Revisions of Trivia for the Game The Great Giana Sisters
2023-02-12 23:39:11 by MobyGames (79387)Original | New | ||||
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n | 1 | <h3>Development</h3> | n | 1 | ### Development |
2 | The game was commissioned by the CEO of Electronic Arts, Marc Ulrich who requested a game similar to Super Mario Bros. There was a gap in the market as there were no games of that type available on home computers at the time. The development team based their new game on extensive play of the NES Mario title. It took around 6 or 7 months to write the game. | ||||
3 | 2 | ||||
n | n | 3 | |||
4 | The game was commissioned by the CEO of Electronic Arts, Marc Ulrich who requested a game similar to Super Mario Bros. There was a gap in the market as there were no games of that type available on home computers at the time. The development team based their new game on extensive play of the NES Mario title. It took around 6 or 7 months to write the game. | ||||
5 | |||||
4 | <h3>Never released ports</h3> | 6 | ### Never released ports | ||
7 | |||||
8 | |||||
5 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | 9 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | ||
6 | 10 | ||||
7 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | 11 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | ||
n | 8 | <h3>Problems with Nintendo</h3> | n | 12 | ### Problems with Nintendo |
13 | |||||
14 | |||||
9 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | 15 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | ||
10 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | 16 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | ||
n | 11 | <h3>Gianna or Giana</h3> | n | 17 | ### Gianna or Giana |
12 | The title should target the original mario brothers. The rainbow arts boss was fan of Gianna Nannini and the "sisters" was the counterpart of "brothers". But the airbrush artists made an error with the title screen and has put only one "n" in the picture. In some cracked version the original "gianna sisters" are present. (source: <a href="https://www.twitch.tv/retro_kompott">Interview with Chris Hülsbeck on 2020-12-05</a>). | ||||
13 | 18 | ||||
n | n | 19 | |||
20 | The title should target the original mario brothers. The rainbow arts boss was fan of Gianna Nannini and the "sisters" was the counterpart of "brothers". But the airbrush artists made an error with the title screen and has put only one "n" in the picture. In some cracked version the original "gianna sisters" are present. (source: [Interview with Chris Hülsbeck on 2020-12-05](https://www.twitch.tv/retro_kompott)). | ||||
21 | |||||
14 | <h3>UK National Computer Games Championship 1988</h3>¶ | 22 | ### UK National Computer Games Championship 1988 | ||
23 | |||||
24 | ¶ | ||||
15 | The Commodore 64 version was used as competition game in the qualifiers for the computer gaming contest in the UK in 1988. The game was played for high-score.¶ | 25 | The Commodore 64 version was used as competition game in the qualifiers for the computer gaming contest in the UK in 1988. The game was played for high-score.¶ | ||
t | 16 | <h3>Awards</h3> | t | 26 | ### Awards |
17 | <ul> | 27 | |||
28 | |||||
18 | <li>Commodore Force | 29 | * Commodore Force | ||
19 | <ul><li>December 1993 (Issue 13) – #56 “Readers' Top 100”</li></ul> | 30 | + December 1993 (Issue 13) – #56 “Readers' Top 100” | ||
20 | </li> | 31 | |||
21 | </ul> | 32 | |||
22 | <small>Information also contributed by | 33 | Information also contributed by | ||
23 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | 34 | [Martin Smith](http://www.mobygames.com/user/sheet/userSheetId,43901/) | ||
24 | </small>. | 35 | . |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | <h3>Development</h3> | f | 1 | <h3>Development</h3> |
2 | The game was commissioned by the CEO of Electronic Arts, Marc Ulrich who requested a game similar to Super Mario Bros. There was a gap in the market as there were no games of that type available on home computers at the time. The development team based their new game on extensive play of the NES Mario title. It took around 6 or 7 months to write the game. | 2 | The game was commissioned by the CEO of Electronic Arts, Marc Ulrich who requested a game similar to Super Mario Bros. There was a gap in the market as there were no games of that type available on home computers at the time. The development team based their new game on extensive play of the NES Mario title. It took around 6 or 7 months to write the game. | ||
3 | 3 | ||||
4 | <h3>Never released ports</h3> | 4 | <h3>Never released ports</h3> | ||
5 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | 5 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | ||
6 | 6 | ||||
7 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | 7 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | ||
8 | <h3>Problems with Nintendo</h3> | 8 | <h3>Problems with Nintendo</h3> | ||
9 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | 9 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | ||
10 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | 10 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | ||
t | t | 11 | <h3>Gianna or Giana</h3> | ||
12 | The title should target the original mario brothers. The rainbow arts boss was fan of Gianna Nannini and the "sisters" was the counterpart of "brothers". But the airbrush artists made an error with the title screen and has put only one "n" in the picture. In some cracked version the original "gianna sisters" are present. (source: <a href="https://www.twitch.tv/retro_kompott">Interview with Chris Hülsbeck on 2020-12-05</a>). | ||||
13 | |||||
11 | <h3>UK National Computer Games Championship 1988</h3>¶ | 14 | <h3>UK National Computer Games Championship 1988</h3>¶ | ||
12 | The Commodore 64 version was used as competition game in the qualifiers for the computer gaming contest in the UK in 1988. The game was played for high-score.¶ | 15 | The Commodore 64 version was used as competition game in the qualifiers for the computer gaming contest in the UK in 1988. The game was played for high-score.¶ | ||
13 | <h3>Awards</h3> | 16 | <h3>Awards</h3> | ||
14 | <ul> | 17 | <ul> | ||
15 | <li>Commodore Force | 18 | <li>Commodore Force | ||
16 | <ul><li>December 1993 (Issue 13) – #56 “Readers' Top 100”</li></ul> | 19 | <ul><li>December 1993 (Issue 13) – #56 “Readers' Top 100”</li></ul> | ||
17 | </li> | 20 | </li> | ||
18 | </ul> | 21 | </ul> | ||
19 | <small>Information also contributed by | 22 | <small>Information also contributed by | ||
20 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | 23 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | ||
21 | </small>. | 24 | </small>. |
Original | New | ||||
---|---|---|---|---|---|
t | t | 1 | <h3>Development</h3> | ||
2 | The game was commissioned by the CEO of Electronic Arts, Marc Ulrich who requested a game similar to Super Mario Bros. There was a gap in the market as there were no games of that type available on home computers at the time. The development team based their new game on extensive play of the NES Mario title. It took around 6 or 7 months to write the game. | ||||
3 | |||||
1 | <h3>Never released ports</h3> | 4 | <h3>Never released ports</h3> | ||
2 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | 5 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | ||
3 | 6 | ||||
4 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | 7 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | ||
5 | <h3>Problems with Nintendo</h3> | 8 | <h3>Problems with Nintendo</h3> | ||
6 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | 9 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | ||
7 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | 10 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | ||
8 | <h3>UK National Computer Games Championship 1988</h3>¶ | 11 | <h3>UK National Computer Games Championship 1988</h3>¶ | ||
9 | The Commodore 64 version was used as competition game in the qualifiers for the computer gaming contest in the UK in 1988. The game was played for high-score.¶ | 12 | The Commodore 64 version was used as competition game in the qualifiers for the computer gaming contest in the UK in 1988. The game was played for high-score.¶ | ||
10 | <h3>Awards</h3> | 13 | <h3>Awards</h3> | ||
11 | <ul> | 14 | <ul> | ||
12 | <li>Commodore Force | 15 | <li>Commodore Force | ||
13 | <ul><li>December 1993 (Issue 13) – #56 “Readers' Top 100”</li></ul> | 16 | <ul><li>December 1993 (Issue 13) – #56 “Readers' Top 100”</li></ul> | ||
14 | </li> | 17 | </li> | ||
15 | </ul> | 18 | </ul> | ||
16 | <small>Information also contributed by | 19 | <small>Information also contributed by | ||
17 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | 20 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | ||
18 | </small>. | 21 | </small>. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | <h3>Never released ports</h3> | f | 1 | <h3>Never released ports</h3> |
2 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | 2 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | ||
3 | 3 | ||||
4 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | 4 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | ||
5 | <h3>Problems with Nintendo</h3> | 5 | <h3>Problems with Nintendo</h3> | ||
6 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | 6 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | ||
7 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | 7 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | ||
8 | <h3>UK National Computer Games Championship 1988</h3>¶ | 8 | <h3>UK National Computer Games Championship 1988</h3>¶ | ||
9 | The Commodore 64 version was used as competition game in the qualifiers for the computer gaming contest in the UK in 1988. The game was played for high-score.¶ | 9 | The Commodore 64 version was used as competition game in the qualifiers for the computer gaming contest in the UK in 1988. The game was played for high-score.¶ | ||
t | 10 | t | 10 | <h3>Awards</h3> | |
11 | <ul> | ||||
12 | <li>Commodore Force | ||||
13 | <ul><li>December 1993 (Issue 13) – #56 “Readers' Top 100”</li></ul> | ||||
14 | </li> | ||||
15 | </ul> | ||||
11 | <small>Information also contributed by | 16 | <small>Information also contributed by | ||
12 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | 17 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | ||
13 | </small>. | 18 | </small>. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | <h3>Never released ports</h3> | f | 1 | <h3>Never released ports</h3> |
2 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | 2 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | ||
3 | 3 | ||||
4 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | 4 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | ||
n | 5 | n | |||
6 | <h3>Problems with Nintendo</h3> | 5 | <h3>Problems with Nintendo</h3> | ||
7 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | 6 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | ||
8 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | 7 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | ||
t | t | 8 | <h3>UK National Computer Games Championship 1988</h3>¶ | ||
9 | The Commodore 64 version was used as competition game in the qualifiers for the computer gaming contest in the UK in 1988. The game was played for high-score.¶ | ||||
9 | 10 | ||||
10 | <small>Information also contributed by | 11 | <small>Information also contributed by | ||
11 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | 12 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | ||
12 | </small>. | 13 | </small>. |
Original | New | ||||
---|---|---|---|---|---|
t | 1 | The game is almost an exact copy of Nintendo's Super Mario Brothers, with some nice additions. The play mechanics are almost exactly the same, and graphics are superficially similar. In fact, Nintendo sued (or at least threatened to sue) the makers, and as a result the game was pulled out of the market. After that, it was one of the most popular pirated games, though. | t | 1 | <h3>Never released ports</h3> |
2 | Although the three versions featured here did (briefly) hit the shelves, no Spectrum version did. While one was definitely planned, some within the company claim that nothing was ever done towards it. If this is the case, Crash! magazine have some explaining to do, as not only did they review it, they gave it 90%. | ||||
3 | |||||
4 | A CPC conversion was also planned and the situation is very similar. At least one magazine reviewed it (Amstrad 100 pour cent), this port is however circulating in unfinished form, apparently leaked. | ||||
5 | |||||
6 | <h3>Problems with Nintendo</h3> | ||||
7 | The game is almost an exact copy of <moby game="Super Mario Bros.">Nintendo's Super Mario Brothers</moby>, with some additions. The play mechanics are almost exactly the same, and graphics are superficially similar. While it is sometimes alleged that Nintendo sued Rainbow Arts and this led to the game being pulled out of the market, <moby developer="Armin Gessert">developer Armin Gessert</moby> stated in an interview (published in a "Classic Gaming" special by German magazine PC Action) that he did not know about any such legal action. It was sufficient that Nintendo got in contact with Rainbow Arts, and let them know their view on the matter before possibly taking more drastic measures. After being taken off the shelves, Giana Sisters was one of the most popular pirated games, though. | ||||
8 | Many years later, Nintendo took a different, much more relaxed position concerning the <moby game="Giana Sisters DS"> Giana Sisters DS game</moby> according to Gessert. | ||||
9 | |||||
10 | <small>Information also contributed by | ||||
11 | <a href="http://www.mobygames.com/user/sheet/userSheetId,43901/">Martin Smith</a> | ||||
12 | </small>. |