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Clifford Roche

Moby ID: 339780

Biography edit · view history

March 2008 - August 2010: HB Studios Multimedia (Software Engineer)

November 2010 - July 2012: Longtail Studios (Lead Gameplay Programmer)

July 2012 - Marc 2014: Square-Enix Montreal (Senior Programmer)

Since March 2014: Ubisoft (Animation Programmer)

Credited on 22 games

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Skull and Bones (2024, PlayStation 5) Project Lead – Tools
Riders Republic (2021, Windows) Team Leads - Tools
Immortals: Fenyx Rising (2020, PlayStation 5) Team Leads - Tools
Assassin's Creed: Valhalla (2020, PlayStation 4) Team Leads - Tools
Far Cry: New Dawn (2019, PlayStation 4) Team Leads
Assassin's Creed: Odyssey (2018, PlayStation 4) Team Lead
Far Cry 5 (2018, PlayStation 4) Team Lead
Assassin's Creed: Origins (2017, PlayStation 4) Team Lead
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) Team Lead
For Honor (2017, Windows) Team Leads
Steep (2016, Windows) Team Lead
Hitman GO: Definitive Edition (2016, Windows) Special Thanks
Tom Clancy's Rainbow Six: Siege (2015, Windows) Programmers
Assassin's Creed: Syndicate (2015, Windows) Programmers
Hitman: Sniper (2015, iPhone) Additional Programming
Assassin's Creed: Unity - Dead Kings (2015, Windows) Programmers
Assassin's Creed: Unity (2014, Windows) Programmers
Hitman GO (2014, Android) Special Thanks
ESPN Sports Connection (2012, Wii U) Lead Programmers
Backyard Sports: Sandlot Sluggers (2010, Wii) Programming Team

[ full credits ]

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