stages to be completed, each hosting their own secrets and colored keycards, not to be mention the alien nasties themselves. Some of the classic weaponry is in, the shrink ray and freezer for instance. And in, also, are some old villains too, like the all time fav Pig Cop.
Upto 4 GBA's can be linked together for the multiplayer deathmatch mode, but each player has to have his own gamepak.
Scooby, Shaggy, Fred, Daphne and Vilma arrive at 'Mystic Manor' to meet Daphne's friend Holly. There she explains that her inventor-uncle is missing. Soon the rest of the gang ends up missing too and alone as Scooby you must find them all, and along the way solve the mystery of the Mastermind. This guy has brought back the gangs old fiendish villains and is probably the cause of all the havoc.
The levels have you running, jumping and swinging around, all the while taking out baddies, collecting scooby snacks and finding secret passages. You also have to locate special inventions scattered around the place, that can give Scooby extra capabilities.
After Burner II is an updated re-release of
Despite being called After Burner, most ports to home computers and consoles are based on this version. The NES, Amiga and Commodore 64 received two different ports with significant technical differences. This entry documents the original ports and the second ones can be found under the following entries: NES and Amiga / C64.
After Burner II is the second port of After Burner II for NES. Besides the new name, the differences between those two versions are only technical: less flicker, a different color palette and changes in the music.
Jak and Daxter are two mischievous village friends who, in spite of the wise (but grumpy) sage, Samos' warning sneak off to Misty Island. There Daxter accidentally falls into a pool of evil Dark Eco, and transforms into a weasel-like creature. Bringing Daxter to his original human form is enough of a problem, and now the Lurkers are using this Dark Eco for their own malign intentions. The plot goes on as the game plays.
Our hero(es) can jump, double-jump, spin-kick, uppercut, hang onto things, and ride various vehicles and an occasional creature along the way to complete their assigned tasks. There are also several NPCs to interact with and play their side quests and mini-games.
Not long after the malign reign of the Death Adder has ended, another evil rises. The peace of the land has again been threatened, this time by 'Dark Guld', who was supposed to be imprisoned but apparently isn't. He has instead now got his hands on the Golden Axe, and is using it for his own nasty purposes, and with his minions is causing much chaos.
So once more, Ax-Battler, the fierce barbarian; Tyris-Flare, the fearless Amazon; Gilius Thunderhead, the ferocious dwarf; get up to deal with the oppression, with their might and magic, and recover the Golden Axe.
The hack and slash gameplay, in a medieval fantasy setting, is essentially the same to that of the previous game. Beat up opponents with melee attacks and collect scrolls to launch magical attacks. Moreover, players can also ride dragons and other beasts and use their attack capabilities to their advantage.
Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children's novel.
Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he's always wanted to be.
A standard Disney platformer.
Play as Belle from Disney's "Beauty and the Beast" and (loosely) follow the animated film's story. Jump and duck to ward off hindrances, which can come in forms of birds, rats, bats, etc.
Also have the 'beauty' interact with her supporting characters as you lead her from her start as a village girl, to the final dance with her prince in the ball room.
Help either Ariel, the gleeful little mermaid, or Triton, her father, foil the evil Ursula, who has transformed everyone into small, green worm-like creatures, including the character you don't initially choose.
Rescuing requires you to simply swim into the unfortunate little victims as they hang about at fixed places in the watery world; while fending off and dodging enemies like eels, clams, sharks, and several other sea meanies. Friends like Flounder and Sebastian can also be summoned for a little helping hand.
Alex Kidd, resident of planet Aries, is the king's brother. One day he comes across a rumor that his long lost father, King Thor, is alive and somewhere on the planet Paperock. Of course he immediately travels to said planet to find his father.
Alex Kidd in the Enchanted Castle offers standard platforming action in which Alex explores side-scrolling levels and has to avoid touching enemies. He has two standard attacks to his disposal: punching enemies on the ground and kicking them in the air. He also uses items to make his life easier, e.g. a pedicopter with a gun, a pogo-stick for reaching higher ground or an invulnerability cloak. After usage Alex puts those items into his inventory but he loses the active item when dying. Coins are acquired from defeated enemies or treasure chests.
Just like in Alex Kidd in Miracle World, the mini game Janken, also known as rock-paper-scissors, plays an important role: bosses are not defeated by shooting but by beating them in this game of chance. New in comparison to the predecessor is that Janken also needs to be played to purchase items in shops: After paying for the item it is only given to Alex if he wins the mini game. The result of failure is death.
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